My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Wizard Lumberjack Ram Rider Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse Ram Rider
Giant Snowball
Skeletons Goblin Curse Lumberjack Ram Rider
Zap
Skeletons Firecracker Goblin Curse Ram Rider
Barbarian Barrel
Skeletons Firecracker Goblin Curse Electro Wizard Lumberjack
The Log
Skeletons Firecracker Goblin Curse Lumberjack Ram Rider
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Goblin Curse
Royal Delivery
Skeletons Firecracker Electro Wizard Lumberjack Ram Rider
Fireball
Firecracker Electro Wizard Lumberjack Ram Rider
Poison
Firecracker Goblin Curse Electro Wizard
Lightning
Electro Wizard Lumberjack Ram Rider Goblinstein
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Curse Firecracker Electro Wizard Lumberjack Ram Rider Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Goblin Curse Firecracker Electro Wizard

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Lumberjack Ram Rider Mega Knight
Goblin Curse
Electro Wizard
Lumberjack Ram Rider Mega Knight
Lumberjack
Firecracker Electro Wizard Ram Rider Mega Knight
Ram Rider
Firecracker Electro Wizard Lumberjack Mega Knight
Mega Knight
Firecracker Electro Wizard Lumberjack Ram Rider
Goblinstein

Defense Synergies 0 11

Skeletons
Firecracker Electro Wizard Lumberjack Ram Rider
Firecracker
Skeletons Electro Wizard Lumberjack Mega Knight
Goblin Curse
Electro Wizard
Skeletons Firecracker Lumberjack Ram Rider Mega Knight
Lumberjack
Skeletons Firecracker Electro Wizard Ram Rider
Ram Rider
Skeletons Electro Wizard Lumberjack
Mega Knight
Firecracker Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard Ram Rider
Lumberjack Skeletons Firecracker Goblin Curse Electro Wizard Ram Rider Mega Knight
Lumberjack Ram Rider Mega Knight Skeletons Goblin Curse Electro Wizard
Lumberjack Skeletons Firecracker Goblin Curse Electro Wizard Ram Rider Mega Knight
Firecracker Lumberjack Mega Knight
Skeletons Firecracker Electro Wizard Lumberjack Mega Knight
Electro Wizard Ram Rider Firecracker Goblin Curse
Electro Wizard Ram Rider Mega Knight
Skeletons Goblin Curse Lumberjack
Skeletons Firecracker Electro Wizard Lumberjack Mega Knight
Goblin Curse Electro Wizard Skeletons Firecracker Lumberjack Ram Rider Mega Knight
Firecracker Goblin Curse Electro Wizard Ram Rider
Lumberjack Mega Knight Skeletons Goblin Curse Electro Wizard Ram Rider
Mega Knight Firecracker Goblin Curse Electro Wizard Lumberjack
Goblin Curse Electro Wizard Lumberjack Ram Rider Mega Knight
Goblin Curse Electro Wizard Lumberjack Ram Rider Mega Knight
Mega Knight Skeletons Firecracker Electro Wizard Lumberjack
Mega Knight Firecracker Electro Wizard Lumberjack Ram Rider
Firecracker Goblin Curse Electro Wizard Lumberjack Ram Rider Mega Knight
Goblin Curse Electro Wizard Lumberjack Ram Rider
Mega Knight Firecracker Goblin Curse Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons Electro Wizard
Electro Wizard Firecracker Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Electro Wizard Ram Rider
Lumberjack Mega Knight Electro Wizard Ram Rider
Skeletons Goblin Curse Lumberjack Ram Rider Mega Knight
Firecracker Skeletons Goblin Curse Electro Wizard Ram Rider
Skeletons Electro Wizard Lumberjack Ram Rider
Mega Knight Goblin Curse Lumberjack
Electro Wizard Mega Knight Skeletons Firecracker
Skeletons Goblin Curse
Mega Knight Lumberjack
Mega Knight Electro Wizard
Mega Knight Skeletons Goblin Curse Lumberjack Ram Rider
Firecracker Goblin Curse Mega Knight
Electro Wizard Skeletons Firecracker Lumberjack
Mega Knight Firecracker Goblin Curse Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Goblin Curse Electro Wizard Ram Rider
Firecracker
Firecracker Goblin Curse Mega Knight
Firecracker Goblin Curse Ram Rider
Firecracker
Firecracker Goblin Curse Ram Rider
Firecracker Ram Rider
Electro Wizard Lumberjack
Firecracker Electro Wizard Ram Rider
Firecracker Goblin Curse
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Electro Wizard Mega Knight
Firecracker Goblin Curse Mega Knight
Mega Knight
Firecracker Goblin Curse Mega Knight
Firecracker Electro Wizard Ram Rider
Ram Rider Mega Knight
Firecracker Goblin Curse
Firecracker Goblin Curse Electro Wizard
Electro Wizard Firecracker
Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker Goblin Curse
Electro Wizard
Firecracker Goblin Curse Electro Wizard Ram Rider
Firecracker Electro Wizard Lumberjack Mega Knight
Firecracker
Firecracker Mega Knight
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard Mega Knight
Firecracker Mega Knight

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