My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Fire Spirit Cannon Goblin Barrel Princess
Zap
Skeletons Fire Spirit Cannon Goblin Barrel Princess
Barbarian Barrel
Skeletons Fire Spirit Cannon Goblin Barrel Princess
The Log
Skeletons Fire Spirit Cannon Goblin Barrel Princess
Earthquake
Skeletons Cannon Goblin Barrel
Arrows
Skeletons Fire Spirit Goblin Barrel Princess
Royal Delivery
Skeletons Fire Spirit Goblin Barrel Princess
Fireball
Cannon Goblin Barrel Princess
Poison
Cannon Princess
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit The Log Cannon Goblin Barrel Princess Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit The Log Cannon

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Goblin Barrel
Cannon
Rocket
Goblin Barrel
Fire Spirit Princess Mega Knight
The Log
Princess Mega Knight
Princess
Goblin Barrel The Log Mega Knight
Mega Knight
Goblin Barrel The Log Princess

Defense Synergies 2 10

Skeletons
Cannon Fire Spirit The Log Princess
Fire Spirit
Skeletons The Log
Cannon
Skeletons The Log Rocket Princess
Rocket
Cannon The Log
Goblin Barrel
The Log
Cannon Skeletons Fire Spirit Rocket Princess Mega Knight
Princess
Skeletons Cannon The Log Mega Knight
Mega Knight
The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon The Log
Skeletons Cannon The Log Mega Knight
Cannon Rocket Mega Knight Skeletons Fire Spirit
Cannon Skeletons Mega Knight
Rocket The Log Princess Mega Knight
The Log Skeletons Fire Spirit Cannon Mega Knight
Rocket Fire Spirit Cannon Princess
Rocket Cannon The Log Mega Knight
Cannon Skeletons Princess
Skeletons Fire Spirit Cannon Mega Knight
Skeletons Cannon The Log Princess Mega Knight
Princess
Cannon Mega Knight Skeletons Fire Spirit Rocket The Log
Fire Spirit Rocket Mega Knight Cannon The Log Princess
Cannon Mega Knight
Rocket Cannon The Log Mega Knight
Mega Knight Skeletons Cannon
Fire Spirit Cannon Mega Knight The Log
The Log Fire Spirit Cannon Princess Mega Knight
Cannon
Mega Knight Fire Spirit Cannon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Rocket The Log Mega Knight
Mega Knight Skeletons Rocket The Log
Rocket Mega Knight The Log
Skeletons Cannon Mega Knight
Fire Spirit Rocket Skeletons Princess
Rocket Skeletons
Mega Knight
Rocket Mega Knight Skeletons The Log
Skeletons Cannon
Mega Knight
Rocket Mega Knight The Log
Rocket Mega Knight Skeletons Cannon
Cannon Princess Mega Knight
Skeletons Rocket The Log
Mega Knight Cannon The Log Princess
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket The Log
The Log Princess
Rocket The Log
Rocket The Log
Rocket Fire Spirit The Log Mega Knight
Fire Spirit Rocket Princess
Fire Spirit The Log Princess
The Log Fire Spirit Princess
The Log
Rocket Fire Spirit
Rocket The Log Princess
Fire Spirit Rocket Princess
Rocket Fire Spirit The Log Princess
Rocket Princess
Princess The Log
Rocket The Log Princess
Rocket The Log Princess Mega Knight
Rocket
Rocket
Rocket Fire Spirit The Log Princess Mega Knight
Rocket Fire Spirit The Log Princess Mega Knight
Rocket The Log Mega Knight
Rocket Princess
Rocket The Log
Rocket The Log
The Log Fire Spirit Princess Mega Knight
The Log Princess
The Log Princess Mega Knight
Rocket The Log
Fire Spirit Princess
Rocket
Rocket The Log Mega Knight
Rocket Princess
Mega Knight
Rocket The Log Princess
Fire Spirit Rocket Princess
Rocket Fire Spirit Princess
The Log
Rocket Princess Mega Knight
The Log Princess
Rocket
Mega Knight
Rocket The Log Princess
Rocket Princess
Rocket The Log Princess Mega Knight
Rocket Mega Knight

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