My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage Elixir Collector Prince Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill Prince
Giant Snowball
Skeletons Goblin Drill
Zap
Skeletons Goblin Drill Prince
Barbarian Barrel
Skeletons Goblin Cage Goblin Drill
The Log
Skeletons Goblin Cage Goblin Drill Prince
Earthquake
Skeletons Goblin Cage Elixir Collector Goblin Drill
Arrows
Skeletons Goblin Drill
Royal Delivery
Skeletons Goblin Cage Goblin Drill Prince
Fireball
Goblin Cage Elixir Collector Goblin Drill
Poison
Goblin Cage Elixir Collector Goblin Drill
Lightning
Goblin Cage Elixir Collector Prince Goblinstein
Rocket
Elixir Collector Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Elixir Collector Goblin Drill Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Cage Goblin Drill Prince Goblinstein Rocket Elixir Collector Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeletons Goblin Cage Goblin Drill Prince

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Cage
Rocket
Elixir Collector
Goblin Drill
Prince
Lightning
Lightning
Prince
Goblinstein

Defense Synergies 1 2

Skeletons
Goblin Cage Prince
Goblin Cage
Skeletons Prince
Rocket
Elixir Collector
Goblin Drill
Prince
Skeletons Goblin Cage
Lightning
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Goblin Cage
Skeletons Goblin Cage Goblin Drill Prince
Goblin Cage Rocket Prince Skeletons Goblin Drill Lightning
Goblin Cage Prince Skeletons Goblin Drill
Lightning Goblin Cage Rocket Prince
Skeletons
Rocket Lightning Goblin Cage
Rocket Lightning Goblin Cage
Skeletons Goblin Cage Goblin Drill Prince
Skeletons Prince
Skeletons Goblin Drill
Goblin Cage Goblin Drill Prince Skeletons Rocket Lightning
Rocket Goblin Cage Goblin Drill Prince
Goblin Cage Goblin Drill Prince
Rocket Goblin Cage Goblin Drill Prince Lightning Goblinstein
Skeletons Goblin Cage Goblin Drill Prince
Goblin Cage Goblin Drill Prince
Goblin Cage Goblin Drill
Goblin Cage Goblin Drill Prince
Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblin Cage Prince
Rocket Prince Lightning
Skeletons Goblin Cage Rocket Prince Lightning
Rocket Prince Lightning Goblin Cage
Skeletons Goblin Cage Goblin Drill Prince
Rocket Goblinstein Skeletons
Rocket Prince Skeletons Goblin Cage Lightning
Goblin Cage Prince
Goblin Cage Rocket Lightning Goblinstein Skeletons Prince
Skeletons Goblin Cage Goblin Drill
Goblin Cage Prince
Rocket Lightning Goblin Cage Prince
Rocket Prince Lightning Skeletons Goblin Cage
Goblin Cage
Skeletons Goblin Cage Rocket Goblin Drill Prince Lightning Goblinstein
Goblin Cage
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rocket Goblin Drill
Rocket Lightning Goblin Drill
Lightning Rocket Prince
Rocket Goblinstein
Goblinstein Rocket
Lightning
Lightning
Rocket Lightning Prince
Rocket Lightning Prince
Lightning Rocket
Rocket Lightning
Lightning Rocket
Lightning Prince
Rocket Lightning Goblin Drill
Lightning Rocket
Lightning Rocket
Rocket Lightning
Rocket Lightning Prince
Rocket Lightning
Rocket Lightning Prince
Rocket Lightning
Rocket Prince Lightning
Rocket Lightning Goblin Drill
Goblinstein
Lightning
Lightning Prince
Rocket Lightning
Lightning
Rocket Lightning Goblinstein
Lightning
Lightning Rocket
Rocket Lightning
Prince
Rocket Lightning
Lightning Rocket Prince Goblinstein
Rocket Lightning
Lightning Rocket Prince
Lightning
Rocket Lightning
Prince
Rocket Lightning
Rocket Lightning
Lightning Rocket Prince
Prince
Lightning Rocket

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