My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Goblin Gang Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Mighty Miner
Giant Snowball
Skeletons Fire Spirit Goblin Gang Mighty Miner
Zap
Skeletons Fire Spirit Goblin Gang Firecracker Mighty Miner
Barbarian Barrel
Skeletons Fire Spirit Knight Goblin Gang Firecracker
The Log
Skeletons Fire Spirit Goblin Gang Firecracker
Earthquake
Skeletons Goblin Gang Firecracker
Arrows
Skeletons Fire Spirit Goblin Gang Firecracker
Royal Delivery
Skeletons Fire Spirit Knight Goblin Gang Firecracker
Fireball
Goblin Gang Firecracker Mighty Miner
Poison
Goblin Gang Firecracker
Lightning
Knight Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mega Knight Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Zap Knight Goblin Gang Firecracker Mighty Miner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit Zap Knight

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Zap Knight
Zap
Firecracker Fire Spirit Knight Mega Knight Mighty Miner
Knight
Goblin Gang Firecracker Fire Spirit Zap
Goblin Gang
Knight Firecracker
Firecracker
Zap Knight Goblin Gang Mega Knight
Mega Knight
Zap Firecracker
Mighty Miner
Zap

Defense Synergies 4 12

Skeletons
Fire Spirit Zap Knight Firecracker
Fire Spirit
Knight Skeletons Zap Firecracker
Zap
Mega Knight Skeletons Fire Spirit Knight Goblin Gang Firecracker Mighty Miner
Knight
Fire Spirit Goblin Gang Firecracker Skeletons Zap
Goblin Gang
Knight Zap Firecracker
Firecracker
Knight Skeletons Fire Spirit Zap Goblin Gang Mega Knight
Mega Knight
Zap Firecracker
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker
Skeletons Zap Knight Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Skeletons Fire Spirit Knight
Skeletons Knight Goblin Gang Firecracker Mega Knight
Firecracker Mega Knight
Goblin Gang Skeletons Fire Spirit Zap Firecracker Mega Knight
Fire Spirit Zap Goblin Gang Firecracker
Zap Mega Knight
Mighty Miner Skeletons Goblin Gang
Knight Goblin Gang Skeletons Fire Spirit Firecracker Mega Knight
Goblin Gang Skeletons Zap Knight Firecracker Mega Knight
Zap Goblin Gang Firecracker
Mega Knight Skeletons Fire Spirit Zap Knight Goblin Gang
Fire Spirit Mega Knight Zap Goblin Gang Firecracker
Knight Goblin Gang Mega Knight
Zap Goblin Gang Mega Knight
Mega Knight Skeletons Knight Goblin Gang Firecracker
Fire Spirit Mega Knight Zap Knight Goblin Gang Firecracker
Zap Fire Spirit Knight Firecracker Mega Knight
Goblin Gang Mega Knight Fire Spirit Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Skeletons Zap
Zap Knight Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Skeletons Zap Knight
Goblin Gang Mega Knight Zap Knight
Skeletons Knight Goblin Gang Mega Knight Mighty Miner
Fire Spirit Firecracker Skeletons Zap Goblin Gang
Goblin Gang Skeletons Knight
Mega Knight Mighty Miner Knight
Zap Mega Knight Skeletons Knight Firecracker
Skeletons Goblin Gang
Mega Knight Knight
Mega Knight Zap
Mega Knight Skeletons Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Skeletons Zap Knight Firecracker Mighty Miner
Mega Knight Zap Firecracker Mighty Miner
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Zap
Knight Firecracker
Fire Spirit Zap Firecracker Mega Knight
Firecracker Fire Spirit Zap
Fire Spirit Firecracker
Fire Spirit Zap Firecracker
Zap Firecracker
Fire Spirit Goblin Gang
Firecracker Zap Knight
Fire Spirit Zap Firecracker
Fire Spirit Knight Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Mega Knight
Fire Spirit Zap Firecracker Mega Knight
Fire Spirit Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Fire Spirit Mega Knight
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Fire Spirit Zap Firecracker
Zap Firecracker
Zap Mega Knight
Zap Firecracker
Mighty Miner Mega Knight
Firecracker
Zap Fire Spirit Goblin Gang
Fire Spirit Zap Firecracker
Knight Goblin Gang Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker Mega Knight
Firecracker Mega Knight

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