My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minion Horde Elite Barbarians Hog Rider Royal Hogs
Giant Snowball
Skeletons Minion Horde Hog Rider Furnace Royal Hogs
Zap
Skeletons Minion Horde Furnace Royal Hogs
Barbarian Barrel
Skeletons Elite Barbarians Furnace Wizard Royal Hogs
The Log
Skeletons Elite Barbarians Hog Rider Furnace Royal Hogs
Earthquake
Skeletons Hog Rider Furnace Royal Hogs
Arrows
Skeletons Minion Horde Furnace Royal Hogs
Royal Delivery
Skeletons Minion Horde Elite Barbarians Hog Rider Wizard Royal Hogs
Fireball
Minion Horde Elite Barbarians Hog Rider Furnace Wizard Royal Hogs
Poison
Minion Horde Furnace Wizard Royal Hogs
Lightning
Elite Barbarians Furnace Wizard
Rocket
Minion Horde Elite Barbarians Hog Rider Furnace Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Hog Rider Furnace Minion Horde Wizard Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Rage Hog Rider Furnace

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minion Horde
Rage Hog Rider
Elite Barbarians
Rage Hog Rider Furnace Wizard
Hog Rider
Rage Minion Horde Elite Barbarians Furnace Wizard
Furnace
Elite Barbarians Hog Rider Royal Hogs
Wizard
Elite Barbarians Hog Rider Royal Hogs Rage
Royal Hogs
Furnace Wizard
Rage
Minion Horde Elite Barbarians Hog Rider Wizard

Defense Synergies 0 5

Skeletons
Minion Horde Elite Barbarians Furnace Wizard
Minion Horde
Skeletons
Elite Barbarians
Skeletons Wizard
Hog Rider
Furnace
Skeletons
Wizard
Skeletons Elite Barbarians
Royal Hogs
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde Elite Barbarians Skeletons Furnace
Minion Horde Furnace Skeletons Elite Barbarians
Minion Horde Elite Barbarians Skeletons Furnace
Elite Barbarians
Skeletons Furnace
Minion Horde Furnace Wizard
Minion Horde Skeletons Elite Barbarians Furnace
Elite Barbarians Skeletons Minion Horde
Minion Horde Skeletons Furnace Wizard
Minion Horde Furnace Wizard
Minion Horde Furnace Skeletons Elite Barbarians Wizard
Wizard Minion Horde Furnace
Elite Barbarians Minion Horde Furnace
Minion Horde Elite Barbarians Furnace
Minion Horde Wizard Skeletons Elite Barbarians Furnace
Minion Horde Elite Barbarians Furnace Wizard
Furnace Wizard
Elite Barbarians
Wizard Minion Horde Elite Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians Furnace
Elite Barbarians Wizard
Skeletons Minion Horde Elite Barbarians Furnace
Minion Horde Elite Barbarians
Skeletons Minion Horde Elite Barbarians
Furnace Wizard Skeletons Minion Horde
Skeletons Minion Horde Elite Barbarians Furnace
Minion Horde Elite Barbarians
Minion Horde Skeletons Elite Barbarians
Skeletons Minion Horde
Minion Horde Elite Barbarians
Elite Barbarians
Elite Barbarians Skeletons Minion Horde Wizard
Wizard Minion Horde Furnace
Elite Barbarians Skeletons Minion Horde Furnace
Minion Horde Elite Barbarians Wizard
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Wizard Minion Horde Furnace
Wizard Minion Horde Furnace
Minion Horde Furnace Wizard
Wizard
Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard
Wizard
Elite Barbarians
Minion Horde
Elite Barbarians Furnace
Minion Horde Furnace Wizard
Minion Horde Furnace Wizard
Minion Horde
Wizard
Wizard
Minion Horde
Wizard
Minion Horde
Furnace Wizard
Minion Horde
Wizard
Wizard
Elite Barbarians Minion Horde Furnace Wizard
Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde
Wizard
Minion Horde Wizard
Wizard
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Wizard

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