My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Hog Rider
Zap
Skeletons Bats Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla
The Log
Skeletons Ice Spirit Firecracker Hog Rider
Earthquake
Skeletons Firecracker Tesla Hog Rider
Arrows
Skeletons Ice Spirit Bats Firecracker
Royal Delivery
Skeletons Ice Spirit Bats Firecracker Hog Rider
Fireball
Firecracker Tesla Hog Rider
Poison
Bats Firecracker
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bats Firecracker Tesla Fireball Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Bats Firecracker

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Bats Firecracker Mega Knight
Bats
Hog Rider Mega Knight Ice Spirit Firecracker
Firecracker
Hog Rider Ice Spirit Bats Mega Knight
Tesla
Fireball
Hog Rider Mega Knight
Hog Rider
Ice Spirit Bats Firecracker Fireball Mega Knight
Mega Knight
Bats Ice Spirit Firecracker Fireball Hog Rider

Defense Synergies 1 15

Skeletons
Tesla Ice Spirit Bats Firecracker
Ice Spirit
Skeletons Bats Firecracker Tesla Fireball Mega Knight
Bats
Skeletons Ice Spirit Firecracker Tesla Mega Knight
Firecracker
Skeletons Ice Spirit Bats Tesla Mega Knight
Tesla
Skeletons Ice Spirit Bats Firecracker Fireball
Fireball
Ice Spirit Tesla Mega Knight
Hog Rider
Mega Knight
Ice Spirit Bats Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
Skeletons Ice Spirit Bats Firecracker Tesla Mega Knight
Tesla Mega Knight Skeletons Bats
Tesla Skeletons Bats Firecracker Mega Knight
Firecracker Fireball Mega Knight
Fireball Skeletons Bats Firecracker Tesla Mega Knight
Bats Tesla Ice Spirit Firecracker Fireball
Tesla Fireball Mega Knight
Tesla Skeletons
Skeletons Ice Spirit Firecracker Tesla Mega Knight
Bats Skeletons Firecracker Tesla Fireball Mega Knight
Tesla Bats Firecracker Fireball
Tesla Mega Knight Skeletons Ice Spirit Bats Fireball
Fireball Mega Knight Ice Spirit Bats Firecracker Tesla
Tesla Mega Knight
Ice Spirit Tesla Fireball Mega Knight
Tesla Mega Knight Skeletons Bats Firecracker Fireball
Ice Spirit Tesla Fireball Mega Knight Bats Firecracker
Ice Spirit Bats Firecracker Tesla Fireball Mega Knight
Tesla
Mega Knight Bats Firecracker Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Fireball
Fireball Firecracker Tesla Mega Knight
Mega Knight Skeletons Ice Spirit Bats
Mega Knight Bats Tesla Fireball
Skeletons Tesla Mega Knight
Firecracker Fireball Skeletons Ice Spirit Bats Tesla
Skeletons Bats Tesla Fireball
Mega Knight Tesla
Mega Knight Skeletons Ice Spirit Bats Firecracker Fireball
Skeletons Tesla
Mega Knight Bats Tesla
Mega Knight Fireball
Mega Knight Skeletons Tesla Fireball
Firecracker Tesla Fireball Mega Knight
Tesla Skeletons Ice Spirit Bats Firecracker Fireball
Bats Mega Knight Firecracker Tesla Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Ice Spirit Bats
Firecracker
Fireball Ice Spirit Firecracker
Fireball Firecracker
Bats Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Bats
Firecracker Fireball Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Ice Spirit Fireball Mega Knight
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Bats Firecracker Fireball
Ice Spirit Bats Firecracker Fireball
Fireball
Fireball Mega Knight
Ice Spirit Firecracker Fireball
Mega Knight
Firecracker Fireball
Ice Spirit Bats Fireball
Fireball Firecracker
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Ice Spirit Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Mega Knight
Fireball Firecracker Mega Knight

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