My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Godly!

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Recruits Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Wall Breakers Clone
Giant Snowball
Skeletons Fire Spirit Royal Recruits Tombstone Wall Breakers Clone
Zap
Skeletons Fire Spirit Firecracker Tombstone Wall Breakers Clone
Barbarian Barrel
Skeletons Fire Spirit Firecracker Royal Recruits Tombstone Wall Breakers Clone
The Log
Skeletons Fire Spirit Firecracker Royal Recruits Tombstone Wall Breakers Clone
Earthquake
Skeletons Firecracker Tombstone Clone
Arrows
Skeletons Fire Spirit Firecracker Royal Recruits Tombstone Wall Breakers Clone
Royal Delivery
Skeletons Fire Spirit Firecracker Royal Recruits Wall Breakers Clone
Fireball
Firecracker Tombstone Wall Breakers Clone
Poison
Firecracker Royal Recruits Tombstone Clone
Lightning
Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Tombstone Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Berserker Wall Breakers Firecracker Tombstone Clone Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Fire Spirit Berserker Wall Breakers

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Royal Recruits Wall Breakers
Berserker
Firecracker
Royal Recruits Wall Breakers
Royal Recruits
Fire Spirit Firecracker Wall Breakers Clone
Tombstone
Wall Breakers
Fire Spirit Firecracker Royal Recruits
Clone
Royal Recruits

Defense Synergies 0 8

Skeletons
Fire Spirit Firecracker Tombstone
Fire Spirit
Skeletons Firecracker Royal Recruits
Berserker
Firecracker
Skeletons Fire Spirit Royal Recruits Tombstone
Royal Recruits
Fire Spirit Firecracker Tombstone
Tombstone
Skeletons Firecracker Royal Recruits
Wall Breakers
Clone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Tombstone
Skeletons Firecracker Royal Recruits Tombstone
Skeletons Fire Spirit Royal Recruits Tombstone
Royal Recruits Skeletons Firecracker Tombstone
Firecracker Royal Recruits Tombstone
Skeletons Fire Spirit Firecracker
Fire Spirit Firecracker Tombstone
Royal Recruits
Skeletons Royal Recruits Tombstone
Skeletons Fire Spirit Firecracker Royal Recruits
Berserker Skeletons Firecracker Royal Recruits Tombstone
Firecracker
Royal Recruits Tombstone Skeletons Fire Spirit
Fire Spirit Firecracker Royal Recruits Tombstone
Royal Recruits Tombstone
Royal Recruits
Skeletons Firecracker Royal Recruits Tombstone
Fire Spirit Tombstone Firecracker Royal Recruits
Fire Spirit Firecracker Royal Recruits Tombstone
Royal Recruits
Royal Recruits Fire Spirit Firecracker
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Tombstone
Firecracker
Royal Recruits Tombstone Skeletons
Royal Recruits
Royal Recruits Skeletons Tombstone
Fire Spirit Firecracker Skeletons
Royal Recruits Skeletons Tombstone
Royal Recruits
Royal Recruits Skeletons Firecracker Tombstone
Royal Recruits Skeletons Tombstone
Royal Recruits Tombstone
Royal Recruits
Royal Recruits Skeletons Tombstone
Royal Recruits Firecracker
Royal Recruits Tombstone Skeletons Firecracker
Firecracker Royal Recruits
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits
Fire Spirit Firecracker
Firecracker Fire Spirit
Fire Spirit Firecracker
Fire Spirit Firecracker
Firecracker
Fire Spirit
Firecracker Royal Recruits
Fire Spirit Firecracker
Fire Spirit Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Royal Recruits
Fire Spirit Firecracker
Fire Spirit Firecracker
Royal Recruits
Firecracker Fire Spirit
Firecracker
Firecracker
Fire Spirit Firecracker
Firecracker
Firecracker
Firecracker
Fire Spirit Royal Recruits Tombstone
Fire Spirit Firecracker
Firecracker
Firecracker
Firecracker Royal Recruits
Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits
Firecracker

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