My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Mediocre
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Bomber Goblin Demolisher Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Bomber Goblin Gang Goblin Demolisher
Giant Snowball
Skeletons Goblins Spear Goblins Bomber Goblin Gang
Zap
Skeletons Goblins Spear Goblins Bomber Goblin Gang Goblin Giant
Barbarian Barrel
Skeletons Goblins Spear Goblins Bomber Goblin Gang
The Log
Skeletons Goblins Spear Goblins Bomber Goblin Gang Goblin Demolisher
Earthquake
Skeletons Spear Goblins Bomber Goblin Gang
Arrows
Skeletons Goblins Spear Goblins Bomber Goblin Gang
Royal Delivery
Skeletons Goblins Spear Goblins Bomber Goblin Gang Goblin Demolisher
Fireball
Bomber Goblin Gang
Poison
Spear Goblins Bomber Goblin Gang
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Goblin Demolisher

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Spear Goblins Bomber The Log Goblin Gang Goblin Demolisher Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Goblins Spear Goblins Bomber

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Spear Goblins
Goblin Gang Goblin Giant
Bomber
Goblin Giant
Goblin Gang
Spear Goblins Goblin Giant
Goblin Demolisher
Goblin Giant
Spear Goblins Bomber Goblin Gang The Log
The Log
Goblin Giant

Defense Synergies 0 11

Skeletons
Spear Goblins Bomber The Log
Goblins
Bomber The Log
Spear Goblins
Skeletons Goblin Gang Goblin Giant The Log
Bomber
Skeletons Goblins The Log
Goblin Gang
Spear Goblins The Log
Goblin Demolisher
Goblin Giant
Spear Goblins The Log
The Log
Skeletons Goblins Spear Goblins Bomber Goblin Gang Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Goblin Giant The Log
Skeletons Goblins Bomber Goblin Gang The Log
Goblin Gang Skeletons Goblins Bomber
Skeletons Goblins Bomber Goblin Gang
Bomber The Log
Goblin Gang The Log Skeletons Goblins Spear Goblins Bomber
Spear Goblins Goblin Gang
Goblin Giant The Log
Skeletons Goblins Goblin Gang
Goblin Gang Skeletons Goblins Spear Goblins Bomber
Goblins Goblin Gang Skeletons Spear Goblins Bomber Goblin Giant The Log
Spear Goblins Goblin Gang
Skeletons Bomber Goblin Gang The Log
Bomber Goblins Goblin Gang The Log
Goblin Gang
Goblin Gang The Log
Skeletons Goblins Bomber Goblin Gang
Goblins Spear Goblins Bomber Goblin Gang The Log
The Log Spear Goblins Bomber
Bomber Goblin Gang Goblins Spear Goblins Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Goblins Spear Goblins
Bomber Goblin Gang The Log
Goblin Gang Skeletons Goblins Spear Goblins Goblin Giant The Log
Goblin Gang Goblin Giant The Log
Skeletons Goblin Gang Goblin Giant
Skeletons Goblin Gang Goblin Giant
Goblin Gang Skeletons Goblins Spear Goblins Goblin Giant
Goblin Giant
Skeletons Goblins Spear Goblins The Log
Skeletons Goblin Gang Goblin Giant
Goblin Giant The Log
Skeletons Goblin Gang Goblin Giant
Bomber
Goblin Gang Skeletons Goblins Spear Goblins Bomber Goblin Giant The Log
Bomber The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
Goblin Giant The Log
The Log
Bomber The Log
Spear Goblins Goblin Giant
Bomber The Log
The Log
The Log
Goblins Goblin Gang
The Log
The Log
The Log
Spear Goblins Bomber The Log
The Log
Bomber
Bomber The Log
Bomber The Log
The Log
The Log
The Log
The Log Bomber
The Log
The Log
The Log
Bomber The Log
The Log
Spear Goblins Goblin Gang
The Log
Goblin Gang
The Log Bomber
Goblin Gang The Log
Goblin Giant The Log

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