My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Goblin Giant Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Elixir Golem Goblin Giant Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Mini P.E.K.K.A Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem
Giant Snowball
Skeletons Dart Goblin
Zap
Skeletons Firecracker Dart Goblin Goblin Giant
Barbarian Barrel
Skeletons Firecracker Dart Goblin Elixir Golem Magic Archer
The Log
Skeletons Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A
Earthquake
Skeletons Firecracker Elixir Golem
Arrows
Skeletons Firecracker Dart Goblin
Royal Delivery
Skeletons Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Magic Archer Mother Witch
Fireball
Firecracker Dart Goblin Elixir Golem Magic Archer Mother Witch
Poison
Firecracker Dart Goblin Elixir Golem Magic Archer Mother Witch
Lightning
Mini P.E.K.K.A Magic Archer Mother Witch
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Magic Archer Mother Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Firecracker Dart Goblin Elixir Golem

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Elixir Golem Dart Goblin Mini P.E.K.K.A Goblin Giant
Dart Goblin
Firecracker Elixir Golem Goblin Giant
Elixir Golem
Firecracker Dart Goblin Mini P.E.K.K.A Magic Archer Mother Witch
Mini P.E.K.K.A
Firecracker Elixir Golem Goblin Giant Magic Archer
Goblin Giant
Firecracker Dart Goblin Mini P.E.K.K.A Magic Archer Mother Witch
Magic Archer
Elixir Golem Mini P.E.K.K.A Goblin Giant Mother Witch
Mother Witch
Elixir Golem Goblin Giant Magic Archer

Defense Synergies 1 13

Skeletons
Dart Goblin Firecracker Mini P.E.K.K.A Magic Archer
Firecracker
Skeletons Dart Goblin Mini P.E.K.K.A
Dart Goblin
Skeletons Firecracker Mini P.E.K.K.A Goblin Giant Magic Archer Mother Witch
Elixir Golem
Mini P.E.K.K.A
Skeletons Firecracker Dart Goblin Magic Archer Mother Witch
Goblin Giant
Dart Goblin Magic Archer
Magic Archer
Skeletons Dart Goblin Mini P.E.K.K.A Goblin Giant Mother Witch
Mother Witch
Dart Goblin Mini P.E.K.K.A Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Goblin Giant Magic Archer
Mini P.E.K.K.A Skeletons Firecracker Dart Goblin
Mini P.E.K.K.A Skeletons Dart Goblin
Mini P.E.K.K.A Skeletons Firecracker Dart Goblin
Firecracker Mini P.E.K.K.A
Skeletons Firecracker Dart Goblin Magic Archer Mother Witch
Dart Goblin Firecracker Magic Archer
Dart Goblin Goblin Giant Magic Archer
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Dart Goblin Mini P.E.K.K.A
Dart Goblin Mother Witch Skeletons Firecracker Goblin Giant Magic Archer
Firecracker Dart Goblin Magic Archer
Mini P.E.K.K.A Skeletons
Firecracker Dart Goblin Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Firecracker Mini P.E.K.K.A
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer Mother Witch
Mini P.E.K.K.A Dart Goblin
Firecracker Dart Goblin Mini P.E.K.K.A Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons
Firecracker Mini P.E.K.K.A Magic Archer
Skeletons Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Goblin Giant
Skeletons Mini P.E.K.K.A Goblin Giant
Firecracker Mother Witch Skeletons Dart Goblin Goblin Giant Magic Archer
Mini P.E.K.K.A Skeletons Dart Goblin Goblin Giant
Mini P.E.K.K.A Goblin Giant
Skeletons Firecracker Mini P.E.K.K.A Magic Archer
Skeletons Dart Goblin Goblin Giant
Dart Goblin Mini P.E.K.K.A
Goblin Giant
Mini P.E.K.K.A Skeletons Goblin Giant
Firecracker Dart Goblin Magic Archer
Skeletons Firecracker Dart Goblin Mini P.E.K.K.A Goblin Giant Magic Archer
Firecracker Dart Goblin Mini P.E.K.K.A Magic Archer Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Dart Goblin
Firecracker Dart Goblin Magic Archer
Dart Goblin Goblin Giant Magic Archer
Firecracker Dart Goblin
Firecracker Magic Archer
Firecracker Mother Witch Dart Goblin Goblin Giant Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin
Mini P.E.K.K.A
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Magic Archer Firecracker Dart Goblin
Mini P.E.K.K.A
Firecracker Dart Goblin Mini P.E.K.K.A Magic Archer
Firecracker Dart Goblin Magic Archer Mother Witch
Magic Archer
Firecracker Mother Witch Magic Archer
Firecracker Dart Goblin Magic Archer
Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer Mother Witch
Firecracker Dart Goblin
Mini P.E.K.K.A
Dart Goblin Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Mini P.E.K.K.A Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Goblin Giant Magic Archer
Firecracker Dart Goblin

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