My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tombstone Giant Skeleton P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton
Giant Snowball
Skeletons Tombstone
Zap
Skeletons Firecracker Tombstone
Barbarian Barrel
Skeletons Firecracker Tombstone Giant Skeleton Electro Wizard
The Log
Skeletons Firecracker Tombstone Giant Skeleton
Earthquake
Skeletons Firecracker Tombstone
Arrows
Skeletons Firecracker Tombstone
Royal Delivery
Skeletons Firecracker Giant Skeleton P.E.K.K.A Electro Wizard
Fireball
Firecracker Tombstone Electro Wizard
Poison
Firecracker Tombstone Electro Wizard
Lightning
Tombstone Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Tombstone Fireball Electro Wizard Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Tombstone

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Giant Skeleton P.E.K.K.A
Tombstone
Fireball
The Log Electro Wizard
Giant Skeleton
Firecracker The Log Electro Wizard
P.E.K.K.A
Electro Wizard Firecracker The Log
The Log
Fireball Giant Skeleton P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball Giant Skeleton

Defense Synergies 3 17

Skeletons
Firecracker Tombstone Giant Skeleton P.E.K.K.A The Log Electro Wizard
Firecracker
The Log Skeletons Tombstone Giant Skeleton P.E.K.K.A Electro Wizard
Tombstone
Skeletons Firecracker Fireball Electro Wizard
Fireball
The Log Tombstone Electro Wizard
Giant Skeleton
Skeletons Firecracker The Log Electro Wizard
P.E.K.K.A
The Log Skeletons Firecracker Electro Wizard
The Log
Firecracker Fireball P.E.K.K.A Skeletons Giant Skeleton Electro Wizard
Electro Wizard
Skeletons Firecracker Tombstone Fireball Giant Skeleton P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Fireball The Log Electro Wizard
P.E.K.K.A Skeletons Firecracker Tombstone The Log Electro Wizard
P.E.K.K.A Skeletons Tombstone Giant Skeleton Electro Wizard
P.E.K.K.A Skeletons Firecracker Tombstone Electro Wizard
Firecracker Tombstone Fireball Giant Skeleton P.E.K.K.A The Log
Fireball The Log Skeletons Firecracker Electro Wizard
Electro Wizard Firecracker Tombstone Fireball
Fireball Giant Skeleton P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Skeletons Tombstone
Skeletons Firecracker Giant Skeleton Electro Wizard
Electro Wizard Skeletons Firecracker Tombstone Fireball Giant Skeleton The Log
Firecracker Fireball Electro Wizard
Tombstone P.E.K.K.A Skeletons Fireball Giant Skeleton The Log Electro Wizard
Fireball Firecracker Tombstone P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
Fireball P.E.K.K.A The Log Electro Wizard
Skeletons Firecracker Tombstone Fireball P.E.K.K.A Electro Wizard
Tombstone Fireball Firecracker The Log Electro Wizard
The Log Firecracker Tombstone Fireball Giant Skeleton Electro Wizard
P.E.K.K.A Electro Wizard
Firecracker Fireball Giant Skeleton P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tombstone Fireball Giant Skeleton P.E.K.K.A Electro Wizard
Fireball Electro Wizard Firecracker The Log
Tombstone Giant Skeleton P.E.K.K.A Skeletons The Log Electro Wizard
Giant Skeleton P.E.K.K.A Fireball The Log Electro Wizard
Giant Skeleton P.E.K.K.A Skeletons Tombstone
Firecracker Fireball Skeletons Electro Wizard
P.E.K.K.A Skeletons Tombstone Fireball Giant Skeleton Electro Wizard
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Electro Wizard Skeletons Firecracker Tombstone Fireball The Log
P.E.K.K.A Skeletons Tombstone
P.E.K.K.A Tombstone Giant Skeleton
P.E.K.K.A Fireball Giant Skeleton The Log Electro Wizard
Giant Skeleton P.E.K.K.A Skeletons Tombstone Fireball
Firecracker Fireball
Tombstone Electro Wizard Skeletons Firecracker Fireball Giant Skeleton P.E.K.K.A The Log
Firecracker Fireball Giant Skeleton P.E.K.K.A The Log Electro Wizard
Tombstone Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Giant Skeleton The Log
Firecracker Fireball The Log Electro Wizard
Fireball Giant Skeleton The Log
Firecracker Fireball Giant Skeleton The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log Electro Wizard
Firecracker Fireball The Log
Fireball Giant Skeleton The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball Electro Wizard
P.E.K.K.A Giant Skeleton
Firecracker Fireball The Log
Electro Wizard Tombstone Fireball
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Firecracker Electro Wizard
The Log Firecracker Fireball
Fireball Giant Skeleton
Firecracker P.E.K.K.A
Firecracker Fireball Giant Skeleton The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Giant Skeleton The Log Electro Wizard
P.E.K.K.A
Fireball Firecracker

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