My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Skeletons Goblin Gang Hog Rider
Zap
Skeletons Goblin Gang Firecracker
Barbarian Barrel
Skeletons Goblin Gang Firecracker Elite Barbarians
The Log
Skeletons Goblin Gang Firecracker Elite Barbarians Hog Rider
Earthquake
Skeletons Goblin Gang Firecracker Hog Rider
Arrows
Skeletons Goblin Gang Firecracker
Royal Delivery
Skeletons Goblin Gang Firecracker Elite Barbarians Hog Rider
Fireball
Goblin Gang Firecracker Elite Barbarians Hog Rider
Poison
Goblin Gang Firecracker
Lightning
Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Goblin Gang Firecracker Hog Rider Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Goblin Gang

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Hog Rider Firecracker
Firecracker
Hog Rider Goblin Gang Elite Barbarians Mega Knight
Elite Barbarians
Rage Firecracker Hog Rider The Log Mega Knight
Hog Rider
Goblin Gang Firecracker Rage The Log Elite Barbarians Mega Knight
Rage
Elite Barbarians Hog Rider
The Log
Hog Rider Elite Barbarians Mega Knight
Mega Knight
Firecracker Elite Barbarians Hog Rider The Log

Defense Synergies 1 9

Skeletons
Firecracker Elite Barbarians The Log
Goblin Gang
Firecracker The Log
Firecracker
The Log Skeletons Goblin Gang Mega Knight
Elite Barbarians
Skeletons The Log Mega Knight
Hog Rider
Rage
The Log
Firecracker Skeletons Goblin Gang Elite Barbarians Mega Knight
Mega Knight
Firecracker Elite Barbarians The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Elite Barbarians Skeletons Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Mega Knight Skeletons Elite Barbarians
Elite Barbarians Skeletons Goblin Gang Firecracker Mega Knight
Firecracker Elite Barbarians The Log Mega Knight
Goblin Gang The Log Skeletons Firecracker Mega Knight
Goblin Gang Firecracker
The Log Mega Knight
Skeletons Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Skeletons Firecracker Mega Knight
Goblin Gang Skeletons Firecracker The Log Mega Knight
Goblin Gang Firecracker
Mega Knight Skeletons Goblin Gang Elite Barbarians The Log
Mega Knight Goblin Gang Firecracker The Log
Elite Barbarians Goblin Gang Mega Knight
Goblin Gang Elite Barbarians The Log Mega Knight
Mega Knight Skeletons Goblin Gang Firecracker Elite Barbarians
Mega Knight Goblin Gang Firecracker Elite Barbarians The Log
The Log Firecracker Mega Knight
Elite Barbarians
Goblin Gang Mega Knight Firecracker Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons Elite Barbarians
Goblin Gang Firecracker Elite Barbarians The Log Mega Knight
Goblin Gang Mega Knight Skeletons Elite Barbarians The Log
Goblin Gang Mega Knight Elite Barbarians The Log
Skeletons Goblin Gang Elite Barbarians Mega Knight
Firecracker Skeletons Goblin Gang
Goblin Gang Skeletons Elite Barbarians
Mega Knight Elite Barbarians
Mega Knight Skeletons Firecracker Elite Barbarians The Log
Skeletons Goblin Gang
Mega Knight Elite Barbarians
Mega Knight Elite Barbarians The Log
Elite Barbarians Mega Knight Skeletons Goblin Gang
Firecracker Mega Knight
Goblin Gang Elite Barbarians Skeletons Firecracker The Log
Mega Knight Firecracker Elite Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Goblin Gang Elite Barbarians
Firecracker The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Mega Knight
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Elite Barbarians Firecracker
Firecracker
Elite Barbarians
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Goblin Gang
Firecracker
The Log
Goblin Gang Firecracker Mega Knight
The Log Firecracker
Firecracker Elite Barbarians Mega Knight
Goblin Gang Firecracker Elite Barbarians The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Mega Knight

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