My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Dark Prince Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Clone Dark Prince
Giant Snowball
Skeletons Dart Goblin Clone Electro Dragon
Zap
Skeletons Firecracker Dart Goblin Clone Dark Prince
Barbarian Barrel
Skeletons Ice Spirit Firecracker Dart Goblin Clone Dark Prince
The Log
Skeletons Ice Spirit Firecracker Dart Goblin Clone Dark Prince
Earthquake
Skeletons Firecracker Clone
Arrows
Skeletons Ice Spirit Firecracker Dart Goblin Clone
Royal Delivery
Skeletons Ice Spirit Firecracker Dart Goblin Clone Dark Prince Electro Dragon
Fireball
Firecracker Dart Goblin Clone Electro Dragon
Poison
Firecracker Dart Goblin Clone Electro Dragon
Lightning
Dark Prince Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Dark Prince Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Clone Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Firecracker Dart Goblin Clone Dark Prince Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Firecracker

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Firecracker Dart Goblin Dark Prince
Arrows
Dark Prince
Firecracker
Ice Spirit Dart Goblin Dark Prince
Dart Goblin
Ice Spirit Firecracker Dark Prince Electro Dragon
Clone
Dark Prince
Ice Spirit Arrows Firecracker Dart Goblin
Electro Dragon
Dart Goblin

Defense Synergies 1 15

Skeletons
Dart Goblin Ice Spirit Firecracker Dark Prince Electro Dragon
Ice Spirit
Skeletons Firecracker Dart Goblin Dark Prince Electro Dragon
Arrows
Dark Prince
Firecracker
Skeletons Ice Spirit Dart Goblin Dark Prince Electro Dragon
Dart Goblin
Skeletons Ice Spirit Firecracker Dark Prince Electro Dragon
Clone
Dark Prince
Skeletons Ice Spirit Arrows Firecracker Dart Goblin Electro Dragon
Electro Dragon
Skeletons Ice Spirit Firecracker Dart Goblin Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Electro Dragon
Skeletons Ice Spirit Firecracker Dart Goblin Dark Prince Electro Dragon
Skeletons Dart Goblin Dark Prince Electro Dragon
Skeletons Firecracker Dart Goblin Dark Prince Electro Dragon
Arrows Firecracker Dark Prince
Arrows Skeletons Firecracker Dart Goblin Dark Prince Electro Dragon
Dart Goblin Ice Spirit Arrows Firecracker Electro Dragon
Arrows Dart Goblin Electro Dragon
Skeletons
Skeletons Ice Spirit Firecracker Dart Goblin Dark Prince
Dart Goblin Skeletons Arrows Firecracker Dark Prince Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Skeletons Ice Spirit Dark Prince Electro Dragon
Ice Spirit Arrows Firecracker Dart Goblin Dark Prince Electro Dragon
Ice Spirit
Skeletons Arrows Firecracker Dark Prince Electro Dragon
Ice Spirit Arrows Firecracker Dart Goblin Dark Prince Electro Dragon
Arrows Ice Spirit Firecracker Dart Goblin Dark Prince Electro Dragon
Dart Goblin
Dark Prince Arrows Firecracker Dart Goblin Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Dark Prince
Arrows Firecracker Electro Dragon
Skeletons Ice Spirit Dark Prince Electro Dragon
Dark Prince
Skeletons Dark Prince
Arrows Firecracker Skeletons Ice Spirit Dart Goblin Electro Dragon
Dark Prince Skeletons Dart Goblin
Dark Prince
Electro Dragon Skeletons Ice Spirit Firecracker Dark Prince
Skeletons Dart Goblin
Dart Goblin Dark Prince Electro Dragon
Arrows Dark Prince
Dark Prince Skeletons
Firecracker Dart Goblin Electro Dragon
Electro Dragon Skeletons Ice Spirit Firecracker Dart Goblin Dark Prince
Arrows Firecracker Dart Goblin Dark Prince Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin Dark Prince
Arrows Firecracker Dark Prince
Arrows Firecracker Ice Spirit Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin
Arrows Ice Spirit Firecracker Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Electro Dragon
Firecracker Arrows Dart Goblin Dark Prince Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Arrows
Arrows Firecracker Dart Goblin Dark Prince Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Firecracker Ice Spirit Dark Prince Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Arrows Electro Dragon
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Electro Dragon
Electro Dragon Ice Spirit Firecracker Dart Goblin
Arrows Dart Goblin Electro Dragon
Ice Spirit Arrows Firecracker Electro Dragon
Arrows Firecracker
Ice Spirit Dart Goblin Dark Prince Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Arrows
Firecracker Dart Goblin Dark Prince Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Arrows
Firecracker Dart Goblin Dark Prince Electro Dragon
Electro Dragon Ice Spirit Firecracker Dart Goblin
Firecracker Dart Goblin Electro Dragon
Electro Dragon Firecracker Dart Goblin Dark Prince
Firecracker Dart Goblin Electro Dragon

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