My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Valkyrie X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker X-Bow
Barbarian Barrel
Skeletons Firecracker Tesla Valkyrie X-Bow
The Log
Skeletons Firecracker X-Bow
Earthquake
Skeletons Firecracker Tesla X-Bow
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Valkyrie
Fireball
Firecracker Tesla X-Bow
Poison
Firecracker X-Bow
Lightning
Tesla Valkyrie X-Bow
Rocket
Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Firecracker Tesla Fireball Valkyrie X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Firecracker

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie X-Bow
Tesla
Fireball
X-Bow The Log
Valkyrie
Firecracker X-Bow
Rage
X-Bow
Fireball The Log Firecracker Valkyrie
The Log
X-Bow Fireball

Defense Synergies 9 9

Skeletons
Tesla X-Bow Firecracker The Log
Firecracker
Valkyrie The Log Skeletons Tesla X-Bow
Tesla
Skeletons X-Bow The Log Firecracker Fireball Valkyrie
Fireball
X-Bow The Log Tesla Valkyrie
Valkyrie
Firecracker Tesla Fireball X-Bow The Log
Rage
X-Bow
Skeletons Tesla Fireball The Log Firecracker Valkyrie
The Log
Firecracker Tesla Fireball X-Bow Skeletons Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Valkyrie X-Bow The Log
Skeletons Firecracker Tesla Valkyrie X-Bow The Log
Tesla Skeletons Valkyrie
Tesla Skeletons Firecracker Valkyrie
Firecracker Fireball Valkyrie X-Bow The Log
Fireball The Log Skeletons Firecracker Tesla Valkyrie X-Bow
Tesla Firecracker Fireball X-Bow
Tesla Fireball Valkyrie X-Bow The Log
Tesla Skeletons X-Bow
Skeletons Firecracker Tesla Valkyrie
Valkyrie Skeletons Firecracker Tesla Fireball X-Bow The Log
Tesla Firecracker Fireball
Tesla Skeletons Fireball Valkyrie X-Bow The Log
Fireball Valkyrie Firecracker Tesla X-Bow The Log
Tesla X-Bow
Tesla Fireball X-Bow The Log
Tesla Skeletons Firecracker Fireball Valkyrie X-Bow
Tesla Fireball Firecracker Valkyrie X-Bow The Log
Valkyrie The Log Firecracker Tesla Fireball
Tesla
Valkyrie Firecracker Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla Fireball X-Bow
Fireball Firecracker Tesla Valkyrie X-Bow The Log
Skeletons Valkyrie The Log
Valkyrie Tesla Fireball X-Bow The Log
Skeletons Tesla Valkyrie
Firecracker Fireball Skeletons Tesla
Skeletons Tesla Fireball Valkyrie
Tesla Valkyrie
Skeletons Firecracker Fireball Valkyrie X-Bow The Log
Skeletons Tesla
Tesla Valkyrie
Fireball Valkyrie The Log
Skeletons Tesla Fireball Valkyrie
Firecracker Tesla Fireball Valkyrie
Tesla Skeletons Firecracker Fireball Valkyrie X-Bow The Log
Valkyrie Firecracker Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie X-Bow The Log
Firecracker Fireball X-Bow The Log
Fireball X-Bow The Log
Firecracker Fireball Valkyrie The Log
Fireball Firecracker Valkyrie The Log
Firecracker Fireball
Firecracker The Log
Fireball X-Bow The Log Firecracker
Fireball The Log Firecracker X-Bow
Fireball X-Bow
Firecracker Fireball Valkyrie X-Bow The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball X-Bow
Firecracker Fireball X-Bow The Log
X-Bow Firecracker Fireball The Log
Firecracker Fireball X-Bow The Log
Fireball
Firecracker Fireball X-Bow The Log
Firecracker Fireball Valkyrie X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Fireball X-Bow The Log
Firecracker The Log Fireball Valkyrie
Firecracker Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball Firecracker X-Bow The Log
Firecracker Fireball X-Bow
Firecracker Fireball
Fireball
Fireball X-Bow The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball X-Bow
Fireball Firecracker
The Log Fireball
Fireball Firecracker Valkyrie
The Log Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball X-Bow The Log

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