My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Electro Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Curse
Giant Snowball
Skeletons Goblin Gang Goblin Curse Electro Dragon
Zap
Skeletons Goblin Gang Goblin Curse
Barbarian Barrel
Skeletons Goblin Gang Goblin Curse
The Log
Skeletons Goblin Gang Mini P.E.K.K.A Goblin Curse
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang Goblin Curse
Royal Delivery
Skeletons Goblin Gang Mini P.E.K.K.A Electro Dragon
Fireball
Goblin Gang Electro Dragon
Poison
Goblin Gang Goblin Curse Electro Dragon
Lightning
Mini P.E.K.K.A Electro Dragon Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Goblin Curse Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Goblin Curse Rage Goblin Gang Mini P.E.K.K.A Electro Dragon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Skeletons Goblin Curse Rage

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
Goblin Gang Mirror Rage
Mirror
Goblin Gang Mini P.E.K.K.A
Goblin Curse
Rage
Mini P.E.K.K.A Electro Dragon
Electro Dragon
Rage
Goblinstein

Defense Synergies 0 7

Skeletons
Mini P.E.K.K.A Electro Dragon
Goblin Gang
Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
Skeletons Goblin Gang Mirror Electro Dragon
Mirror
Goblin Gang Mini P.E.K.K.A Electro Dragon
Goblin Curse
Rage
Electro Dragon
Skeletons Mini P.E.K.K.A Mirror
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Mini P.E.K.K.A Skeletons Goblin Gang Goblin Curse Electro Dragon
Goblin Gang Mini P.E.K.K.A Skeletons Goblin Curse Electro Dragon
Mini P.E.K.K.A Skeletons Goblin Gang Goblin Curse Electro Dragon
Mini P.E.K.K.A
Goblin Gang Skeletons Electro Dragon
Goblin Gang Goblin Curse Electro Dragon
Electro Dragon
Mini P.E.K.K.A Skeletons Goblin Gang Goblin Curse
Goblin Gang Skeletons Mini P.E.K.K.A
Goblin Gang Goblin Curse Skeletons Electro Dragon
Goblin Gang Goblin Curse Electro Dragon
Mini P.E.K.K.A Skeletons Goblin Gang Goblin Curse Electro Dragon
Goblin Gang Mini P.E.K.K.A Goblin Curse Electro Dragon
Mini P.E.K.K.A Goblin Gang Goblin Curse
Goblin Gang Mini P.E.K.K.A Goblin Curse Goblinstein
Skeletons Goblin Gang Mini P.E.K.K.A Electro Dragon
Goblin Gang Electro Dragon
Goblin Curse Electro Dragon
Mini P.E.K.K.A Goblin Curse
Goblin Gang Mini P.E.K.K.A Goblin Curse Electro Dragon
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeletons
Goblin Gang Mini P.E.K.K.A Electro Dragon
Goblin Gang Skeletons Mini P.E.K.K.A Electro Dragon
Goblin Gang Mini P.E.K.K.A
Skeletons Goblin Gang Mini P.E.K.K.A Goblin Curse
Goblinstein Skeletons Goblin Gang Goblin Curse Electro Dragon
Goblin Gang Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A Goblin Curse
Electro Dragon Goblinstein Skeletons Mini P.E.K.K.A
Skeletons Goblin Gang Goblin Curse
Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Skeletons Goblin Gang Goblin Curse
Goblin Curse Electro Dragon
Goblin Gang Electro Dragon Skeletons Mini P.E.K.K.A Goblinstein
Mini P.E.K.K.A Goblin Curse Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Goblin Curse Electro Dragon
Electro Dragon
Goblin Curse Goblinstein
Goblinstein Goblin Curse Electro Dragon
Goblin Curse Electro Dragon
Electro Dragon
Goblin Gang Mini P.E.K.K.A Electro Dragon
Electro Dragon
Goblin Curse Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Electro Dragon
Goblin Curse Electro Dragon
Electro Dragon
Goblin Curse Electro Dragon Goblinstein
Electro Dragon
Electro Dragon
Goblin Curse
Goblin Curse Electro Dragon
Electro Dragon Goblinstein
Mini P.E.K.K.A
Electro Dragon
Electro Dragon
Goblin Curse
Goblin Gang Electro Dragon Goblinstein
Goblin Curse Electro Dragon
Goblin Gang Mini P.E.K.K.A Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon Goblin Gang
Electro Dragon
Electro Dragon
Electro Dragon

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