My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage Giant Skeleton Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minion Horde Goblin Barrel Skeleton Army Giant Skeleton Ram Rider
Giant Snowball
Skeletons Minion Horde Goblin Barrel Skeleton Army Ram Rider
Zap
Skeletons Minion Horde Goblin Barrel Skeleton Army Ram Rider
Barbarian Barrel
Skeletons Goblin Cage Goblin Barrel Skeleton Army Giant Skeleton
The Log
Skeletons Goblin Cage Goblin Barrel Skeleton Army Giant Skeleton Ram Rider
Earthquake
Skeletons Goblin Cage Goblin Barrel Skeleton Army
Arrows
Skeletons Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Skeletons Minion Horde Goblin Cage Goblin Barrel Skeleton Army Giant Skeleton Ram Rider
Fireball
Minion Horde Goblin Cage Goblin Barrel Skeleton Army Ram Rider
Poison
Minion Horde Goblin Cage Skeleton Army
Lightning
Goblin Cage Ram Rider
Rocket
Minion Horde Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Barrel Skeleton Army Fireball Goblin Cage Minion Horde Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Goblin Barrel Skeleton Army Fireball

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minion Horde
Giant Skeleton
Fireball
Ram Rider
Goblin Cage
Goblin Barrel Giant Skeleton Ram Rider
Goblin Barrel
Goblin Cage Skeleton Army Giant Skeleton Ram Rider
Skeleton Army
Goblin Barrel
Giant Skeleton
Minion Horde Goblin Cage Goblin Barrel
Ram Rider
Fireball Goblin Cage Goblin Barrel

Defense Synergies 1 7

Skeletons
Goblin Cage Minion Horde Giant Skeleton Ram Rider
Minion Horde
Skeletons
Fireball
Goblin Cage Ram Rider
Goblin Cage
Skeletons Fireball Skeleton Army
Goblin Barrel
Skeleton Army
Goblin Cage Giant Skeleton
Giant Skeleton
Skeletons Skeleton Army
Ram Rider
Skeletons Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Goblin Cage Ram Rider
Minion Horde Skeleton Army Skeletons Goblin Cage Ram Rider
Minion Horde Goblin Cage Skeleton Army Ram Rider Skeletons Giant Skeleton
Minion Horde Goblin Cage Skeleton Army Skeletons Ram Rider
Fireball Goblin Cage Skeleton Army Giant Skeleton
Fireball Skeleton Army Skeletons
Minion Horde Ram Rider Fireball Goblin Cage
Fireball Goblin Cage Giant Skeleton Ram Rider
Minion Horde Skeletons Goblin Cage Skeleton Army
Skeleton Army Skeletons Minion Horde Giant Skeleton
Minion Horde Skeleton Army Skeletons Fireball Giant Skeleton Ram Rider
Minion Horde Fireball Ram Rider
Minion Horde Goblin Cage Skeleton Army Skeletons Fireball Giant Skeleton Ram Rider
Fireball Skeleton Army Minion Horde Goblin Cage
Skeleton Army Minion Horde Goblin Cage Ram Rider
Minion Horde Skeleton Army Fireball Goblin Cage Ram Rider
Minion Horde Skeletons Fireball Goblin Cage Skeleton Army
Fireball Goblin Cage Minion Horde Skeleton Army Ram Rider
Goblin Cage Fireball Giant Skeleton Ram Rider
Goblin Cage Ram Rider
Skeleton Army Minion Horde Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Fireball Goblin Cage Giant Skeleton
Fireball
Skeleton Army Giant Skeleton Skeletons Minion Horde Goblin Cage Ram Rider
Skeleton Army Giant Skeleton Minion Horde Fireball Goblin Cage Ram Rider
Giant Skeleton Skeletons Minion Horde Goblin Cage Skeleton Army Ram Rider
Fireball Skeletons Minion Horde Ram Rider
Skeleton Army Skeletons Minion Horde Fireball Goblin Cage Giant Skeleton Ram Rider
Giant Skeleton Minion Horde Goblin Cage Skeleton Army
Minion Horde Goblin Cage Giant Skeleton Skeletons Fireball Skeleton Army
Skeletons Minion Horde Goblin Cage Skeleton Army
Minion Horde Goblin Cage Giant Skeleton
Skeleton Army Fireball Goblin Cage Giant Skeleton
Skeleton Army Giant Skeleton Skeletons Minion Horde Fireball Goblin Cage Ram Rider
Minion Horde Fireball Goblin Cage Skeleton Army
Skeleton Army Skeletons Minion Horde Fireball Goblin Cage Giant Skeleton
Minion Horde Fireball Goblin Cage Giant Skeleton
Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Giant Skeleton
Fireball Ram Rider
Minion Horde Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Minion Horde
Fireball Minion Horde Ram Rider
Minion Horde
Fireball Ram Rider
Fireball Ram Rider
Minion Horde Fireball
Minion Horde Fireball Ram Rider
Fireball
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Fireball
Fireball
Minion Horde Fireball Giant Skeleton
Fireball
Minion Horde Fireball
Fireball
Minion Horde
Fireball Ram Rider
Fireball Ram Rider
Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Giant Skeleton
Fireball
Minion Horde Fireball Skeleton Army
Fireball Ram Rider
Fireball
Fireball Minion Horde
Fireball
Fireball Giant Skeleton
Minion Horde
Minion Horde Fireball Giant Skeleton
Fireball
Fireball Giant Skeleton
Fireball

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