My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minion Horde Elite Barbarians Balloon
Giant Snowball
Skeletons Minion Horde Balloon
Zap
Skeletons Minion Horde Inferno Tower Balloon
Barbarian Barrel
Skeletons Elite Barbarians Inferno Tower Wizard
The Log
Skeletons Elite Barbarians
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Minion Horde
Royal Delivery
Skeletons Minion Horde Elite Barbarians Wizard Balloon
Fireball
Minion Horde Elite Barbarians Inferno Tower Wizard Balloon
Poison
Minion Horde Inferno Tower Wizard Balloon
Lightning
Elite Barbarians Inferno Tower Wizard Balloon
Rocket
Minion Horde Elite Barbarians Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fireball Freeze Minion Horde Inferno Tower Wizard Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeletons Fireball Freeze Minion Horde

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minion Horde
Freeze
Elite Barbarians
Fireball Wizard
Fireball
Elite Barbarians Freeze
Inferno Tower
Wizard
Elite Barbarians Balloon
Freeze
Balloon Minion Horde Fireball
Balloon
Freeze Wizard

Defense Synergies 0 10

Skeletons
Minion Horde Elite Barbarians Inferno Tower Wizard
Minion Horde
Skeletons Inferno Tower Freeze
Elite Barbarians
Skeletons Wizard
Fireball
Inferno Tower Freeze
Inferno Tower
Skeletons Minion Horde Fireball
Wizard
Skeletons Elite Barbarians Freeze
Freeze
Minion Horde Fireball Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Inferno Tower Wizard
Minion Horde Elite Barbarians Inferno Tower Skeletons
Minion Horde Inferno Tower Skeletons Elite Barbarians Freeze
Minion Horde Elite Barbarians Inferno Tower Skeletons
Elite Barbarians Fireball
Fireball Freeze Skeletons
Minion Horde Inferno Tower Fireball Wizard Freeze
Fireball Inferno Tower
Minion Horde Inferno Tower Skeletons Elite Barbarians
Elite Barbarians Skeletons Minion Horde Inferno Tower
Minion Horde Skeletons Fireball Wizard Freeze
Minion Horde Inferno Tower Fireball Wizard
Minion Horde Inferno Tower Skeletons Elite Barbarians Fireball Wizard Freeze
Fireball Wizard Minion Horde Freeze
Elite Barbarians Inferno Tower Minion Horde
Minion Horde Inferno Tower Elite Barbarians Fireball Freeze
Minion Horde Wizard Skeletons Elite Barbarians Fireball Inferno Tower
Fireball Minion Horde Elite Barbarians Wizard
Wizard Freeze Fireball
Elite Barbarians Inferno Tower
Wizard Minion Horde Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians Fireball Inferno Tower
Fireball Elite Barbarians Wizard
Skeletons Minion Horde Elite Barbarians Inferno Tower
Minion Horde Elite Barbarians Fireball Inferno Tower
Inferno Tower Skeletons Minion Horde Elite Barbarians
Fireball Wizard Skeletons Minion Horde Freeze
Skeletons Minion Horde Elite Barbarians Fireball Inferno Tower
Inferno Tower Minion Horde Elite Barbarians
Minion Horde Freeze Skeletons Elite Barbarians Fireball Inferno Tower
Inferno Tower Skeletons Minion Horde
Minion Horde Elite Barbarians Inferno Tower
Elite Barbarians Fireball
Elite Barbarians Skeletons Minion Horde Fireball Inferno Tower Wizard
Wizard Minion Horde Fireball
Elite Barbarians Inferno Tower Skeletons Minion Horde Fireball Freeze
Minion Horde Elite Barbarians Fireball Inferno Tower Wizard Freeze
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball
Minion Horde Fireball
Fireball Freeze
Fireball Wizard Minion Horde
Fireball Wizard Minion Horde Freeze
Minion Horde Wizard
Fireball Wizard Freeze
Fireball Wizard
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball
Minion Horde Fireball Freeze
Elite Barbarians Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball Freeze
Minion Horde
Fireball Wizard
Fireball Wizard
Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball
Freeze Fireball Wizard
Minion Horde
Fireball Wizard
Fireball Wizard
Fireball
Elite Barbarians Minion Horde Fireball Wizard
Minion Horde Fireball Wizard Freeze
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Freeze
Minion Horde
Fireball Wizard
Minion Horde Fireball Freeze
Fireball Wizard
Freeze
Fireball
Fireball Minion Horde Wizard
Fireball Wizard
Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball Freeze
Fireball
Fireball Freeze
Fireball Wizard

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