My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Suspicious Bush Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Hog Rider Goblin Curse
Giant Snowball
Skeletons Goblin Gang Hog Rider Furnace Goblin Curse Witch
Zap
Skeletons Goblin Gang Firecracker Furnace Goblin Curse Witch
Barbarian Barrel
Skeletons Goblin Gang Firecracker Furnace Goblin Curse Witch
The Log
Skeletons Goblin Gang Firecracker Suspicious Bush Hog Rider Furnace Goblin Curse Witch
Earthquake
Skeletons Goblin Gang Firecracker Hog Rider Furnace Witch
Arrows
Skeletons Goblin Gang Firecracker Suspicious Bush Furnace Goblin Curse Witch
Royal Delivery
Skeletons Goblin Gang Firecracker Hog Rider Witch
Fireball
Goblin Gang Firecracker Suspicious Bush Hog Rider Furnace Witch
Poison
Goblin Gang Firecracker Suspicious Bush Furnace Goblin Curse Witch
Lightning
Furnace Witch
Rocket
Hog Rider Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Suspicious Bush Goblin Curse Goblin Gang Firecracker Hog Rider Furnace Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Suspicious Bush Goblin Curse Goblin Gang

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Hog Rider Firecracker
Firecracker
Hog Rider Goblin Gang
Suspicious Bush
Hog Rider
Goblin Gang Firecracker Furnace Witch
Furnace
Hog Rider
Goblin Curse
Witch
Hog Rider

Defense Synergies 0 5

Skeletons
Firecracker Furnace Witch
Goblin Gang
Firecracker Furnace
Firecracker
Skeletons Goblin Gang
Suspicious Bush
Hog Rider
Furnace
Skeletons Goblin Gang
Goblin Curse
Witch
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Skeletons Goblin Gang Firecracker Furnace Goblin Curse Witch
Goblin Gang Furnace Witch Skeletons Goblin Curse
Witch Skeletons Goblin Gang Firecracker Furnace Goblin Curse
Firecracker
Goblin Gang Skeletons Firecracker Furnace
Furnace Goblin Gang Firecracker Goblin Curse Witch
Witch Skeletons Goblin Gang Furnace Goblin Curse
Goblin Gang Skeletons Firecracker
Goblin Gang Goblin Curse Witch Skeletons Firecracker Furnace
Goblin Gang Firecracker Furnace Goblin Curse Witch
Furnace Skeletons Goblin Gang Goblin Curse Witch
Goblin Gang Firecracker Furnace Goblin Curse Witch
Goblin Gang Furnace Goblin Curse
Goblin Gang Furnace Goblin Curse
Skeletons Goblin Gang Firecracker Furnace Witch
Goblin Gang Firecracker Furnace Witch
Furnace Witch Firecracker Goblin Curse
Goblin Curse
Goblin Gang Firecracker Furnace Goblin Curse Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Furnace Witch
Goblin Gang Firecracker
Goblin Gang Skeletons Furnace Witch
Goblin Gang
Skeletons Goblin Gang Goblin Curse Witch
Firecracker Furnace Skeletons Goblin Gang Goblin Curse Witch
Goblin Gang Skeletons Furnace Witch
Goblin Curse
Skeletons Firecracker Witch
Witch Skeletons Goblin Gang Goblin Curse
Witch
Skeletons Goblin Gang Goblin Curse Witch
Firecracker Furnace Goblin Curse Witch
Goblin Gang Witch Skeletons Firecracker Furnace
Firecracker Goblin Curse Witch
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Goblin Curse
Firecracker
Firecracker Furnace Goblin Curse
Firecracker Furnace Goblin Curse Witch
Firecracker Furnace Witch
Firecracker Goblin Curse
Firecracker
Goblin Gang
Firecracker
Firecracker Goblin Curse
Firecracker
Firecracker
Firecracker Furnace
Firecracker Furnace Witch
Firecracker Furnace
Firecracker
Firecracker Goblin Curse Witch
Firecracker Goblin Curse Furnace Witch
Witch
Firecracker Witch
Witch
Firecracker Goblin Curse
Firecracker Furnace Goblin Curse Witch
Firecracker Witch
Firecracker
Firecracker Goblin Curse
Goblin Gang Witch
Firecracker Goblin Curse Witch
Goblin Gang Firecracker
Firecracker
Firecracker
Goblin Gang Firecracker Witch
Firecracker Witch
Firecracker Witch
Firecracker

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