My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Miner
Zap
Skeletons
Barbarian Barrel
Skeletons Goblin Cage Executioner Electro Wizard
The Log
Skeletons Goblin Cage
Earthquake
Skeletons Goblin Cage
Arrows
Skeletons
Royal Delivery
Skeletons Goblin Cage Executioner P.E.K.K.A Miner Electro Wizard
Fireball
Goblin Cage Executioner Electro Wizard
Poison
Goblin Cage Executioner Electro Wizard
Lightning
Goblin Cage Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Tornado Miner Fireball Goblin Cage Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Tornado Miner Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fireball
Tornado Miner Electro Wizard
Goblin Cage
Miner
Tornado
Fireball Executioner P.E.K.K.A
Executioner
Tornado P.E.K.K.A Miner
P.E.K.K.A
Tornado Electro Wizard Executioner
Miner
Fireball Goblin Cage Executioner Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Miner

Defense Synergies 4 12

Skeletons
Goblin Cage Tornado Executioner P.E.K.K.A Electro Wizard
Fireball
Tornado Goblin Cage Miner Electro Wizard
Goblin Cage
Skeletons Fireball Tornado Executioner Electro Wizard
Tornado
Fireball Executioner P.E.K.K.A Skeletons Goblin Cage Electro Wizard
Executioner
Tornado Skeletons Goblin Cage
P.E.K.K.A
Tornado Skeletons Electro Wizard
Miner
Fireball
Electro Wizard
Skeletons Fireball Goblin Cage Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Executioner Electro Wizard
P.E.K.K.A Skeletons Goblin Cage Executioner Electro Wizard
Goblin Cage Tornado P.E.K.K.A Skeletons Executioner Electro Wizard
Goblin Cage P.E.K.K.A Skeletons Electro Wizard
Fireball Goblin Cage Tornado P.E.K.K.A
Fireball Tornado Skeletons Executioner Electro Wizard
Tornado Electro Wizard Fireball Goblin Cage Executioner
Fireball Goblin Cage P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Goblin Cage Tornado
Tornado Skeletons Miner Electro Wizard
Executioner Electro Wizard Skeletons Fireball Tornado
Executioner Fireball Tornado Electro Wizard
Goblin Cage P.E.K.K.A Skeletons Fireball Electro Wizard
Fireball Executioner Goblin Cage Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Cage Electro Wizard
Tornado Fireball Goblin Cage P.E.K.K.A Electro Wizard
Skeletons Fireball Goblin Cage Tornado Executioner P.E.K.K.A Electro Wizard
Fireball Goblin Cage Tornado Executioner Electro Wizard
Goblin Cage Tornado Executioner Fireball Electro Wizard
P.E.K.K.A Goblin Cage Tornado Electro Wizard
Fireball Executioner P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Goblin Cage P.E.K.K.A Electro Wizard
Fireball Electro Wizard Executioner Miner
P.E.K.K.A Skeletons Goblin Cage Electro Wizard
P.E.K.K.A Fireball Goblin Cage Tornado Electro Wizard
P.E.K.K.A Skeletons Goblin Cage Executioner
Fireball Executioner Skeletons Tornado Electro Wizard
P.E.K.K.A Skeletons Fireball Goblin Cage Electro Wizard
P.E.K.K.A Goblin Cage
Goblin Cage P.E.K.K.A Electro Wizard Skeletons Fireball Tornado
P.E.K.K.A Skeletons Goblin Cage
P.E.K.K.A Goblin Cage
P.E.K.K.A Fireball Goblin Cage Tornado Electro Wizard
P.E.K.K.A Skeletons Fireball Goblin Cage Executioner
Fireball Goblin Cage Executioner
Electro Wizard Skeletons Fireball Goblin Cage Tornado Executioner P.E.K.K.A
Executioner Fireball Goblin Cage P.E.K.K.A Electro Wizard
Fireball Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Tornado Executioner Miner Electro Wizard
Fireball Miner
Fireball
Fireball Executioner
Fireball Executioner Tornado
Tornado Executioner
Fireball Tornado Executioner
Fireball Miner Tornado
Fireball Tornado Electro Wizard
Miner Fireball Tornado Electro Wizard
Fireball Tornado Executioner
Fireball Executioner Miner
Fireball
Fireball
Fireball Executioner
Fireball Executioner
Fireball Tornado
Fireball Executioner Electro Wizard
Fireball Tornado Miner
Fireball
Fireball Tornado
Tornado
Fireball
Tornado Fireball Executioner
Fireball Miner Tornado Executioner Electro Wizard
Fireball Tornado Miner
Fireball Miner Tornado
Fireball Tornado Executioner Electro Wizard
Electro Wizard Fireball
Fireball
Fireball Miner
Fireball Electro Wizard
P.E.K.K.A
Fireball
Electro Wizard Fireball
Fireball Tornado Executioner Electro Wizard
Fireball
Fireball Miner Executioner Electro Wizard
Fireball Executioner
Fireball Tornado
Executioner P.E.K.K.A
Fireball Tornado Electro Wizard
Fireball Tornado Executioner Electro Wizard
Fireball Tornado Executioner Miner Electro Wizard
P.E.K.K.A
Fireball

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