My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Golem Ice Wizard Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse Miner
Giant Snowball
Skeletons Goblin Curse Miner Lumberjack
Zap
Skeletons Goblin Curse
Barbarian Barrel
Skeletons Goblin Curse Ice Wizard Lumberjack
The Log
Skeletons Goblin Curse Lumberjack
Earthquake
Skeletons
Arrows
Skeletons Goblin Curse
Royal Delivery
Skeletons Miner Ice Wizard Lumberjack
Fireball
Ice Wizard Lumberjack
Poison
Goblin Curse Ice Wizard
Lightning
Ice Golem Ice Wizard Lumberjack Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Goblin Curse Tornado Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Goblin Curse Tornado Miner Ice Wizard Lumberjack Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Golem Goblin Curse Tornado

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Golem
Lumberjack Miner
Goblin Curse
Tornado
Ice Wizard
Miner
Ice Golem Lumberjack
Ice Wizard
Tornado Lumberjack
Lumberjack
Ice Golem Miner Ice Wizard
Goblinstein

Defense Synergies 1 8

Skeletons
Ice Golem Tornado Ice Wizard Lumberjack
Ice Golem
Skeletons Tornado Ice Wizard Lumberjack
Goblin Curse
Tornado
Ice Wizard Skeletons Ice Golem
Miner
Ice Wizard
Tornado Skeletons Ice Golem Lumberjack
Lumberjack
Skeletons Ice Golem Ice Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem
Lumberjack Skeletons Goblin Curse Ice Wizard
Tornado Lumberjack Skeletons Goblin Curse Ice Wizard
Lumberjack Skeletons Goblin Curse Ice Wizard
Tornado Lumberjack
Tornado Skeletons Ice Wizard Lumberjack
Tornado Goblin Curse Ice Wizard
Ice Golem
Skeletons Goblin Curse Tornado Ice Wizard Lumberjack
Tornado Skeletons Ice Golem Miner Ice Wizard Lumberjack
Goblin Curse Ice Wizard Skeletons Ice Golem Tornado Lumberjack
Goblin Curse Tornado Ice Wizard
Lumberjack Skeletons Goblin Curse Ice Wizard
Goblin Curse Tornado Lumberjack
Goblin Curse Lumberjack
Tornado Goblin Curse Lumberjack
Skeletons Tornado Lumberjack
Tornado Ice Wizard Lumberjack
Tornado Ice Golem Goblin Curse Ice Wizard Lumberjack
Goblin Curse Tornado Lumberjack
Goblin Curse Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Ice Golem
Ice Golem Miner Lumberjack
Lumberjack Skeletons Ice Golem
Lumberjack Ice Golem Tornado
Skeletons Goblin Curse Lumberjack
Skeletons Ice Golem Goblin Curse Tornado Ice Wizard
Skeletons Ice Golem Ice Wizard Lumberjack
Goblin Curse Lumberjack
Skeletons Ice Golem Tornado
Skeletons Goblin Curse
Lumberjack
Tornado
Skeletons Ice Golem Goblin Curse Lumberjack
Goblin Curse
Skeletons Ice Golem Tornado Lumberjack
Ice Golem Goblin Curse Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Goblin Curse Tornado Miner Ice Wizard
Miner
Ice Golem
Goblin Curse
Ice Golem Goblin Curse Tornado Ice Wizard
Tornado
Ice Golem Goblin Curse Tornado Ice Wizard
Miner Tornado
Tornado Lumberjack
Miner Tornado
Goblin Curse Tornado
Ice Golem Miner
Ice Golem
Tornado
Goblin Curse Tornado Miner
Tornado
Tornado
Ice Golem Goblin Curse Tornado Ice Wizard
Miner Tornado Ice Wizard
Tornado Miner
Miner Goblin Curse Tornado
Ice Golem Goblin Curse Tornado Ice Wizard
Miner
Goblin Curse
Goblin Curse Tornado Ice Wizard
Miner Lumberjack
Ice Golem
Tornado
Tornado
Tornado
Tornado Miner

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