My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tesla P.E.K.K.A Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla Magic Archer
The Log
Skeletons Ice Spirit Firecracker
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker P.E.K.K.A Magic Archer
Fireball
Firecracker Tesla Magic Archer
Poison
Firecracker Magic Archer
Lightning
Tesla Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Firecracker Tesla Magic Archer P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Firecracker

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Firecracker Mega Knight
Arrows
P.E.K.K.A Mega Knight
Firecracker
Ice Spirit P.E.K.K.A Mega Knight
Tesla
P.E.K.K.A
Ice Spirit Arrows Magic Archer Firecracker
Magic Archer
P.E.K.K.A Mega Knight
Mega Knight
Ice Spirit Arrows Firecracker Magic Archer

Defense Synergies 2 16

Skeletons
Tesla Ice Spirit Firecracker P.E.K.K.A Magic Archer
Ice Spirit
Skeletons Firecracker Tesla P.E.K.K.A Magic Archer Mega Knight
Arrows
Mega Knight Tesla P.E.K.K.A
Firecracker
Skeletons Ice Spirit Tesla P.E.K.K.A Mega Knight
Tesla
Skeletons Ice Spirit Arrows Firecracker Magic Archer
P.E.K.K.A
Skeletons Ice Spirit Arrows Firecracker
Magic Archer
Skeletons Ice Spirit Tesla Mega Knight
Mega Knight
Arrows Ice Spirit Firecracker Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Magic Archer
P.E.K.K.A Skeletons Ice Spirit Firecracker Tesla Mega Knight
Tesla P.E.K.K.A Mega Knight Skeletons
Tesla P.E.K.K.A Skeletons Firecracker Mega Knight
Arrows Firecracker P.E.K.K.A Mega Knight
Arrows Skeletons Firecracker Tesla Magic Archer Mega Knight
Tesla Ice Spirit Arrows Firecracker Magic Archer
Arrows Tesla P.E.K.K.A Magic Archer Mega Knight
Tesla P.E.K.K.A Skeletons
Skeletons Ice Spirit Firecracker Tesla Mega Knight
Skeletons Arrows Firecracker Tesla Magic Archer Mega Knight
Arrows Tesla Firecracker Magic Archer
Tesla P.E.K.K.A Mega Knight Skeletons Ice Spirit
Mega Knight Ice Spirit Arrows Firecracker Tesla P.E.K.K.A Magic Archer
P.E.K.K.A Tesla Mega Knight
Ice Spirit Tesla P.E.K.K.A Mega Knight
Tesla Mega Knight Skeletons Arrows Firecracker P.E.K.K.A
Ice Spirit Arrows Tesla Mega Knight Firecracker Magic Archer
Arrows Ice Spirit Firecracker Tesla Magic Archer Mega Knight
P.E.K.K.A Tesla
Mega Knight Arrows Firecracker Tesla P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla P.E.K.K.A
Arrows Firecracker Tesla Magic Archer Mega Knight
P.E.K.K.A Mega Knight Skeletons Ice Spirit
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Skeletons Tesla Mega Knight
Arrows Firecracker Skeletons Ice Spirit Tesla Magic Archer
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Mega Knight Skeletons Ice Spirit Firecracker Magic Archer
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Mega Knight Arrows
P.E.K.K.A Mega Knight Skeletons Tesla
Firecracker Tesla Magic Archer Mega Knight
Tesla Skeletons Ice Spirit Firecracker P.E.K.K.A Magic Archer
Arrows Mega Knight Firecracker Tesla P.E.K.K.A Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker
Arrows Firecracker Magic Archer
Arrows Magic Archer
Arrows Firecracker
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Ice Spirit Magic Archer
Arrows Firecracker Magic Archer
Arrows Ice Spirit Firecracker Magic Archer
Arrows Firecracker
Firecracker Arrows Magic Archer
Arrows Firecracker Magic Archer
Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows
Arrows Firecracker Ice Spirit Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Ice Spirit Firecracker
Arrows Magic Archer Mega Knight
Ice Spirit Arrows Firecracker Magic Archer
P.E.K.K.A Mega Knight
Arrows Firecracker Magic Archer
Ice Spirit Magic Archer
Arrows Firecracker Magic Archer
Arrows
Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows
Firecracker P.E.K.K.A Mega Knight
Ice Spirit Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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