My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Wizard Elixir Collector P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Lumberjack
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Wizard Electro Wizard Lumberjack
The Log
Skeletons Firecracker Lumberjack
Earthquake
Skeletons Firecracker Elixir Collector
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Battle Healer Wizard P.E.K.K.A Electro Wizard Lumberjack
Fireball
Firecracker Battle Healer Wizard Elixir Collector Electro Wizard Lumberjack
Poison
Firecracker Battle Healer Wizard Elixir Collector Electro Wizard
Lightning
Battle Healer Wizard Elixir Collector Electro Wizard Lumberjack
Rocket
Battle Healer Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Elixir Collector P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Battle Healer Electro Wizard Lumberjack Wizard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Firecracker Battle Healer Electro Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Battle Healer P.E.K.K.A Lumberjack
Battle Healer
Firecracker Electro Wizard Lumberjack
Wizard
P.E.K.K.A Lumberjack
Elixir Collector
P.E.K.K.A
Electro Wizard Firecracker Wizard Lumberjack
Electro Wizard
P.E.K.K.A Battle Healer Lumberjack
Lumberjack
Firecracker Battle Healer Wizard P.E.K.K.A Electro Wizard

Defense Synergies 0 17

Skeletons
Firecracker Battle Healer Wizard P.E.K.K.A Electro Wizard Lumberjack
Firecracker
Skeletons Battle Healer P.E.K.K.A Electro Wizard Lumberjack
Battle Healer
Skeletons Firecracker Electro Wizard Lumberjack
Wizard
Skeletons P.E.K.K.A Electro Wizard Lumberjack
Elixir Collector
P.E.K.K.A
Skeletons Firecracker Wizard Electro Wizard
Electro Wizard
Skeletons Firecracker Battle Healer Wizard P.E.K.K.A Lumberjack
Lumberjack
Skeletons Firecracker Battle Healer Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Electro Wizard
P.E.K.K.A Lumberjack Skeletons Firecracker Battle Healer Electro Wizard
P.E.K.K.A Lumberjack Skeletons Electro Wizard
P.E.K.K.A Lumberjack Skeletons Firecracker Electro Wizard
Firecracker Battle Healer P.E.K.K.A Lumberjack
Skeletons Firecracker Electro Wizard Lumberjack
Electro Wizard Firecracker Wizard
Battle Healer P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Lumberjack
Skeletons Firecracker Battle Healer Electro Wizard Lumberjack
Electro Wizard Skeletons Firecracker Wizard Lumberjack
Firecracker Wizard Electro Wizard
P.E.K.K.A Lumberjack Skeletons Battle Healer Wizard Electro Wizard
Wizard Firecracker P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Wizard Skeletons Firecracker P.E.K.K.A Electro Wizard Lumberjack
Firecracker Battle Healer Wizard Electro Wizard Lumberjack
Wizard Firecracker Battle Healer Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Wizard Firecracker Battle Healer P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Battle Healer P.E.K.K.A Electro Wizard
Electro Wizard Firecracker Battle Healer Wizard Lumberjack
P.E.K.K.A Lumberjack Skeletons Battle Healer Electro Wizard
P.E.K.K.A Lumberjack Battle Healer Electro Wizard
P.E.K.K.A Skeletons Battle Healer Lumberjack
Firecracker Wizard Skeletons Electro Wizard
P.E.K.K.A Skeletons Battle Healer Electro Wizard Lumberjack
P.E.K.K.A Battle Healer Lumberjack
P.E.K.K.A Electro Wizard Skeletons Firecracker
P.E.K.K.A Skeletons
P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Wizard Lumberjack
Wizard Firecracker
Electro Wizard Skeletons Firecracker Battle Healer P.E.K.K.A Lumberjack
Firecracker Battle Healer Wizard P.E.K.K.A Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Electro Wizard
Firecracker
Wizard Firecracker
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Electro Wizard Lumberjack
Firecracker Wizard Electro Wizard
Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard Electro Wizard
Firecracker Wizard
Wizard
Firecracker Wizard
Firecracker Wizard Electro Wizard
Wizard
Firecracker
Firecracker Wizard Electro Wizard
Electro Wizard Firecracker Wizard
Wizard
Firecracker Electro Wizard
P.E.K.K.A
Firecracker Wizard
Electro Wizard
Firecracker Wizard Electro Wizard
Firecracker Wizard Electro Wizard Lumberjack
Firecracker Wizard
Firecracker P.E.K.K.A
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard
P.E.K.K.A
Firecracker Wizard

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