My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage Valkyrie Executioner Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Ram Rider
Giant Snowball
Skeletons Fire Spirit Ram Rider Little Prince
Zap
Skeletons Fire Spirit Ram Rider Little Prince
Barbarian Barrel
Skeletons Fire Spirit Goblin Cage Valkyrie Executioner Little Prince
The Log
Skeletons Fire Spirit Goblin Cage Ram Rider Little Prince
Earthquake
Skeletons Goblin Cage
Arrows
Skeletons Fire Spirit Little Prince
Royal Delivery
Skeletons Fire Spirit Goblin Cage Valkyrie Executioner Ram Rider Little Prince
Fireball
Goblin Cage Executioner Ram Rider Little Prince
Poison
Goblin Cage Executioner Little Prince
Lightning
Goblin Cage Valkyrie Executioner Ram Rider Little Prince
Rocket
Valkyrie Executioner Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Zap Little Prince Goblin Cage Valkyrie Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit Zap Little Prince

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Valkyrie Zap Goblin Cage Ram Rider
Zap
Ram Rider Fire Spirit Goblin Cage Valkyrie Executioner Little Prince
Goblin Cage
Fire Spirit Zap Ram Rider
Valkyrie
Fire Spirit Zap Executioner Ram Rider Little Prince
Executioner
Zap Valkyrie
Ram Rider
Zap Fire Spirit Goblin Cage Valkyrie
Little Prince
Zap Valkyrie

Defense Synergies 1 15

Skeletons
Goblin Cage Fire Spirit Zap Executioner Ram Rider Little Prince
Fire Spirit
Skeletons Zap Valkyrie
Zap
Skeletons Fire Spirit Goblin Cage Valkyrie Executioner Ram Rider Little Prince
Goblin Cage
Skeletons Zap Executioner
Valkyrie
Fire Spirit Zap Executioner Little Prince
Executioner
Skeletons Zap Goblin Cage Valkyrie
Ram Rider
Skeletons Zap
Little Prince
Skeletons Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Cage Valkyrie Executioner Ram Rider
Skeletons Zap Goblin Cage Valkyrie Executioner Ram Rider
Goblin Cage Ram Rider Skeletons Fire Spirit Valkyrie Executioner
Goblin Cage Skeletons Valkyrie Ram Rider
Goblin Cage Valkyrie
Skeletons Fire Spirit Zap Valkyrie Executioner
Ram Rider Fire Spirit Zap Goblin Cage Executioner Little Prince
Zap Goblin Cage Valkyrie Ram Rider
Skeletons Goblin Cage
Skeletons Fire Spirit Valkyrie Little Prince
Valkyrie Executioner Skeletons Zap Ram Rider
Executioner Zap Ram Rider
Goblin Cage Skeletons Fire Spirit Zap Valkyrie Ram Rider
Fire Spirit Valkyrie Executioner Zap Goblin Cage
Goblin Cage Ram Rider
Zap Goblin Cage Ram Rider
Skeletons Goblin Cage Valkyrie Executioner
Fire Spirit Goblin Cage Zap Valkyrie Executioner Ram Rider Little Prince
Zap Goblin Cage Valkyrie Executioner Fire Spirit Ram Rider Little Prince
Goblin Cage Ram Rider
Valkyrie Fire Spirit Executioner Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Zap Goblin Cage
Zap Valkyrie Executioner
Skeletons Zap Goblin Cage Valkyrie Ram Rider
Valkyrie Zap Goblin Cage Ram Rider
Skeletons Goblin Cage Valkyrie Executioner Ram Rider
Fire Spirit Executioner Skeletons Zap Ram Rider
Skeletons Goblin Cage Valkyrie Ram Rider
Goblin Cage Valkyrie
Zap Goblin Cage Skeletons Valkyrie
Skeletons Goblin Cage
Goblin Cage Valkyrie
Zap Goblin Cage Valkyrie
Skeletons Goblin Cage Valkyrie Executioner Ram Rider
Goblin Cage Valkyrie Executioner
Skeletons Zap Goblin Cage Valkyrie Executioner Little Prince
Valkyrie Executioner Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Executioner Ram Rider
Valkyrie
Executioner Fire Spirit Zap Valkyrie
Executioner Fire Spirit Zap Ram Rider
Fire Spirit Executioner
Fire Spirit Zap Executioner Ram Rider
Zap Ram Rider
Fire Spirit
Zap Valkyrie Ram Rider
Fire Spirit Zap Executioner
Fire Spirit Executioner
Zap
Zap Executioner
Executioner
Fire Spirit Zap Executioner
Fire Spirit Zap Valkyrie Little Prince
Zap
Zap Fire Spirit Valkyrie Executioner Little Prince
Zap Executioner Ram Rider
Zap Ram Rider
Zap
Fire Spirit Zap Executioner Little Prince
Zap
Zap
Zap
Zap Fire Spirit
Fire Spirit Zap Executioner Ram Rider
Valkyrie Executioner
Zap Executioner
Zap
Executioner
Zap
Zap Executioner
Zap Executioner Little Prince

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