My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Rune Giant Hunter Cannon Cart Goblin Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Rune Giant Cannon Cart Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Cannon Cart Inferno Dragon
Giant Snowball
Skeletons Dart Goblin Inferno Dragon
Zap
Skeletons Dart Goblin Cannon Cart Goblin Giant Inferno Dragon
Barbarian Barrel
Skeletons Dart Goblin Hunter Cannon Cart
The Log
Skeletons Dart Goblin Hunter Cannon Cart
Earthquake
Skeletons
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Hunter Cannon Cart Inferno Dragon
Fireball
Dart Goblin Hunter Cannon Cart Inferno Dragon
Poison
Dart Goblin Hunter
Lightning
Hunter Cannon Cart Inferno Dragon
Rocket
Hunter Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Rune Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Dart Goblin Freeze Rune Giant Hunter Inferno Dragon Cannon Cart Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Dart Goblin Freeze Rune Giant

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Dart Goblin
Rune Giant Cannon Cart Goblin Giant
Freeze
Rune Giant
Dart Goblin Hunter
Hunter
Rune Giant Cannon Cart Goblin Giant
Cannon Cart
Dart Goblin Hunter
Goblin Giant
Dart Goblin Hunter
Inferno Dragon

Defense Synergies 1 9

Skeletons
Dart Goblin Hunter Cannon Cart Inferno Dragon
Dart Goblin
Skeletons Hunter Cannon Cart Goblin Giant Inferno Dragon
Freeze
Hunter
Rune Giant
Hunter
Skeletons Dart Goblin Freeze Cannon Cart
Cannon Cart
Skeletons Dart Goblin Hunter
Goblin Giant
Dart Goblin
Inferno Dragon
Skeletons Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Dart Goblin Goblin Giant
Hunter Inferno Dragon Skeletons Dart Goblin Cannon Cart
Hunter Skeletons Dart Goblin Freeze Cannon Cart Inferno Dragon
Hunter Inferno Dragon Skeletons Dart Goblin Cannon Cart
Freeze Skeletons Dart Goblin Hunter Cannon Cart
Dart Goblin Hunter Inferno Dragon Freeze
Dart Goblin Cannon Cart Goblin Giant
Hunter Inferno Dragon Skeletons
Skeletons Dart Goblin Hunter Cannon Cart
Dart Goblin Skeletons Freeze Hunter Cannon Cart Goblin Giant
Hunter Inferno Dragon Dart Goblin
Hunter Skeletons Freeze Cannon Cart
Dart Goblin Freeze Hunter Cannon Cart
Inferno Dragon Hunter Cannon Cart
Freeze Hunter Inferno Dragon
Skeletons Hunter Cannon Cart
Dart Goblin Hunter Cannon Cart
Freeze Hunter Dart Goblin Cannon Cart Inferno Dragon
Dart Goblin Hunter Cannon Cart Inferno Dragon
Dart Goblin Hunter Cannon Cart Goblin Giant
Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Cannon Cart
Hunter Cannon Cart Inferno Dragon
Skeletons Hunter Cannon Cart Goblin Giant
Hunter Cannon Cart Goblin Giant
Skeletons Hunter Cannon Cart Goblin Giant Inferno Dragon
Skeletons Dart Goblin Freeze Hunter Goblin Giant
Skeletons Dart Goblin Hunter Cannon Cart Goblin Giant
Hunter Cannon Cart Goblin Giant Inferno Dragon
Freeze Skeletons Cannon Cart Inferno Dragon
Skeletons Dart Goblin Goblin Giant Inferno Dragon
Inferno Dragon Dart Goblin Hunter Cannon Cart
Goblin Giant
Cannon Cart Skeletons Hunter Goblin Giant
Dart Goblin Cannon Cart
Skeletons Dart Goblin Freeze Hunter Cannon Cart Goblin Giant Inferno Dragon
Dart Goblin Freeze Hunter Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Dart Goblin
Dart Goblin Cannon Cart Goblin Giant
Cannon Cart Dart Goblin Freeze
Dart Goblin Freeze Hunter Goblin Giant
Dart Goblin
Dart Goblin Freeze Hunter
Dart Goblin
Dart Goblin Cannon Cart
Dart Goblin
Dart Goblin Hunter Cannon Cart
Dart Goblin Freeze Cannon Cart
Dart Goblin Cannon Cart
Dart Goblin Hunter Cannon Cart
Dart Goblin Cannon Cart
Freeze
Dart Goblin Hunter
Dart Goblin
Cannon Cart
Freeze Hunter
Inferno Dragon
Dart Goblin Hunter
Dart Goblin
Dart Goblin Hunter
Dart Goblin Freeze
Dart Goblin Hunter
Freeze
Dart Goblin Freeze Cannon Cart
Dart Goblin Hunter
Freeze
Dart Goblin Hunter Cannon Cart
Dart Goblin
Dart Goblin Cannon Cart
Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze Cannon Cart Goblin Giant
Cannon Cart Inferno Dragon
Dart Goblin

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