My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Good
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bomber Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Inferno Dragon
Giant Snowball
Skeletons Fire Spirit Bomber Inferno Dragon
Zap
Skeletons Fire Spirit Bomber Inferno Dragon
Barbarian Barrel
Skeletons Fire Spirit Ice Spirit Bomber
The Log
Skeletons Fire Spirit Ice Spirit Bomber
Earthquake
Skeletons Bomber
Arrows
Skeletons Fire Spirit Ice Spirit Bomber
Royal Delivery
Skeletons Fire Spirit Ice Spirit Bomber Inferno Dragon
Fireball
Bomber Inferno Dragon
Poison
Bomber
Lightning
Inferno Dragon Goblinstein
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Bomber Arrows Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Arrows Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Ice Spirit Bomber Arrows Earthquake Inferno Dragon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Fire Spirit Ice Spirit Bomber

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Inferno Dragon
Ice Spirit
Bomber Inferno Dragon
Bomber
Ice Spirit
Arrows
Earthquake
Earthquake
Arrows
Inferno Dragon
Fire Spirit Ice Spirit
Goblinstein

Defense Synergies 0 9

Skeletons
Fire Spirit Ice Spirit Bomber Earthquake Inferno Dragon
Fire Spirit
Skeletons Ice Spirit
Ice Spirit
Skeletons Fire Spirit Bomber Earthquake Inferno Dragon
Bomber
Skeletons Ice Spirit
Arrows
Earthquake
Skeletons Ice Spirit
Inferno Dragon
Skeletons Ice Spirit
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber
Inferno Dragon Skeletons Ice Spirit
Skeletons Fire Spirit Bomber Inferno Dragon
Inferno Dragon Skeletons
Bomber Arrows Earthquake
Arrows Skeletons Fire Spirit Bomber Earthquake
Inferno Dragon Fire Spirit Ice Spirit Arrows
Earthquake Arrows
Inferno Dragon Skeletons
Skeletons Fire Spirit Ice Spirit Bomber
Skeletons Bomber Arrows Earthquake
Arrows Inferno Dragon
Skeletons Fire Spirit Ice Spirit Bomber Earthquake
Fire Spirit Bomber Ice Spirit Arrows Earthquake
Inferno Dragon
Ice Spirit Inferno Dragon
Skeletons Bomber Arrows
Fire Spirit Ice Spirit Arrows Bomber
Arrows Earthquake Fire Spirit Ice Spirit Bomber Inferno Dragon
Inferno Dragon
Bomber Fire Spirit Arrows Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Bomber Arrows Inferno Dragon
Skeletons Ice Spirit
Skeletons Inferno Dragon
Fire Spirit Arrows Skeletons Ice Spirit
Skeletons
Inferno Dragon
Skeletons Ice Spirit Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon
Arrows
Skeletons
Bomber
Skeletons Ice Spirit Bomber Inferno Dragon
Arrows Bomber Earthquake Inferno Dragon
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows
Arrows
Earthquake Arrows
Earthquake Arrows
Bomber Fire Spirit Arrows Earthquake
Arrows Fire Spirit Ice Spirit
Fire Spirit Bomber Arrows Earthquake
Arrows Earthquake Fire Spirit Ice Spirit
Arrows
Fire Spirit
Arrows Earthquake
Fire Spirit Arrows
Earthquake Fire Spirit
Earthquake Arrows
Earthquake Arrows
Earthquake Bomber Arrows
Earthquake Arrows
Arrows Earthquake
Bomber
Fire Spirit Bomber Arrows Earthquake
Fire Spirit Bomber Arrows Earthquake
Earthquake
Arrows
Earthquake Arrows
Arrows Earthquake Fire Spirit Ice Spirit Bomber
Inferno Dragon
Arrows Earthquake
Arrows
Arrows
Fire Spirit Arrows
Ice Spirit
Bomber Arrows Earthquake
Ice Spirit Arrows
Arrows Earthquake
Earthquake Fire Spirit Ice Spirit
Fire Spirit Arrows
Arrows
Arrows Bomber Earthquake
Arrows
Ice Spirit
Inferno Dragon

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