My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Tesla Elite Barbarians
The Log
Skeletons Firecracker Elite Barbarians
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Elite Barbarians
Fireball
Firecracker Tesla Elite Barbarians
Poison
Firecracker
Lightning
Tesla Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Firecracker Tesla Fireball Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Firecracker

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Elite Barbarians Mega Knight
Tesla
Elite Barbarians
Rage Firecracker Fireball The Log Mega Knight
Fireball
Elite Barbarians The Log Mega Knight
Rage
Elite Barbarians
The Log
Elite Barbarians Fireball Mega Knight
Mega Knight
Firecracker Elite Barbarians Fireball The Log

Defense Synergies 4 10

Skeletons
Tesla Firecracker Elite Barbarians The Log
Firecracker
The Log Skeletons Tesla Mega Knight
Tesla
Skeletons The Log Firecracker Fireball
Elite Barbarians
Skeletons The Log Mega Knight
Fireball
The Log Tesla Mega Knight
Rage
The Log
Firecracker Tesla Fireball Skeletons Elite Barbarians Mega Knight
Mega Knight
Firecracker Elite Barbarians Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball The Log
Elite Barbarians Skeletons Firecracker Tesla The Log Mega Knight
Tesla Mega Knight Skeletons Elite Barbarians
Tesla Elite Barbarians Skeletons Firecracker Mega Knight
Firecracker Elite Barbarians Fireball The Log Mega Knight
Fireball The Log Skeletons Firecracker Tesla Mega Knight
Tesla Firecracker Fireball
Tesla Fireball The Log Mega Knight
Tesla Skeletons Elite Barbarians
Elite Barbarians Skeletons Firecracker Tesla Mega Knight
Skeletons Firecracker Tesla Fireball The Log Mega Knight
Tesla Firecracker Fireball
Tesla Mega Knight Skeletons Elite Barbarians Fireball The Log
Fireball Mega Knight Firecracker Tesla The Log
Elite Barbarians Tesla Mega Knight
Tesla Elite Barbarians Fireball The Log Mega Knight
Tesla Mega Knight Skeletons Firecracker Elite Barbarians Fireball
Tesla Fireball Mega Knight Firecracker Elite Barbarians The Log
The Log Firecracker Tesla Fireball Mega Knight
Tesla Elite Barbarians
Mega Knight Firecracker Tesla Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Elite Barbarians Fireball
Fireball Firecracker Tesla Elite Barbarians The Log Mega Knight
Mega Knight Skeletons Elite Barbarians The Log
Mega Knight Tesla Elite Barbarians Fireball The Log
Skeletons Tesla Elite Barbarians Mega Knight
Firecracker Fireball Skeletons Tesla
Skeletons Tesla Elite Barbarians Fireball
Mega Knight Tesla Elite Barbarians
Mega Knight Skeletons Firecracker Elite Barbarians Fireball The Log
Skeletons Tesla
Mega Knight Tesla Elite Barbarians
Mega Knight Elite Barbarians Fireball The Log
Elite Barbarians Mega Knight Skeletons Tesla Fireball
Firecracker Tesla Fireball Mega Knight
Tesla Elite Barbarians Skeletons Firecracker Fireball The Log
Mega Knight Firecracker Tesla Elite Barbarians Fireball The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Elite Barbarians Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Mega Knight
Firecracker Fireball The Log
Fireball The Log Mega Knight
Fireball Firecracker The Log
Elite Barbarians Firecracker Fireball
Firecracker Fireball
Elite Barbarians Fireball
Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Fireball
Fireball Firecracker
The Log Fireball
Fireball Firecracker Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Elite Barbarians Mega Knight
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Mega Knight

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