My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Ice Wizard Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Inferno Dragon Ram Rider
Giant Snowball
Skeletons Inferno Dragon Ram Rider
Zap
Skeletons Firecracker Inferno Dragon Ram Rider
Barbarian Barrel
Skeletons Firecracker Ice Wizard
The Log
Skeletons Firecracker Ram Rider
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Ice Wizard Inferno Dragon Ram Rider
Fireball
Firecracker Ice Wizard Inferno Dragon Ram Rider
Poison
Firecracker Ice Wizard
Lightning
Ice Wizard Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Ice Wizard Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Tornado Ice Wizard Inferno Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Tornado

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Tornado Inferno Dragon Ram Rider Mega Knight
Tornado
Firecracker The Log Ice Wizard Ram Rider Mega Knight
The Log
Tornado Ram Rider Mega Knight
Ice Wizard
Tornado Ram Rider
Inferno Dragon
Mega Knight Firecracker
Ram Rider
Firecracker Tornado The Log Ice Wizard Mega Knight
Mega Knight
Inferno Dragon Firecracker Tornado The Log Ram Rider

Defense Synergies 2 20

Skeletons
Firecracker Tornado The Log Ice Wizard Inferno Dragon Ram Rider
Firecracker
The Log Skeletons Tornado Ice Wizard Mega Knight
Tornado
Ice Wizard Skeletons Firecracker The Log Inferno Dragon Ram Rider Mega Knight
The Log
Firecracker Skeletons Tornado Ice Wizard Inferno Dragon Ram Rider Mega Knight
Ice Wizard
Tornado Skeletons Firecracker The Log Inferno Dragon Mega Knight
Inferno Dragon
Skeletons Tornado The Log Ice Wizard Mega Knight
Ram Rider
Skeletons Tornado The Log
Mega Knight
Firecracker Tornado The Log Ice Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Ram Rider
Inferno Dragon Skeletons Firecracker The Log Ice Wizard Ram Rider Mega Knight
Tornado Ram Rider Mega Knight Skeletons Ice Wizard Inferno Dragon
Inferno Dragon Skeletons Firecracker Ice Wizard Ram Rider Mega Knight
Firecracker Tornado The Log Mega Knight
Tornado The Log Skeletons Firecracker Ice Wizard Mega Knight
Tornado Inferno Dragon Ram Rider Firecracker Ice Wizard
The Log Ram Rider Mega Knight
Inferno Dragon Skeletons Tornado Ice Wizard
Tornado Skeletons Firecracker Ice Wizard Mega Knight
Ice Wizard Skeletons Firecracker Tornado The Log Ram Rider Mega Knight
Inferno Dragon Firecracker Tornado Ice Wizard Ram Rider
Mega Knight Skeletons The Log Ice Wizard Ram Rider
Mega Knight Firecracker Tornado The Log
Inferno Dragon Ram Rider Mega Knight
Tornado The Log Inferno Dragon Ram Rider Mega Knight
Mega Knight Skeletons Firecracker Tornado
Mega Knight Firecracker Tornado The Log Ice Wizard Ram Rider
Tornado The Log Firecracker Ice Wizard Inferno Dragon Ram Rider Mega Knight
Tornado Inferno Dragon Ram Rider
Mega Knight Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Firecracker The Log Inferno Dragon Mega Knight
Mega Knight Skeletons The Log Ram Rider
Mega Knight Tornado The Log Ram Rider
Skeletons Inferno Dragon Ram Rider Mega Knight
Firecracker Skeletons Tornado Ice Wizard Ram Rider
Skeletons Ice Wizard Ram Rider
Mega Knight Inferno Dragon
Mega Knight Skeletons Firecracker Tornado The Log Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Tornado The Log
Mega Knight Skeletons Ram Rider
Firecracker Mega Knight
Skeletons Firecracker Tornado The Log Inferno Dragon
Mega Knight Firecracker The Log Ice Wizard Inferno Dragon
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Tornado The Log Ice Wizard Ram Rider
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Tornado Ice Wizard Ram Rider
Firecracker Tornado The Log
The Log Firecracker Tornado Ice Wizard Ram Rider
The Log Firecracker Tornado Ram Rider
Tornado
Firecracker Tornado The Log Ram Rider
Firecracker Tornado
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Tornado
Firecracker The Log Mega Knight
Firecracker Tornado The Log Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Ice Wizard Mega Knight
Inferno Dragon
Firecracker The Log Tornado Ice Wizard Ram Rider
Tornado The Log Ram Rider Mega Knight
Firecracker Tornado The Log
Firecracker Tornado Ice Wizard
Firecracker
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Firecracker Tornado Ice Wizard Ram Rider
The Log
Firecracker Mega Knight
The Log Firecracker
Tornado
Firecracker Mega Knight
Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado The Log Mega Knight
Inferno Dragon
Firecracker Mega Knight

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