My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bomber Elixir Collector X-Bow P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang X-Bow P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Goblin Gang
Giant Snowball
Skeletons Bomber Goblin Gang
Zap
Skeletons Bomber Goblin Gang X-Bow
Barbarian Barrel
Skeletons Ice Spirit Bomber Goblin Gang X-Bow
The Log
Skeletons Ice Spirit Bomber Goblin Gang X-Bow
Earthquake
Skeletons Bomber Goblin Gang Elixir Collector X-Bow
Arrows
Skeletons Ice Spirit Bomber Goblin Gang
Royal Delivery
Skeletons Ice Spirit Bomber Goblin Gang P.E.K.K.A
Fireball
Bomber Goblin Gang Elixir Collector X-Bow
Poison
Bomber Goblin Gang Elixir Collector X-Bow
Lightning
Elixir Collector X-Bow
Rocket
Elixir Collector X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Elixir Collector P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bomber Arrows Goblin Gang Elixir Collector X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Bomber Arrows

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Bomber X-Bow
Bomber
Ice Spirit X-Bow P.E.K.K.A
Arrows
P.E.K.K.A X-Bow
Goblin Gang
X-Bow P.E.K.K.A
Elixir Collector
X-Bow
Ice Spirit Bomber Arrows Goblin Gang
P.E.K.K.A
Ice Spirit Arrows Bomber Goblin Gang

Defense Synergies 3 10

Skeletons
X-Bow Ice Spirit Bomber P.E.K.K.A
Ice Spirit
Goblin Gang X-Bow Skeletons Bomber P.E.K.K.A
Bomber
Skeletons Ice Spirit X-Bow P.E.K.K.A
Arrows
P.E.K.K.A
Goblin Gang
Ice Spirit X-Bow P.E.K.K.A
Elixir Collector
X-Bow
Skeletons Ice Spirit Bomber Goblin Gang
P.E.K.K.A
Skeletons Ice Spirit Bomber Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber X-Bow
P.E.K.K.A Skeletons Ice Spirit Goblin Gang X-Bow
Goblin Gang P.E.K.K.A Skeletons Bomber
P.E.K.K.A Skeletons Goblin Gang
Bomber Arrows X-Bow P.E.K.K.A
Arrows Goblin Gang Skeletons Bomber X-Bow
Ice Spirit Arrows Goblin Gang X-Bow
Arrows X-Bow P.E.K.K.A
P.E.K.K.A Skeletons Goblin Gang X-Bow
Goblin Gang Skeletons Ice Spirit Bomber
Goblin Gang Skeletons Bomber Arrows X-Bow
Arrows Goblin Gang
P.E.K.K.A Skeletons Ice Spirit Bomber Goblin Gang X-Bow
Bomber Ice Spirit Arrows Goblin Gang X-Bow P.E.K.K.A
P.E.K.K.A Goblin Gang X-Bow
Ice Spirit Goblin Gang X-Bow P.E.K.K.A
Skeletons Bomber Arrows Goblin Gang X-Bow P.E.K.K.A
Ice Spirit Arrows Bomber Goblin Gang X-Bow
Arrows Ice Spirit Bomber
P.E.K.K.A
Bomber Goblin Gang Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons X-Bow P.E.K.K.A
Bomber Arrows Goblin Gang X-Bow
Goblin Gang P.E.K.K.A Skeletons Ice Spirit
Goblin Gang P.E.K.K.A X-Bow
P.E.K.K.A Skeletons Goblin Gang
Arrows Skeletons Ice Spirit Goblin Gang
Goblin Gang P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Skeletons Ice Spirit X-Bow
P.E.K.K.A Skeletons Goblin Gang
P.E.K.K.A
P.E.K.K.A Arrows
P.E.K.K.A Skeletons Goblin Gang
Bomber
Goblin Gang Skeletons Ice Spirit Bomber X-Bow P.E.K.K.A
Arrows Bomber P.E.K.K.A
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows X-Bow
Arrows X-Bow
Arrows X-Bow
Arrows
Bomber Arrows
Arrows Ice Spirit
Bomber Arrows
Arrows X-Bow Ice Spirit
Arrows X-Bow
Goblin Gang X-Bow
Arrows X-Bow
Arrows
Arrows X-Bow
Arrows X-Bow
X-Bow Bomber Arrows
Arrows X-Bow
Arrows
Bomber
Bomber Arrows X-Bow
Bomber Arrows X-Bow
X-Bow
Arrows
X-Bow
Arrows X-Bow
Arrows Ice Spirit Bomber
Arrows X-Bow
Arrows X-Bow
Arrows X-Bow
Arrows X-Bow
Ice Spirit
Bomber Arrows X-Bow
Ice Spirit Arrows
P.E.K.K.A
Arrows
Ice Spirit Goblin Gang X-Bow
Arrows
Arrows
Goblin Gang
Arrows Bomber
Arrows
P.E.K.K.A
Ice Spirit Goblin Gang
X-Bow
P.E.K.K.A

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