My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Witch P.E.K.K.A Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Witch Little Prince
Zap
Skeletons Firecracker Witch Little Prince
Barbarian Barrel
Skeletons Firecracker Witch Little Prince
The Log
Skeletons Firecracker Witch Little Prince
Earthquake
Skeletons Firecracker Witch
Arrows
Skeletons Firecracker Witch Little Prince
Royal Delivery
Skeletons Firecracker Witch P.E.K.K.A Little Prince
Fireball
Firecracker Witch Little Prince
Poison
Firecracker Witch Little Prince
Lightning
Witch Little Prince
Rocket
Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Little Prince Fireball Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Little Prince

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
P.E.K.K.A Mega Knight
Fireball
The Log Mega Knight Little Prince
Witch
P.E.K.K.A Mega Knight
P.E.K.K.A
Firecracker Witch The Log
The Log
Fireball P.E.K.K.A Mega Knight Little Prince
Mega Knight
Firecracker Fireball Witch The Log
Little Prince
Fireball The Log

Defense Synergies 3 13

Skeletons
Firecracker Witch P.E.K.K.A The Log Little Prince
Firecracker
The Log Skeletons P.E.K.K.A Mega Knight
Fireball
The Log Mega Knight Little Prince
Witch
Skeletons The Log Mega Knight
P.E.K.K.A
The Log Skeletons Firecracker
The Log
Firecracker Fireball P.E.K.K.A Skeletons Witch Mega Knight Little Prince
Mega Knight
Firecracker Fireball Witch The Log
Little Prince
Skeletons Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
P.E.K.K.A Skeletons Firecracker Witch The Log Mega Knight
Witch P.E.K.K.A Mega Knight Skeletons
Witch P.E.K.K.A Skeletons Firecracker Mega Knight
Firecracker Fireball P.E.K.K.A The Log Mega Knight
Fireball The Log Skeletons Firecracker Mega Knight
Firecracker Fireball Witch Little Prince
Fireball P.E.K.K.A The Log Mega Knight
Witch P.E.K.K.A Skeletons
Skeletons Firecracker Mega Knight Little Prince
Witch Skeletons Firecracker Fireball The Log Mega Knight
Firecracker Fireball Witch
P.E.K.K.A Mega Knight Skeletons Fireball Witch The Log
Fireball Mega Knight Firecracker Witch P.E.K.K.A The Log
P.E.K.K.A Mega Knight
Fireball P.E.K.K.A The Log Mega Knight
Mega Knight Skeletons Firecracker Fireball Witch P.E.K.K.A
Fireball Mega Knight Firecracker Witch The Log Little Prince
Witch The Log Firecracker Fireball Mega Knight Little Prince
P.E.K.K.A
Mega Knight Firecracker Fireball Witch P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Fireball Witch P.E.K.K.A
Fireball Firecracker The Log Mega Knight
P.E.K.K.A Mega Knight Skeletons Witch The Log
P.E.K.K.A Mega Knight Fireball The Log
P.E.K.K.A Skeletons Witch Mega Knight
Firecracker Fireball Skeletons Witch
P.E.K.K.A Skeletons Fireball Witch
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Skeletons Firecracker Fireball Witch The Log
Witch P.E.K.K.A Skeletons
P.E.K.K.A Mega Knight Witch
P.E.K.K.A Mega Knight Fireball The Log
P.E.K.K.A Mega Knight Skeletons Fireball Witch
Firecracker Fireball Witch Mega Knight
Witch Skeletons Firecracker Fireball P.E.K.K.A The Log Little Prince
Mega Knight Firecracker Fireball Witch P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Witch
Firecracker Witch The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Witch The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Mega Knight
Firecracker Fireball Witch The Log Mega Knight Little Prince
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Witch Mega Knight Little Prince
Witch
Firecracker Fireball The Log Witch
Fireball Witch The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball Witch Little Prince
Firecracker Fireball Witch
Fireball
Fireball The Log Mega Knight
Firecracker Fireball
P.E.K.K.A Mega Knight
Firecracker Fireball The Log
Fireball Witch
Fireball Firecracker Witch
The Log Fireball
Fireball Firecracker Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker P.E.K.K.A Mega Knight
Firecracker Fireball Witch The Log
Firecracker Fireball Witch
Firecracker Fireball Witch The Log Mega Knight Little Prince
P.E.K.K.A
Fireball Firecracker Mega Knight

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