My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Musketeer Hunter Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Royal Hogs Fisherman
Giant Snowball
Skeletons Royal Recruits Musketeer Royal Hogs Fisherman
Zap
Skeletons Royal Hogs Fisherman
Barbarian Barrel
Skeletons Royal Recruits Musketeer Royal Hogs Hunter
The Log
Skeletons Royal Recruits Musketeer Royal Hogs Hunter Fisherman
Earthquake
Skeletons Royal Hogs
Arrows
Skeletons Royal Recruits Royal Hogs
Royal Delivery
Skeletons Royal Recruits Musketeer Royal Hogs Hunter Fisherman
Fireball
Musketeer Royal Hogs Hunter Fisherman
Poison
Royal Recruits Musketeer Royal Hogs Hunter Fisherman
Lightning
Musketeer Hunter Fisherman
Rocket
Musketeer Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Fisherman Fireball Musketeer Hunter Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Fisherman Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Recruits
Musketeer Royal Hogs
Fireball
Royal Hogs The Log
Musketeer
Royal Recruits Royal Hogs The Log Fisherman
Royal Hogs
Royal Recruits Fireball Musketeer The Log Fisherman
Hunter
Fisherman
The Log
Fireball Musketeer Royal Hogs Fisherman
Fisherman
Hunter Musketeer Royal Hogs The Log

Defense Synergies 5 7

Skeletons
Musketeer Fisherman Hunter The Log
Royal Recruits
The Log
Fireball
The Log Musketeer
Musketeer
Skeletons The Log Fireball Fisherman
Royal Hogs
Hunter
Fisherman Skeletons The Log
The Log
Fireball Musketeer Skeletons Royal Recruits Hunter Fisherman
Fisherman
Skeletons Hunter Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Musketeer The Log
Hunter Skeletons Royal Recruits Musketeer The Log Fisherman
Hunter Fisherman Skeletons Royal Recruits Musketeer
Royal Recruits Hunter Skeletons Musketeer Fisherman
Royal Recruits Fireball The Log
Fireball The Log Skeletons Musketeer Hunter
Musketeer Hunter Fireball
Royal Recruits Fireball Musketeer The Log
Hunter Skeletons Royal Recruits Musketeer Fisherman
Skeletons Royal Recruits Musketeer Hunter Fisherman
Skeletons Royal Recruits Fireball Musketeer Hunter The Log Fisherman
Musketeer Hunter Fireball
Royal Recruits Hunter Skeletons Fireball Musketeer The Log
Fireball Royal Recruits Hunter The Log
Royal Recruits Hunter
Royal Recruits Fireball Hunter The Log Fisherman
Skeletons Royal Recruits Fireball Musketeer Hunter Fisherman
Fireball Royal Recruits Musketeer Hunter The Log Fisherman
Hunter The Log Royal Recruits Fireball Musketeer Fisherman
Royal Recruits Musketeer Hunter Fisherman
Royal Recruits Fireball Musketeer Hunter The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Fireball Fisherman
Fireball Musketeer Hunter The Log Fisherman
Royal Recruits Skeletons Musketeer Hunter The Log Fisherman
Royal Recruits Hunter Fireball Musketeer The Log Fisherman
Royal Recruits Skeletons Musketeer Hunter Fisherman
Fireball Skeletons Musketeer Hunter
Royal Recruits Skeletons Fireball Musketeer Hunter
Royal Recruits Hunter Fisherman
Royal Recruits Skeletons Fireball The Log
Royal Recruits Skeletons Musketeer
Royal Recruits Musketeer Hunter
Royal Recruits Fireball The Log
Royal Recruits Skeletons Fireball Hunter
Royal Recruits Fireball Musketeer
Royal Recruits Skeletons Fireball Musketeer Hunter The Log Fisherman
Royal Recruits Fireball Musketeer Hunter The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Musketeer The Log
Fireball Musketeer The Log Fisherman
Fireball The Log
Royal Recruits Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer Hunter
Musketeer The Log
Fireball The Log Hunter
Fireball The Log Fisherman
Fireball Musketeer Fisherman
Royal Recruits Fireball Musketeer The Log Fisherman
Fireball Musketeer
Fireball Musketeer Hunter The Log Fisherman
Fireball Musketeer Fisherman
Fireball Musketeer The Log Fisherman
Fireball Musketeer Hunter The Log
Royal Recruits Fireball Musketeer The Log
Fireball
Fisherman
Fireball Musketeer Hunter The Log Fisherman
Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log Fisherman
Royal Recruits Fireball Musketeer The Log
The Log Fireball Hunter
Fisherman
Fireball The Log Musketeer Hunter Fisherman
Fireball Musketeer The Log Fisherman
Fireball Musketeer The Log Fisherman
Fireball Musketeer Hunter
Fireball Musketeer
Fireball
Fireball Musketeer Hunter The Log
Fireball
Fireball The Log
Royal Recruits Fireball Musketeer
Fireball Musketeer Hunter
The Log Fireball
Fireball Musketeer Hunter
The Log Fireball Musketeer
Fireball
Royal Recruits Musketeer
Royal Recruits Fireball Musketeer The Log
Fireball Musketeer
Royal Recruits Fireball Musketeer The Log
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: