My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Archers Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Archers
Giant Snowball
Skeletons Fire Spirit Goblins Bomber Archers Musketeer
Zap
Skeletons Fire Spirit Goblins Bomber Archers
Barbarian Barrel
Skeletons Fire Spirit Goblins Bomber Archers Musketeer Bomb Tower
The Log
Skeletons Fire Spirit Goblins Bomber Archers Mini P.E.K.K.A Musketeer
Earthquake
Skeletons Bomber Archers Bomb Tower
Arrows
Skeletons Fire Spirit Goblins Bomber Archers
Royal Delivery
Skeletons Fire Spirit Goblins Bomber Archers Mini P.E.K.K.A Musketeer
Fireball
Bomber Archers Musketeer Bomb Tower
Poison
Bomber Archers Musketeer Bomb Tower
Lightning
Mini P.E.K.K.A Musketeer Bomb Tower
Rocket
Musketeer Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Goblins Bomber Archers Mini P.E.K.K.A Musketeer Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Fire Spirit Goblins Bomber

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Mini P.E.K.K.A
Goblins
Archers
Bomber
Mini P.E.K.K.A
Archers
Goblins Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Bomber Archers Musketeer
Musketeer
Mini P.E.K.K.A
Bomb Tower

Defense Synergies 1 15

Skeletons
Musketeer Fire Spirit Bomber Archers Mini P.E.K.K.A Bomb Tower
Fire Spirit
Skeletons Mini P.E.K.K.A
Goblins
Bomber Archers Musketeer
Bomber
Skeletons Goblins Mini P.E.K.K.A
Archers
Skeletons Goblins Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A
Skeletons Fire Spirit Bomber Archers Musketeer Bomb Tower
Musketeer
Skeletons Goblins Mini P.E.K.K.A Bomb Tower
Bomb Tower
Skeletons Archers Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer
Mini P.E.K.K.A Bomb Tower Skeletons Goblins Musketeer
Mini P.E.K.K.A Bomb Tower Skeletons Fire Spirit Goblins Bomber Archers Musketeer
Mini P.E.K.K.A Bomb Tower Skeletons Goblins Musketeer
Bomber Mini P.E.K.K.A Bomb Tower
Skeletons Fire Spirit Goblins Bomber Archers Musketeer Bomb Tower
Musketeer Fire Spirit Archers Bomb Tower
Musketeer Bomb Tower
Mini P.E.K.K.A Skeletons Goblins Musketeer Bomb Tower
Skeletons Fire Spirit Goblins Bomber Archers Mini P.E.K.K.A Musketeer
Goblins Archers Skeletons Bomber Musketeer Bomb Tower
Musketeer Archers
Mini P.E.K.K.A Bomb Tower Skeletons Fire Spirit Bomber Musketeer
Fire Spirit Bomber Bomb Tower Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Bomb Tower
Bomb Tower Mini P.E.K.K.A
Bomb Tower Skeletons Goblins Bomber Mini P.E.K.K.A Musketeer
Fire Spirit Bomb Tower Goblins Bomber Archers Musketeer
Bomb Tower Fire Spirit Bomber Archers Musketeer
Mini P.E.K.K.A Musketeer Bomb Tower
Bomber Fire Spirit Goblins Archers Mini P.E.K.K.A Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Goblins Archers
Bomber Archers Mini P.E.K.K.A Musketeer Bomb Tower
Skeletons Goblins Mini P.E.K.K.A Musketeer Bomb Tower
Mini P.E.K.K.A Musketeer
Skeletons Mini P.E.K.K.A Musketeer
Fire Spirit Skeletons Archers Musketeer Bomb Tower
Mini P.E.K.K.A Skeletons Goblins Archers Musketeer Bomb Tower
Mini P.E.K.K.A Bomb Tower
Skeletons Goblins Mini P.E.K.K.A Bomb Tower
Skeletons Musketeer
Mini P.E.K.K.A Musketeer Bomb Tower
Mini P.E.K.K.A Skeletons Bomb Tower
Bomber Archers Musketeer Bomb Tower
Skeletons Goblins Bomber Archers Mini P.E.K.K.A Musketeer Bomb Tower
Bomber Archers Mini P.E.K.K.A Musketeer Bomb Tower
Bomber Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer
Musketeer
Bomber Fire Spirit
Fire Spirit Musketeer
Fire Spirit Bomber Archers Musketeer
Fire Spirit
Fire Spirit Goblins Mini P.E.K.K.A Musketeer
Musketeer
Fire Spirit Archers Musketeer
Fire Spirit Musketeer
Musketeer
Musketeer
Bomber Musketeer
Musketeer
Bomber Mini P.E.K.K.A
Fire Spirit Bomber Archers Mini P.E.K.K.A Musketeer
Fire Spirit Bomber
Musketeer
Musketeer
Musketeer
Fire Spirit Bomber
Musketeer
Musketeer
Musketeer
Fire Spirit Archers Musketeer
Musketeer
Mini P.E.K.K.A
Bomber Musketeer
Fire Spirit Archers Musketeer
Fire Spirit Archers Musketeer
Mini P.E.K.K.A Musketeer
Bomber Musketeer
Musketeer
Musketeer
Musketeer
Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: