My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Great!

4 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Valkyrie Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker Valkyrie
The Log
Skeletons Ice Spirit Firecracker
Earthquake
Skeletons Firecracker
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Valkyrie
Fireball
Firecracker
Poison
Firecracker
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Fireball Valkyrie Electro Giant Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Valkyrie Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Firecracker Fireball Valkyrie Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Firecracker

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Firecracker Mega Knight
Arrows
Fireball Mega Knight
Firecracker
Ice Spirit Valkyrie Mega Knight
Fireball
Arrows Mega Knight
Valkyrie
Ice Spirit Firecracker
Electro Giant
Mega Knight
Ice Spirit Arrows Firecracker Fireball

Defense Synergies 2 11

Skeletons
Ice Spirit Firecracker
Ice Spirit
Skeletons Firecracker Fireball Valkyrie Mega Knight
Arrows
Mega Knight Fireball Valkyrie
Firecracker
Valkyrie Skeletons Ice Spirit Mega Knight
Fireball
Ice Spirit Arrows Valkyrie Mega Knight
Valkyrie
Firecracker Ice Spirit Arrows Fireball
Electro Giant
Mega Knight
Arrows Ice Spirit Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Skeletons Ice Spirit Firecracker Valkyrie Mega Knight
Mega Knight Skeletons Valkyrie
Skeletons Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball Valkyrie Mega Knight
Arrows Fireball Skeletons Firecracker Valkyrie Mega Knight
Ice Spirit Arrows Firecracker Fireball
Arrows Fireball Valkyrie Electro Giant Mega Knight
Skeletons
Skeletons Ice Spirit Firecracker Valkyrie Mega Knight
Valkyrie Skeletons Arrows Firecracker Fireball Electro Giant Mega Knight
Arrows Firecracker Fireball
Mega Knight Skeletons Ice Spirit Fireball Valkyrie
Fireball Valkyrie Mega Knight Ice Spirit Arrows Firecracker
Mega Knight
Ice Spirit Fireball Electro Giant Mega Knight
Mega Knight Skeletons Arrows Firecracker Fireball Valkyrie
Ice Spirit Arrows Fireball Valkyrie Mega Knight Firecracker
Arrows Valkyrie Ice Spirit Firecracker Fireball Mega Knight
Valkyrie Mega Knight Arrows Firecracker Fireball Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Fireball Electro Giant
Fireball Arrows Firecracker Valkyrie Mega Knight
Mega Knight Skeletons Ice Spirit Valkyrie
Valkyrie Mega Knight Fireball
Skeletons Valkyrie Mega Knight
Arrows Firecracker Fireball Electro Giant Skeletons Ice Spirit
Skeletons Fireball Valkyrie
Mega Knight Valkyrie
Mega Knight Skeletons Ice Spirit Firecracker Fireball Valkyrie
Skeletons
Mega Knight Valkyrie
Mega Knight Arrows Fireball Valkyrie Electro Giant
Mega Knight Skeletons Fireball Valkyrie
Firecracker Fireball Valkyrie Electro Giant Mega Knight
Electro Giant Skeletons Ice Spirit Firecracker Fireball Valkyrie
Arrows Valkyrie Mega Knight Firecracker Fireball Electro Giant
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball Electro Giant Ice Spirit
Arrows Firecracker
Arrows Fireball Ice Spirit Firecracker
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Fireball Valkyrie
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Mega Knight
Arrows Fireball
Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Valkyrie Electro Giant Mega Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball
Arrows Firecracker Electro Giant Ice Spirit Fireball Valkyrie Mega Knight
Arrows Firecracker Fireball
Fireball Arrows Mega Knight
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Giant
Ice Spirit Firecracker Fireball Electro Giant
Fireball
Arrows Fireball Mega Knight
Ice Spirit Arrows Firecracker Fireball
Mega Knight
Arrows Firecracker Fireball
Ice Spirit Fireball
Fireball Arrows Firecracker
Arrows Fireball
Fireball Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball
Arrows Fireball Electro Giant
Firecracker Mega Knight
Electro Giant Ice Spirit Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Electro Giant Mega Knight
Fireball Firecracker Mega Knight

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