My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Firecracker Royal Giant Hunter Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Royal Giant
Giant Snowball
Skeletons Goblins Spear Goblins Lumberjack
Zap
Skeletons Goblins Spear Goblins Firecracker Royal Giant
Barbarian Barrel
Skeletons Goblins Spear Goblins Firecracker Hunter Lumberjack
The Log
Skeletons Goblins Spear Goblins Firecracker Royal Giant Hunter Lumberjack
Earthquake
Skeletons Spear Goblins Firecracker
Arrows
Skeletons Goblins Spear Goblins Firecracker
Royal Delivery
Skeletons Goblins Spear Goblins Firecracker Hunter Lumberjack
Fireball
Firecracker Hunter Lumberjack
Poison
Spear Goblins Firecracker Hunter
Lightning
Hunter Lumberjack
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Spear Goblins Firecracker Poison Hunter Lumberjack Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblins Spear Goblins Firecracker

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Royal Giant
Spear Goblins
Firecracker Royal Giant Lumberjack
Firecracker
Royal Giant Spear Goblins Lumberjack
Royal Giant
Firecracker Poison Hunter Goblins Spear Goblins Lumberjack
Poison
Royal Giant
Hunter
Royal Giant Lumberjack
Lumberjack
Spear Goblins Firecracker Royal Giant Hunter

Defense Synergies 0 14

Skeletons
Spear Goblins Firecracker Poison Hunter Lumberjack
Goblins
Firecracker Poison Hunter
Spear Goblins
Skeletons Firecracker Poison Lumberjack
Firecracker
Skeletons Goblins Spear Goblins Hunter Lumberjack
Royal Giant
Poison
Skeletons Goblins Spear Goblins
Hunter
Skeletons Goblins Firecracker Lumberjack
Lumberjack
Skeletons Spear Goblins Firecracker Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker
Hunter Lumberjack Skeletons Goblins Firecracker
Hunter Lumberjack Skeletons Goblins
Hunter Lumberjack Skeletons Goblins Firecracker
Firecracker Poison Lumberjack
Skeletons Goblins Spear Goblins Firecracker Hunter Lumberjack
Hunter Spear Goblins Firecracker Poison
Poison
Hunter Skeletons Goblins Lumberjack
Skeletons Goblins Spear Goblins Firecracker Hunter Lumberjack
Goblins Poison Skeletons Spear Goblins Firecracker Hunter Lumberjack
Hunter Spear Goblins Firecracker Poison
Hunter Lumberjack Skeletons
Goblins Firecracker Poison Hunter Lumberjack
Hunter Lumberjack
Hunter Lumberjack
Skeletons Goblins Firecracker Poison Hunter Lumberjack
Goblins Spear Goblins Firecracker Hunter Lumberjack
Poison Hunter Spear Goblins Firecracker Lumberjack
Hunter Lumberjack
Goblins Spear Goblins Firecracker Poison Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Goblins Spear Goblins
Poison Firecracker Hunter Lumberjack
Lumberjack Skeletons Goblins Spear Goblins Hunter
Hunter Lumberjack
Skeletons Hunter Lumberjack
Firecracker Poison Skeletons Hunter
Skeletons Goblins Spear Goblins Hunter Lumberjack
Hunter Lumberjack
Skeletons Goblins Spear Goblins Firecracker Poison
Skeletons
Hunter Lumberjack
Poison
Skeletons Hunter Lumberjack
Firecracker
Skeletons Goblins Spear Goblins Firecracker Poison Hunter Lumberjack
Poison Firecracker Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison
Poison
Firecracker Poison
Poison Firecracker
Firecracker Poison Spear Goblins Hunter
Firecracker Poison
Poison Firecracker Hunter
Poison Firecracker
Goblins Poison Lumberjack
Firecracker Poison
Poison Firecracker
Poison Firecracker Hunter
Firecracker Poison
Firecracker Poison
Spear Goblins Firecracker Poison Hunter
Firecracker Poison
Poison
Firecracker Poison Hunter
Firecracker Poison
Poison
Poison
Poison
Firecracker Poison Hunter
Firecracker Poison Hunter
Poison
Poison Firecracker
Poison Firecracker Hunter
Firecracker Poison
Poison Hunter
Firecracker Poison
Firecracker Poison
Spear Goblins
Poison Firecracker Hunter
Poison Firecracker Hunter Lumberjack
Firecracker Poison
Poison
Firecracker
Firecracker Poison
Firecracker Poison
Poison Firecracker

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