My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Tesla Valkyrie
The Log
Skeletons Firecracker
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Valkyrie
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Rocket Tornado Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Tornado Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Tornado Tesla Valkyrie Poison Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Tornado

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie Tornado
Tesla
Valkyrie
Firecracker Tornado
Rocket
Tornado
Tornado
Rocket Firecracker Valkyrie Poison The Log
Poison
Tornado The Log
The Log
Tornado Poison

Defense Synergies 5 15

Skeletons
Tesla Firecracker Tornado Poison The Log
Firecracker
Valkyrie The Log Skeletons Tesla Tornado
Tesla
Skeletons The Log Firecracker Valkyrie Tornado Poison
Valkyrie
Firecracker Tesla Tornado The Log
Rocket
Tornado The Log
Tornado
Rocket Skeletons Firecracker Tesla Valkyrie Poison The Log
Poison
Skeletons Tesla Tornado The Log
The Log
Firecracker Tesla Skeletons Valkyrie Rocket Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Tesla Valkyrie The Log
Skeletons Firecracker Tesla Valkyrie The Log
Tesla Rocket Tornado Skeletons Valkyrie
Tesla Skeletons Firecracker Valkyrie
Firecracker Valkyrie Rocket Tornado Poison The Log
Tornado The Log Skeletons Firecracker Tesla Valkyrie
Tesla Rocket Tornado Firecracker Poison
Rocket Tesla Valkyrie Poison The Log
Tesla Skeletons Tornado
Tornado Skeletons Firecracker Tesla Valkyrie
Valkyrie Poison Skeletons Firecracker Tesla Tornado The Log
Tesla Firecracker Tornado Poison
Tesla Skeletons Valkyrie Rocket The Log
Valkyrie Rocket Firecracker Tesla Tornado Poison The Log
Tesla
Rocket Tornado Tesla The Log
Tesla Skeletons Firecracker Valkyrie Tornado Poison
Tesla Valkyrie Firecracker Tornado The Log
Valkyrie Tornado Poison The Log Firecracker Tesla
Tesla Tornado
Valkyrie Firecracker Tesla Poison The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla
Poison Firecracker Tesla Valkyrie Rocket The Log
Skeletons Valkyrie Rocket The Log
Valkyrie Rocket Tesla Tornado The Log
Skeletons Tesla Valkyrie
Firecracker Rocket Poison Skeletons Tesla Tornado
Rocket Skeletons Tesla Valkyrie
Tesla Valkyrie
Rocket Skeletons Firecracker Valkyrie Tornado Poison The Log
Skeletons Tesla
Tesla Valkyrie
Rocket Valkyrie Tornado Poison The Log
Rocket Skeletons Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Skeletons Firecracker Valkyrie Rocket Tornado Poison The Log
Valkyrie Poison Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie Rocket The Log
Firecracker Poison Tornado The Log
Rocket Poison The Log
Firecracker Valkyrie Rocket Poison The Log
Rocket Poison Firecracker Valkyrie The Log
Firecracker Poison Rocket Tornado
Firecracker Tornado Poison The Log
Poison The Log Firecracker Tornado
Poison The Log Firecracker Tornado
Rocket Tornado Poison
Firecracker Rocket Poison Valkyrie Tornado The Log
Poison Firecracker Rocket Tornado
Rocket Poison Firecracker The Log
Firecracker Rocket Poison
Firecracker Poison The Log
Rocket Firecracker Poison The Log
Firecracker Rocket Poison The Log
Rocket Tornado Poison
Rocket
Rocket Firecracker Poison The Log
Rocket Firecracker Valkyrie Tornado Poison The Log
Rocket Poison The Log
Rocket Tornado Poison
Rocket Tornado The Log
Rocket Poison The Log
Firecracker Tornado Poison The Log Valkyrie
Firecracker Poison The Log Tornado
Tornado Poison The Log
Rocket Poison Firecracker Tornado The Log
Poison Firecracker Tornado
Rocket Firecracker Poison
Poison Rocket The Log
Rocket Firecracker Poison
Rocket Firecracker Poison The Log
Rocket
Rocket Poison Firecracker Tornado
The Log
Poison Firecracker Valkyrie Rocket
The Log Firecracker Poison
Rocket Tornado Poison
Firecracker
Firecracker Rocket Tornado Poison The Log
Firecracker Rocket Tornado Poison
Poison Firecracker Rocket Tornado The Log
Firecracker Rocket

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