My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider
Zap
Skeletons Cannon Firecracker
Barbarian Barrel
Skeletons Ice Spirit Cannon Firecracker
The Log
Skeletons Ice Spirit Cannon Firecracker Hog Rider
Earthquake
Skeletons Cannon Firecracker Hog Rider
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Hog Rider
Fireball
Cannon Firecracker Hog Rider
Poison
Cannon Firecracker
Lightning
Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Ice Spirit Cannon Firecracker Void Hog Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Skeletons Ice Spirit Cannon

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Firecracker
Cannon
Firecracker
Hog Rider Ice Spirit Mirror
Hog Rider
Ice Spirit Firecracker Lightning Mirror Void
Mirror
Firecracker Hog Rider Lightning
Void
Hog Rider
Lightning
Hog Rider Mirror

Defense Synergies 2 6

Skeletons
Cannon Ice Spirit Firecracker
Ice Spirit
Skeletons Cannon Firecracker
Cannon
Skeletons Mirror Ice Spirit Firecracker
Firecracker
Skeletons Ice Spirit Cannon Mirror
Hog Rider
Mirror
Cannon Firecracker
Void
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Firecracker Void
Skeletons Ice Spirit Cannon Firecracker
Cannon Skeletons Void Lightning
Cannon Skeletons Firecracker
Lightning Firecracker
Skeletons Cannon Firecracker
Lightning Ice Spirit Cannon Firecracker Void
Lightning Cannon Void
Cannon Skeletons
Skeletons Ice Spirit Cannon Firecracker
Skeletons Cannon Firecracker
Firecracker
Cannon Skeletons Ice Spirit Lightning
Ice Spirit Cannon Firecracker
Cannon
Ice Spirit Cannon Lightning
Skeletons Cannon Firecracker
Ice Spirit Cannon Firecracker
Ice Spirit Cannon Firecracker
Cannon
Cannon Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Void
Void Firecracker Lightning
Skeletons Ice Spirit Lightning
Lightning
Skeletons Cannon
Firecracker Skeletons Ice Spirit
Skeletons Void Lightning
Void Lightning Skeletons Ice Spirit Firecracker
Skeletons Cannon
Lightning Void
Lightning Skeletons Cannon
Cannon Firecracker
Skeletons Ice Spirit Firecracker Lightning
Cannon Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Firecracker
Firecracker Void
Lightning Void
Lightning Firecracker Void
Firecracker
Firecracker Ice Spirit
Firecracker
Ice Spirit Firecracker Lightning
Void Firecracker Lightning
Lightning Void
Firecracker Void Lightning
Void Lightning Firecracker
Lightning Firecracker Void
Lightning Firecracker Void
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning
Lightning
Void Lightning Firecracker
Lightning Firecracker
Lightning Void
Lightning Void
Void Lightning
Lightning Void
Firecracker Ice Spirit
Firecracker Void Lightning
Void Lightning
Void Lightning Firecracker
Lightning Firecracker
Lightning Ice Spirit Firecracker Void
Lightning Void
Void Lightning
Void Lightning Ice Spirit Firecracker
Firecracker Lightning
Lightning Ice Spirit Void
Lightning Firecracker
Void Lightning Firecracker
Firecracker Lightning
Void Lightning
Firecracker
Ice Spirit Firecracker Lightning
Firecracker Void Lightning
Void Lightning Firecracker

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