My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bomber Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Dart Goblin Wall Breakers

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Goblin Gang Wall Breakers
Giant Snowball
Skeletons Bomber Goblin Gang Dart Goblin Wall Breakers
Zap
Skeletons Bomber Goblin Gang Dart Goblin Wall Breakers
Barbarian Barrel
Skeletons Ice Spirit Bomber Knight Goblin Gang Dart Goblin Wall Breakers
The Log
Skeletons Ice Spirit Bomber Goblin Gang Dart Goblin Wall Breakers
Earthquake
Skeletons Bomber Goblin Gang
Arrows
Skeletons Ice Spirit Bomber Goblin Gang Dart Goblin Wall Breakers
Royal Delivery
Skeletons Ice Spirit Bomber Knight Goblin Gang Dart Goblin Wall Breakers
Fireball
Bomber Goblin Gang Dart Goblin Wall Breakers
Poison
Bomber Goblin Gang Dart Goblin
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bomber Wall Breakers The Log Knight Goblin Gang Dart Goblin

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Bomber Wall Breakers

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Bomber Dart Goblin Wall Breakers
Bomber
Ice Spirit Knight
Knight
Ice Spirit Goblin Gang Dart Goblin Wall Breakers Bomber The Log
Goblin Gang
Knight Dart Goblin
Dart Goblin
Knight Ice Spirit Goblin Gang Wall Breakers The Log
Wall Breakers
Knight Ice Spirit Dart Goblin The Log
The Log
Knight Dart Goblin Wall Breakers

Defense Synergies 5 13

Skeletons
Dart Goblin Ice Spirit Bomber Knight The Log
Ice Spirit
Goblin Gang Skeletons Bomber Knight Dart Goblin The Log
Bomber
Knight Skeletons Ice Spirit The Log
Knight
Bomber Goblin Gang Dart Goblin Skeletons Ice Spirit The Log
Goblin Gang
Ice Spirit Knight Dart Goblin The Log
Dart Goblin
Skeletons Knight Ice Spirit Goblin Gang The Log
Wall Breakers
The Log
Skeletons Ice Spirit Bomber Knight Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Dart Goblin The Log
Skeletons Ice Spirit Knight Goblin Gang Dart Goblin The Log
Goblin Gang Skeletons Bomber Knight Dart Goblin
Skeletons Knight Goblin Gang Dart Goblin
Bomber The Log
Goblin Gang The Log Skeletons Bomber Dart Goblin
Dart Goblin Ice Spirit Goblin Gang
Dart Goblin The Log
Skeletons Goblin Gang
Knight Goblin Gang Skeletons Ice Spirit Bomber Dart Goblin
Goblin Gang Dart Goblin Skeletons Bomber Knight The Log
Goblin Gang Dart Goblin
Skeletons Ice Spirit Bomber Knight Goblin Gang The Log
Bomber Ice Spirit Goblin Gang Dart Goblin The Log
Knight Goblin Gang
Ice Spirit Goblin Gang The Log
Skeletons Bomber Knight Goblin Gang
Ice Spirit Bomber Knight Goblin Gang Dart Goblin The Log
The Log Ice Spirit Bomber Knight Dart Goblin
Dart Goblin
Bomber Goblin Gang Knight Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeletons
Bomber Knight Goblin Gang The Log
Goblin Gang Skeletons Ice Spirit Knight The Log
Goblin Gang Knight The Log
Skeletons Knight Goblin Gang
Skeletons Ice Spirit Goblin Gang Dart Goblin
Goblin Gang Skeletons Knight Dart Goblin
Knight
Skeletons Ice Spirit Knight The Log
Skeletons Goblin Gang Dart Goblin
Knight Dart Goblin
The Log
Skeletons Knight Goblin Gang
Bomber Dart Goblin
Goblin Gang Skeletons Ice Spirit Bomber Knight Dart Goblin The Log
Bomber Dart Goblin The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Knight Dart Goblin The Log
Bomber The Log
Ice Spirit Dart Goblin
Bomber Dart Goblin The Log
The Log Ice Spirit Dart Goblin
The Log Dart Goblin
Goblin Gang
Knight Dart Goblin The Log
Dart Goblin
Knight Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Bomber Dart Goblin The Log
Dart Goblin The Log
Bomber
Bomber Dart Goblin The Log
Bomber Dart Goblin The Log
The Log
The Log
The Log
The Log Ice Spirit Bomber
The Log Dart Goblin
The Log
Dart Goblin The Log
Dart Goblin
Ice Spirit Dart Goblin
Bomber Dart Goblin The Log
Ice Spirit
The Log
Ice Spirit Goblin Gang Dart Goblin
Dart Goblin
The Log
Knight Goblin Gang Dart Goblin
The Log Bomber Dart Goblin
Dart Goblin
Ice Spirit Goblin Gang Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin

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