My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Golem Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Fire Spirit Furnace Miner
Zap
Skeletons Fire Spirit Furnace
Barbarian Barrel
Skeletons Fire Spirit Furnace
The Log
Skeletons Fire Spirit Mini P.E.K.K.A Furnace
Earthquake
Skeletons Furnace
Arrows
Skeletons Fire Spirit Furnace
Royal Delivery
Skeletons Fire Spirit Mini P.E.K.K.A Miner
Fireball
Furnace
Poison
Furnace
Lightning
Ice Golem Mini P.E.K.K.A Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Ice Golem Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Ice Golem Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Mini P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Fire Spirit Zap Ice Golem Miner Mini P.E.K.K.A Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

4 Mirror Skeletons Fire Spirit Zap

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Miner Zap Ice Golem Mini P.E.K.K.A Furnace
Zap
Mirror Miner Fire Spirit Ice Golem Mini P.E.K.K.A Furnace
Ice Golem
Fire Spirit Zap Mini P.E.K.K.A Furnace Miner
Mini P.E.K.K.A
Fire Spirit Zap Ice Golem Furnace Mirror
Furnace
Miner Fire Spirit Zap Ice Golem Mini P.E.K.K.A Mirror
Mirror
Zap Miner Mini P.E.K.K.A Furnace
Miner
Fire Spirit Zap Furnace Mirror Ice Golem

Defense Synergies 3 15

Skeletons
Fire Spirit Zap Ice Golem Mini P.E.K.K.A Furnace
Fire Spirit
Skeletons Zap Ice Golem Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mirror Skeletons Fire Spirit Ice Golem Furnace Miner
Ice Golem
Skeletons Fire Spirit Zap Mini P.E.K.K.A Furnace
Mini P.E.K.K.A
Zap Skeletons Fire Spirit Ice Golem Furnace Mirror
Furnace
Mirror Skeletons Zap Ice Golem Mini P.E.K.K.A
Mirror
Zap Furnace Mini P.E.K.K.A
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem
Mini P.E.K.K.A Skeletons Zap Furnace
Mini P.E.K.K.A Furnace Skeletons Fire Spirit
Mini P.E.K.K.A Skeletons Furnace
Mini P.E.K.K.A
Skeletons Fire Spirit Zap Furnace
Furnace Fire Spirit Zap
Zap Ice Golem
Mini P.E.K.K.A Skeletons Furnace
Skeletons Fire Spirit Ice Golem Mini P.E.K.K.A Miner
Skeletons Zap Ice Golem Furnace
Zap Furnace
Mini P.E.K.K.A Furnace Skeletons Fire Spirit Zap
Fire Spirit Zap Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Zap Mini P.E.K.K.A Furnace
Skeletons Mini P.E.K.K.A Furnace
Fire Spirit Zap Furnace
Zap Furnace Fire Spirit Ice Golem
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Ice Golem Furnace
Zap Ice Golem Mini P.E.K.K.A Miner
Skeletons Zap Ice Golem Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Zap Ice Golem
Skeletons Mini P.E.K.K.A
Fire Spirit Furnace Skeletons Zap Ice Golem
Mini P.E.K.K.A Skeletons Ice Golem Furnace
Mini P.E.K.K.A
Zap Skeletons Ice Golem Mini P.E.K.K.A
Skeletons
Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Skeletons Ice Golem
Furnace
Skeletons Zap Ice Golem Mini P.E.K.K.A Furnace
Zap Ice Golem Mini P.E.K.K.A
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Zap Miner
Miner
Ice Golem
Fire Spirit Zap Furnace
Fire Spirit Zap Ice Golem Furnace
Fire Spirit Furnace
Fire Spirit Zap Ice Golem
Miner Zap
Fire Spirit Mini P.E.K.K.A
Miner Zap
Fire Spirit Zap
Fire Spirit Ice Golem Miner
Zap Ice Golem Furnace
Zap Furnace
Furnace
Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A
Fire Spirit Zap Miner
Zap
Zap Ice Golem Fire Spirit Furnace
Miner Zap
Zap Miner
Miner Zap
Fire Spirit Zap Ice Golem Furnace
Zap
Mini P.E.K.K.A
Zap Miner
Zap
Zap Fire Spirit
Fire Spirit Zap
Miner Mini P.E.K.K.A
Zap Ice Golem
Zap
Zap
Zap
Zap Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: