My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Musketeer Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Heal Spirit Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Elite Barbarians Bandit
Giant Snowball
Skeletons Goblin Gang Musketeer
Zap
Skeletons Goblin Gang Firecracker Bandit
Barbarian Barrel
Skeletons Goblin Gang Firecracker Elite Barbarians Heal Spirit Musketeer Bandit
The Log
Skeletons Goblin Gang Firecracker Elite Barbarians Heal Spirit Musketeer Bandit
Earthquake
Skeletons Goblin Gang Firecracker
Arrows
Skeletons Goblin Gang Firecracker Heal Spirit
Royal Delivery
Skeletons Goblin Gang Firecracker Elite Barbarians Heal Spirit Musketeer Bandit
Fireball
Goblin Gang Firecracker Elite Barbarians Musketeer Bandit
Poison
Goblin Gang Firecracker Musketeer
Lightning
Elite Barbarians Musketeer Bandit
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Heal Spirit Goblin Gang Firecracker Tornado Bandit Musketeer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Heal Spirit Goblin Gang Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Firecracker Bandit
Firecracker
Goblin Gang Elite Barbarians Tornado Bandit
Elite Barbarians
Heal Spirit Firecracker Bandit
Heal Spirit
Elite Barbarians Musketeer Bandit
Musketeer
Heal Spirit Bandit
Tornado
Firecracker
Bandit
Goblin Gang Firecracker Elite Barbarians Heal Spirit Musketeer

Defense Synergies 2 11

Skeletons
Musketeer Firecracker Elite Barbarians Tornado Bandit
Goblin Gang
Musketeer Firecracker Bandit
Firecracker
Skeletons Goblin Gang Musketeer Tornado Bandit
Elite Barbarians
Skeletons
Heal Spirit
Musketeer
Skeletons Goblin Gang Firecracker Tornado Bandit
Tornado
Skeletons Firecracker Musketeer
Bandit
Skeletons Goblin Gang Firecracker Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer
Elite Barbarians Skeletons Goblin Gang Firecracker Musketeer Bandit
Goblin Gang Tornado Skeletons Elite Barbarians Musketeer Bandit
Elite Barbarians Skeletons Goblin Gang Firecracker Musketeer Bandit
Firecracker Elite Barbarians Tornado
Goblin Gang Tornado Skeletons Firecracker Musketeer Bandit
Musketeer Tornado Goblin Gang Firecracker
Musketeer Bandit
Skeletons Goblin Gang Elite Barbarians Musketeer Tornado
Goblin Gang Elite Barbarians Tornado Skeletons Firecracker Musketeer Bandit
Goblin Gang Skeletons Firecracker Musketeer Tornado Bandit
Musketeer Goblin Gang Firecracker Tornado
Skeletons Goblin Gang Elite Barbarians Musketeer Bandit
Goblin Gang Firecracker Tornado
Elite Barbarians Goblin Gang Bandit
Tornado Goblin Gang Elite Barbarians Bandit
Skeletons Goblin Gang Firecracker Elite Barbarians Musketeer Tornado
Goblin Gang Firecracker Elite Barbarians Musketeer Tornado Bandit
Tornado Firecracker Musketeer Bandit
Elite Barbarians Musketeer Tornado
Goblin Gang Firecracker Elite Barbarians Musketeer Bandit
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Elite Barbarians Bandit
Bandit Goblin Gang Firecracker Elite Barbarians Musketeer
Goblin Gang Bandit Skeletons Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Tornado Bandit
Skeletons Goblin Gang Elite Barbarians Musketeer Bandit
Firecracker Skeletons Goblin Gang Musketeer Tornado
Goblin Gang Skeletons Elite Barbarians Musketeer Bandit
Elite Barbarians
Skeletons Firecracker Elite Barbarians Tornado Bandit
Skeletons Goblin Gang Musketeer
Elite Barbarians Musketeer
Elite Barbarians Tornado
Elite Barbarians Skeletons Goblin Gang Bandit
Firecracker Musketeer
Goblin Gang Elite Barbarians Skeletons Firecracker Musketeer Tornado
Firecracker Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Bandit
Firecracker Musketeer Tornado Bandit
Bandit
Firecracker Musketeer
Firecracker
Firecracker Musketeer Tornado
Firecracker Musketeer Tornado
Firecracker Tornado
Firecracker Tornado Bandit
Goblin Gang Elite Barbarians Musketeer Tornado
Firecracker Musketeer Tornado Bandit
Firecracker Musketeer Tornado
Firecracker Elite Barbarians Musketeer Bandit
Firecracker Musketeer Bandit
Firecracker Elite Barbarians Musketeer
Firecracker Musketeer Bandit
Firecracker Musketeer Bandit
Tornado
Firecracker Musketeer Bandit
Firecracker Tornado
Musketeer
Tornado
Musketeer Tornado
Musketeer
Firecracker Tornado
Firecracker Musketeer Tornado Bandit
Musketeer Tornado Bandit
Firecracker Musketeer Tornado Bandit
Elite Barbarians Firecracker Musketeer Tornado
Firecracker Musketeer
Elite Barbarians
Musketeer Bandit
Firecracker
Firecracker
Goblin Gang Musketeer Bandit
Firecracker Musketeer Tornado
Goblin Gang Firecracker Musketeer
Firecracker Musketeer
Tornado
Firecracker Elite Barbarians Musketeer
Goblin Gang Firecracker Elite Barbarians Musketeer Tornado
Firecracker Musketeer Tornado
Firecracker Musketeer Tornado Bandit
Firecracker

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