My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Ice Golem Musketeer Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant
Giant Snowball
Skeletons Goblins Musketeer Witch
Zap
Skeletons Goblins Royal Giant Inferno Tower Witch
Barbarian Barrel
Skeletons Goblins Musketeer Inferno Tower Witch
The Log
Skeletons Goblins Royal Giant Musketeer Witch
Earthquake
Skeletons Inferno Tower Witch
Arrows
Skeletons Goblins Witch
Royal Delivery
Skeletons Goblins Musketeer Witch
Fireball
Musketeer Inferno Tower Witch
Poison
Musketeer Inferno Tower Witch
Lightning
Ice Golem Musketeer Inferno Tower Witch
Rocket
Musketeer Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Ice Golem Musketeer Poison Inferno Tower Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Goblins Ice Golem Musketeer

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Royal Giant Ice Golem
Royal Giant
Poison Goblins Ice Golem Musketeer Witch
Ice Golem
Musketeer Goblins Royal Giant Witch
Musketeer
Ice Golem Royal Giant
Inferno Tower
Poison
Royal Giant
Witch
Royal Giant Ice Golem

Defense Synergies 3 12

Skeletons
Musketeer Ice Golem Inferno Tower Poison Witch
Goblins
Ice Golem Musketeer Inferno Tower Poison
Royal Giant
Ice Golem
Musketeer Inferno Tower Skeletons Goblins Poison Witch
Musketeer
Skeletons Ice Golem Goblins Inferno Tower
Inferno Tower
Ice Golem Skeletons Goblins Musketeer Poison
Poison
Skeletons Goblins Ice Golem Inferno Tower
Witch
Skeletons Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Musketeer Inferno Tower
Inferno Tower Skeletons Goblins Musketeer Witch
Inferno Tower Witch Skeletons Goblins Musketeer
Inferno Tower Witch Skeletons Goblins Musketeer
Poison
Skeletons Goblins Musketeer
Musketeer Inferno Tower Poison Witch
Ice Golem Musketeer Inferno Tower Poison
Inferno Tower Witch Skeletons Goblins Musketeer
Skeletons Goblins Ice Golem Musketeer Inferno Tower
Goblins Poison Witch Skeletons Ice Golem Musketeer
Musketeer Inferno Tower Poison Witch
Inferno Tower Skeletons Musketeer Witch
Goblins Poison Witch
Inferno Tower
Inferno Tower
Skeletons Goblins Musketeer Inferno Tower Poison Witch
Goblins Musketeer Witch
Poison Witch Ice Golem Musketeer
Musketeer Inferno Tower
Goblins Musketeer Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblins Ice Golem Inferno Tower Witch
Poison Ice Golem Musketeer
Skeletons Goblins Ice Golem Musketeer Inferno Tower Witch
Ice Golem Musketeer Inferno Tower
Inferno Tower Skeletons Musketeer Witch
Poison Skeletons Ice Golem Musketeer Witch
Skeletons Goblins Ice Golem Musketeer Inferno Tower Witch
Inferno Tower
Skeletons Goblins Ice Golem Inferno Tower Poison Witch
Inferno Tower Witch Skeletons Musketeer
Musketeer Inferno Tower Witch
Poison
Skeletons Ice Golem Inferno Tower Witch
Musketeer Witch
Inferno Tower Witch Skeletons Goblins Ice Golem Musketeer Poison
Poison Ice Golem Musketeer Inferno Tower Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Musketeer
Poison Musketeer
Poison
Ice Golem Musketeer Poison
Poison
Poison Ice Golem Musketeer Witch
Musketeer Poison Witch
Poison Ice Golem
Poison
Goblins Musketeer Poison
Poison Musketeer
Poison Musketeer
Poison Ice Golem Musketeer
Musketeer Poison
Ice Golem Musketeer Poison
Musketeer Poison Witch
Musketeer Poison
Poison
Musketeer Poison
Poison Witch
Musketeer Poison
Poison
Musketeer
Musketeer Poison
Ice Golem Poison Witch
Witch
Poison Musketeer Witch
Musketeer Poison Witch
Poison Musketeer
Poison Ice Golem Musketeer Witch
Musketeer Poison Witch
Poison Musketeer
Poison
Poison
Musketeer Witch
Poison Musketeer Witch
Poison Musketeer
Ice Golem Musketeer Poison
Poison
Musketeer
Musketeer Poison Witch
Musketeer Poison Witch
Poison Musketeer Witch

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