My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Baby Dragon Princess Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Princess Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Skeleton King
Giant Snowball
Skeletons Hog Rider Baby Dragon Princess Skeleton King
Zap
Skeletons Firecracker Princess Skeleton King
Barbarian Barrel
Skeletons Firecracker Princess Skeleton King
The Log
Skeletons Firecracker Hog Rider Princess Skeleton King
Earthquake
Skeletons Firecracker Hog Rider Skeleton King
Arrows
Skeletons Firecracker Princess Skeleton King
Royal Delivery
Skeletons Firecracker Hog Rider Baby Dragon Princess Skeleton King
Fireball
Firecracker Hog Rider Baby Dragon Princess Skeleton King
Poison
Firecracker Princess Skeleton King
Lightning
Baby Dragon Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log Princess Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Princess Hog Rider Baby Dragon Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Hog Rider Baby Dragon Princess Mega Knight
Hog Rider
Firecracker The Log Baby Dragon Princess Mega Knight
Baby Dragon
Firecracker Hog Rider Mega Knight
The Log
Hog Rider Princess Mega Knight
Princess
Firecracker Hog Rider The Log Mega Knight
Mega Knight
Firecracker Hog Rider Baby Dragon The Log Princess
Skeleton King

Defense Synergies 1 14

Skeletons
Firecracker Baby Dragon The Log Princess
Firecracker
The Log Skeletons Baby Dragon Princess Mega Knight
Hog Rider
Baby Dragon
Skeletons Firecracker The Log Mega Knight Skeleton King
The Log
Firecracker Skeletons Baby Dragon Princess Mega Knight
Princess
Skeletons Firecracker The Log Mega Knight Skeleton King
Mega Knight
Firecracker Baby Dragon The Log Princess
Skeleton King
Baby Dragon Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon The Log
Skeletons Firecracker The Log Mega Knight
Mega Knight Skeletons
Skeletons Firecracker Mega Knight Skeleton King
Firecracker The Log Princess Mega Knight
The Log Skeletons Firecracker Baby Dragon Mega Knight
Firecracker Baby Dragon Princess
Baby Dragon The Log Mega Knight
Skeletons Princess Skeleton King
Skeletons Firecracker Mega Knight
Skeletons Firecracker Baby Dragon The Log Princess Mega Knight Skeleton King
Firecracker Baby Dragon Princess
Mega Knight Skeletons The Log
Mega Knight Firecracker Baby Dragon The Log Princess Skeleton King
Mega Knight Skeleton King
The Log Mega Knight
Mega Knight Skeletons Firecracker
Mega Knight Firecracker Baby Dragon The Log
Baby Dragon The Log Firecracker Princess Mega Knight
Mega Knight Firecracker Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Firecracker Baby Dragon The Log Mega Knight
Mega Knight Skeletons The Log
Mega Knight The Log
Skeletons Mega Knight
Firecracker Skeletons Baby Dragon Princess
Skeletons
Mega Knight
Mega Knight Skeletons Firecracker Baby Dragon The Log
Skeletons
Mega Knight
Mega Knight The Log
Mega Knight Skeletons Skeleton King
Firecracker Baby Dragon Princess Mega Knight
Skeletons Firecracker Baby Dragon The Log Skeleton King
Mega Knight Firecracker Baby Dragon The Log Princess Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log Princess
Baby Dragon The Log
Firecracker The Log
Firecracker Baby Dragon The Log Mega Knight
Firecracker Baby Dragon Princess
Firecracker Baby Dragon The Log Princess
The Log Firecracker Baby Dragon Princess
The Log Firecracker
Firecracker The Log Princess
Firecracker Baby Dragon Princess
Firecracker Baby Dragon The Log Princess
Firecracker Baby Dragon Princess
Princess Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log Princess
Firecracker Baby Dragon The Log Princess Mega Knight
Firecracker Baby Dragon The Log Princess Mega Knight
Firecracker Baby Dragon The Log Princess Mega Knight
Baby Dragon The Log Mega Knight
Princess
The Log
Baby Dragon The Log
Firecracker The Log Baby Dragon Princess Mega Knight
Firecracker The Log Baby Dragon Princess
Baby Dragon The Log Princess Mega Knight
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Princess
Firecracker
The Log Mega Knight
Firecracker Princess
Mega Knight
Firecracker The Log Princess
Princess
Firecracker Baby Dragon Princess
The Log
Firecracker Baby Dragon Princess Mega Knight
The Log Firecracker Baby Dragon Princess Skeleton King
Firecracker Mega Knight
Firecracker Baby Dragon The Log Princess Skeleton King
Firecracker Princess
Firecracker Baby Dragon The Log Princess Mega Knight
Firecracker Mega Knight

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