My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Skeleton Dragons Mega Minion Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Skeleton Dragons Mega Minion Battle Ram Flying Machine Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Battle Ram
Giant Snowball
Skeletons Fire Spirit Bomber Skeleton Dragons Mega Minion Battle Ram Flying Machine
Zap
Skeletons Fire Spirit Bomber Battle Ram Flying Machine
Barbarian Barrel
Skeletons Fire Spirit Bomber Battle Ram Wizard
The Log
Skeletons Fire Spirit Bomber Battle Ram
Earthquake
Skeletons Bomber
Arrows
Skeletons Fire Spirit Bomber Skeleton Dragons Flying Machine
Royal Delivery
Skeletons Fire Spirit Bomber Skeleton Dragons Mega Minion Battle Ram Flying Machine Wizard
Fireball
Bomber Skeleton Dragons Mega Minion Battle Ram Flying Machine Wizard
Poison
Bomber Skeleton Dragons Mega Minion Flying Machine Wizard
Lightning
Skeleton Dragons Mega Minion Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Skeleton Dragons Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Bomber Mega Minion Skeleton Dragons Battle Ram Flying Machine Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit Bomber Mega Minion

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Mega Minion Battle Ram
Bomber
Battle Ram
Skeleton Dragons
Flying Machine
Mega Minion
Fire Spirit
Battle Ram
Fire Spirit Bomber Flying Machine
Flying Machine
Skeleton Dragons Battle Ram
Wizard

Defense Synergies 0 8

Skeletons
Fire Spirit Bomber Skeleton Dragons Mega Minion Flying Machine Wizard
Fire Spirit
Skeletons
Bomber
Skeletons
Skeleton Dragons
Skeletons
Mega Minion
Skeletons Flying Machine Wizard
Battle Ram
Flying Machine
Skeletons Mega Minion
Wizard
Skeletons Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Dragons Mega Minion Flying Machine Wizard
Skeletons Skeleton Dragons Mega Minion Flying Machine
Skeletons Fire Spirit Bomber Skeleton Dragons Mega Minion
Skeletons Skeleton Dragons Mega Minion
Bomber
Skeletons Fire Spirit Bomber Skeleton Dragons Mega Minion Flying Machine
Skeleton Dragons Mega Minion Fire Spirit Flying Machine Wizard
Skeleton Dragons Flying Machine
Skeletons
Skeletons Fire Spirit Bomber
Skeleton Dragons Skeletons Bomber Mega Minion Flying Machine Wizard
Skeleton Dragons Mega Minion Flying Machine Wizard
Skeletons Fire Spirit Bomber Skeleton Dragons Flying Machine Wizard
Fire Spirit Bomber Wizard Skeleton Dragons Mega Minion
Wizard Skeletons Bomber Skeleton Dragons
Fire Spirit Bomber Skeleton Dragons Mega Minion Flying Machine Wizard
Wizard Fire Spirit Bomber Skeleton Dragons Mega Minion Flying Machine
Bomber Skeleton Dragons Wizard Fire Spirit Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Bomber Skeleton Dragons Mega Minion Flying Machine Wizard
Skeletons
Skeletons
Fire Spirit Skeleton Dragons Wizard Skeletons Flying Machine
Skeletons Mega Minion Flying Machine
Skeletons Skeleton Dragons Mega Minion Flying Machine
Skeletons Skeleton Dragons Mega Minion
Mega Minion Flying Machine
Skeletons Wizard
Wizard Bomber Skeleton Dragons Flying Machine
Skeletons Bomber Skeleton Dragons Mega Minion Flying Machine
Bomber Skeleton Dragons Mega Minion Flying Machine Wizard
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Bomber Wizard Fire Spirit Skeleton Dragons
Skeleton Dragons Wizard Fire Spirit Mega Minion Flying Machine
Fire Spirit Bomber Skeleton Dragons Flying Machine Wizard
Fire Spirit Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Flying Machine Wizard
Fire Spirit
Skeleton Dragons Flying Machine Wizard
Fire Spirit Skeleton Dragons Flying Machine Wizard
Flying Machine Fire Spirit Skeleton Dragons
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Bomber Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Flying Machine Wizard
Bomber Skeleton Dragons
Fire Spirit Bomber Skeleton Dragons Mega Minion Flying Machine Wizard
Fire Spirit Bomber Skeleton Dragons Flying Machine Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons Flying Machine
Fire Spirit Bomber Skeleton Dragons Wizard
Mega Minion
Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Flying Machine Wizard
Skeleton Dragons
Fire Spirit Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Mega Minion Flying Machine Wizard
Mega Minion
Bomber Skeleton Dragons Wizard
Skeleton Dragons
Wizard
Fire Spirit Flying Machine
Fire Spirit Skeleton Dragons Mega Minion Flying Machine Wizard
Skeleton Dragons Mega Minion Flying Machine Wizard
Bomber Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Mega Minion Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Flying Machine
Skeleton Dragons Wizard

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