My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Ice Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker
The Log
Skeletons Ice Spirit Firecracker
Earthquake
Skeletons Firecracker
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker
Fireball
Firecracker
Poison
Firecracker
Lightning
Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Ice Golem Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Ice Golem Tornado Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Ice Golem Tornado Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Ice Golem Arrows Firecracker Tornado Freeze Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Ice Golem Arrows

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Firecracker Mega Knight
Arrows
Freeze Mega Knight
Firecracker
Ice Spirit Ice Golem Tornado Mega Knight
Ice Golem
Firecracker
Tornado
Firecracker Freeze Mega Knight
Freeze
Arrows Tornado
Mega Knight
Ice Spirit Arrows Firecracker Tornado

Defense Synergies 2 16

Skeletons
Ice Spirit Firecracker Ice Golem Tornado
Ice Spirit
Skeletons Firecracker Ice Golem Tornado Mega Knight
Arrows
Mega Knight Ice Golem Tornado
Firecracker
Ice Golem Skeletons Ice Spirit Tornado Mega Knight
Ice Golem
Firecracker Skeletons Ice Spirit Arrows Tornado Mega Knight
Tornado
Skeletons Ice Spirit Arrows Firecracker Ice Golem Mega Knight
Freeze
Mega Knight
Mega Knight
Arrows Ice Spirit Firecracker Ice Golem Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem
Skeletons Ice Spirit Firecracker Mega Knight
Tornado Mega Knight Skeletons Freeze
Skeletons Firecracker Mega Knight
Arrows Firecracker Tornado Mega Knight
Arrows Tornado Freeze Skeletons Firecracker Mega Knight
Tornado Ice Spirit Arrows Firecracker Freeze
Arrows Ice Golem Mega Knight
Skeletons Tornado
Tornado Skeletons Ice Spirit Firecracker Ice Golem Mega Knight
Skeletons Arrows Firecracker Ice Golem Tornado Freeze Mega Knight
Arrows Firecracker Tornado
Mega Knight Skeletons Ice Spirit Freeze
Mega Knight Ice Spirit Arrows Firecracker Tornado Freeze
Mega Knight
Tornado Ice Spirit Freeze Mega Knight
Mega Knight Skeletons Arrows Firecracker Tornado
Ice Spirit Arrows Mega Knight Firecracker Tornado
Arrows Tornado Freeze Ice Spirit Firecracker Ice Golem Mega Knight
Tornado
Mega Knight Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Ice Golem
Arrows Firecracker Ice Golem Mega Knight
Mega Knight Skeletons Ice Spirit Ice Golem
Mega Knight Ice Golem Tornado
Skeletons Mega Knight
Arrows Firecracker Skeletons Ice Spirit Ice Golem Tornado Freeze
Skeletons Ice Golem
Mega Knight
Freeze Mega Knight Skeletons Ice Spirit Firecracker Ice Golem Tornado
Skeletons
Mega Knight
Mega Knight Arrows Tornado
Mega Knight Skeletons Ice Golem
Firecracker Mega Knight
Skeletons Ice Spirit Firecracker Ice Golem Tornado Freeze
Arrows Mega Knight Firecracker Ice Golem Freeze
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Ice Golem Freeze
Arrows Firecracker Tornado
Arrows
Arrows Firecracker Ice Golem Freeze
Arrows Firecracker Mega Knight
Arrows Firecracker Ice Spirit Ice Golem Tornado Freeze
Arrows Firecracker Tornado
Arrows Ice Spirit Firecracker Ice Golem Tornado Freeze
Arrows Firecracker Tornado
Tornado
Firecracker Arrows Tornado
Arrows Firecracker Tornado
Firecracker Ice Golem
Arrows Firecracker Freeze
Arrows Firecracker Ice Golem
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Tornado Freeze
Arrows Firecracker Mega Knight
Arrows Firecracker Tornado Mega Knight
Mega Knight
Arrows Tornado
Tornado
Arrows
Arrows Firecracker Ice Golem Tornado Freeze Ice Spirit Mega Knight
Arrows Firecracker Tornado
Arrows Tornado Mega Knight
Arrows Firecracker Tornado
Arrows Firecracker Ice Golem Tornado
Ice Spirit Firecracker Freeze
Arrows Mega Knight
Ice Spirit Arrows Firecracker Freeze
Mega Knight
Arrows Firecracker
Ice Spirit Freeze
Arrows Firecracker Tornado
Freeze
Arrows
Firecracker Mega Knight
Arrows Firecracker Ice Golem
Arrows Tornado
Firecracker Mega Knight
Ice Spirit Firecracker Tornado Freeze
Firecracker Tornado
Firecracker Tornado Freeze Mega Knight
Firecracker Mega Knight

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