My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Wizard Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Barrel Sparky Skeleton King
Giant Snowball
Skeletons Goblin Gang Goblin Barrel Skeleton King
Zap
Skeletons Goblin Gang Firecracker Goblin Barrel Sparky Skeleton King
Barbarian Barrel
Skeletons Goblin Gang Firecracker Goblin Barrel Electro Wizard Sparky Skeleton King
The Log
Skeletons Goblin Gang Firecracker Goblin Barrel Sparky Skeleton King
Earthquake
Skeletons Goblin Gang Firecracker Goblin Barrel Skeleton King
Arrows
Skeletons Goblin Gang Firecracker Goblin Barrel Skeleton King
Royal Delivery
Skeletons Goblin Gang Firecracker Goblin Barrel Electro Wizard Sparky Skeleton King
Fireball
Goblin Gang Firecracker Goblin Barrel Electro Wizard Sparky Skeleton King
Poison
Goblin Gang Firecracker Electro Wizard Sparky Skeleton King
Lightning
Electro Wizard Sparky Skeleton King
Rocket
Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Sparky Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Gang Firecracker Goblin Barrel Electro Wizard Skeleton King Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Goblin Gang Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Goblin Barrel Firecracker Sparky Skeleton King
Firecracker
Goblin Gang Goblin Barrel Sparky
Goblin Barrel
Goblin Gang Firecracker Sparky Skeleton King
The Log
Sparky
Electro Wizard
Sparky
Sparky
Goblin Gang Firecracker Goblin Barrel The Log Electro Wizard
Skeleton King
Goblin Gang Goblin Barrel

Defense Synergies 1 11

Skeletons
Firecracker The Log Electro Wizard Sparky
Goblin Gang
Firecracker The Log Electro Wizard Sparky
Firecracker
The Log Skeletons Goblin Gang Electro Wizard
Goblin Barrel
The Log
Firecracker Skeletons Goblin Gang Electro Wizard Sparky
Electro Wizard
Skeletons Goblin Gang Firecracker The Log
Sparky
Skeletons Goblin Gang The Log
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard Sparky
Sparky Skeletons Goblin Gang Firecracker The Log Electro Wizard
Goblin Gang Sparky Skeletons Electro Wizard
Sparky Skeletons Goblin Gang Firecracker Electro Wizard Skeleton King
Firecracker The Log Sparky
Goblin Gang The Log Skeletons Firecracker Electro Wizard
Electro Wizard Goblin Gang Firecracker
The Log Electro Wizard Sparky
Sparky Skeletons Goblin Gang Skeleton King
Goblin Gang Skeletons Firecracker Electro Wizard Sparky
Goblin Gang Electro Wizard Skeletons Firecracker The Log Skeleton King
Goblin Gang Firecracker Electro Wizard
Sparky Skeletons Goblin Gang The Log Electro Wizard
Sparky Goblin Gang Firecracker The Log Electro Wizard Skeleton King
Sparky Goblin Gang Electro Wizard Skeleton King
Goblin Gang The Log Electro Wizard Sparky
Sparky Skeletons Goblin Gang Firecracker Electro Wizard
Goblin Gang Firecracker The Log Electro Wizard
The Log Firecracker Electro Wizard
Sparky Electro Wizard
Goblin Gang Firecracker The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Electro Wizard Sparky
Electro Wizard Goblin Gang Firecracker The Log
Goblin Gang Skeletons The Log Electro Wizard Sparky
Goblin Gang The Log Electro Wizard Sparky
Skeletons Goblin Gang Sparky
Firecracker Skeletons Goblin Gang Electro Wizard
Goblin Gang Sparky Skeletons Electro Wizard
Sparky
Electro Wizard Skeletons Firecracker The Log Sparky
Skeletons Goblin Gang Sparky
Sparky
The Log Electro Wizard
Skeletons Goblin Gang Sparky Skeleton King
Firecracker Sparky
Goblin Gang Electro Wizard Sparky Skeletons Firecracker The Log Skeleton King
Firecracker The Log Electro Wizard Sparky Skeleton King
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Sparky
Firecracker The Log Electro Wizard
The Log Sparky
Firecracker The Log Sparky
Firecracker The Log Sparky
Firecracker
Firecracker The Log Sparky
The Log Firecracker
The Log Firecracker
Goblin Gang Electro Wizard Sparky
Firecracker The Log Electro Wizard Sparky
Firecracker
Firecracker The Log Sparky
Firecracker
Firecracker The Log Sparky
Firecracker The Log Sparky
Firecracker The Log Sparky
Sparky
Sparky
Firecracker The Log Electro Wizard Sparky
Firecracker The Log
The Log Sparky
The Log Sparky
The Log
Firecracker The Log Sparky
Firecracker The Log Electro Wizard Sparky
The Log Sparky
Firecracker The Log Sparky
Firecracker Electro Wizard Sparky
Electro Wizard Firecracker
Sparky
The Log Sparky
Firecracker Electro Wizard Sparky
Sparky
Firecracker The Log Sparky
Electro Wizard Goblin Gang
Firecracker Electro Wizard
The Log
Goblin Gang Firecracker Electro Wizard Sparky
The Log Firecracker Skeleton King
Sparky
Firecracker Sparky
Goblin Gang Firecracker The Log Electro Wizard Sparky Skeleton King
Firecracker Electro Wizard
Firecracker The Log Electro Wizard Sparky
Sparky
Firecracker Sparky

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