My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Rune Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Miner
Giant Snowball
Skeletons Fire Spirit Bats Miner
Zap
Skeletons Fire Spirit Bats
Barbarian Barrel
Skeletons Fire Spirit Ice Spirit Hunter
The Log
Skeletons Fire Spirit Ice Spirit Hunter
Earthquake
Skeletons
Arrows
Skeletons Fire Spirit Ice Spirit Bats
Royal Delivery
Skeletons Fire Spirit Ice Spirit Bats Hunter Miner
Fireball
Hunter
Poison
Bats Hunter
Lightning
Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Bats Rune Giant Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Ice Spirit Bats The Log Miner Rune Giant Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Fire Spirit Ice Spirit Bats

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Miner
Ice Spirit
Bats Hunter Miner
Bats
Miner Ice Spirit Rune Giant
Rune Giant
Bats Hunter
Hunter
Ice Spirit Rune Giant
The Log
Miner
Miner
Fire Spirit Bats Ice Spirit The Log

Defense Synergies 0 15

Skeletons
Fire Spirit Ice Spirit Bats Hunter The Log
Fire Spirit
Skeletons Ice Spirit The Log
Ice Spirit
Skeletons Fire Spirit Bats Hunter The Log Miner
Bats
Skeletons Ice Spirit Hunter The Log
Rune Giant
Hunter
Skeletons Ice Spirit Bats The Log
The Log
Skeletons Fire Spirit Ice Spirit Bats Hunter Miner
Miner
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Hunter Skeletons Ice Spirit Bats The Log
Hunter Skeletons Fire Spirit Bats
Hunter Skeletons Bats
The Log
The Log Skeletons Fire Spirit Bats Hunter
Bats Hunter Fire Spirit Ice Spirit
The Log
Hunter Skeletons
Skeletons Fire Spirit Ice Spirit Hunter Miner
Bats Skeletons Hunter The Log
Hunter Bats
Hunter Skeletons Fire Spirit Ice Spirit Bats The Log
Fire Spirit Ice Spirit Bats Hunter The Log
Hunter
Ice Spirit Hunter The Log
Skeletons Bats Hunter
Fire Spirit Ice Spirit Bats Hunter The Log
Hunter The Log Fire Spirit Ice Spirit Bats
Hunter
Fire Spirit Bats Hunter The Log
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Hunter The Log Miner
Skeletons Ice Spirit Bats Hunter The Log
Hunter Bats The Log
Skeletons Hunter
Fire Spirit Skeletons Ice Spirit Bats Hunter
Skeletons Bats Hunter
Hunter
Skeletons Ice Spirit Bats The Log
Skeletons
Bats Hunter
The Log
Skeletons Hunter
Skeletons Ice Spirit Bats Hunter The Log
Bats Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Miner
The Log Miner
The Log
Fire Spirit The Log
Fire Spirit Ice Spirit Bats Hunter
Fire Spirit The Log
The Log Fire Spirit Ice Spirit Hunter
The Log Miner
Fire Spirit Bats
Miner The Log
Fire Spirit
Fire Spirit Hunter The Log Miner
The Log
Hunter The Log
The Log
Bats
Fire Spirit Hunter The Log
Fire Spirit The Log Miner
The Log
The Log
The Log
The Log Fire Spirit Ice Spirit Hunter
The Log Miner Hunter
The Log Miner
Miner The Log
Fire Spirit Bats Hunter
Ice Spirit Bats
Hunter The Log Miner
Ice Spirit
The Log
Fire Spirit Ice Spirit Bats
Fire Spirit Hunter
The Log
Miner Hunter
The Log
Ice Spirit Bats The Log
Bats
The Log Miner

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