My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill Phoenix
Giant Snowball
Skeletons Cannon Goblin Drill
Zap
Skeletons Cannon Firecracker Goblin Drill
Barbarian Barrel
Skeletons Ice Spirit Cannon Firecracker Goblin Drill
The Log
Skeletons Ice Spirit Cannon Firecracker Goblin Drill
Earthquake
Skeletons Cannon Firecracker Goblin Drill
Arrows
Skeletons Ice Spirit Firecracker Goblin Drill
Royal Delivery
Skeletons Ice Spirit Firecracker Goblin Drill
Fireball
Cannon Firecracker Goblin Drill
Poison
Cannon Firecracker Goblin Drill Phoenix
Lightning
Cannon Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Cannon Firecracker Goblin Drill Phoenix Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Cannon

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Firecracker Goblin Drill Phoenix
Cannon
Firecracker
Ice Spirit Goblin Drill
Rocket
Goblin Drill
Ice Spirit Firecracker The Log
The Log
Goblin Drill
Phoenix
Ice Spirit

Defense Synergies 3 14

Skeletons
Cannon Ice Spirit Firecracker The Log Phoenix
Ice Spirit
Skeletons Cannon Firecracker Rocket Goblin Drill The Log Phoenix
Cannon
Skeletons The Log Ice Spirit Firecracker Rocket
Firecracker
The Log Skeletons Ice Spirit Cannon
Rocket
Ice Spirit Cannon The Log
Goblin Drill
Ice Spirit The Log
The Log
Cannon Firecracker Skeletons Ice Spirit Rocket Goblin Drill
Phoenix
Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Firecracker The Log
Skeletons Ice Spirit Cannon Firecracker Goblin Drill The Log Phoenix
Cannon Rocket Skeletons Goblin Drill
Cannon Skeletons Firecracker Goblin Drill Phoenix
Firecracker Rocket The Log
The Log Skeletons Cannon Firecracker
Rocket Ice Spirit Cannon Firecracker Phoenix
Rocket Cannon The Log Phoenix
Cannon Skeletons Goblin Drill Phoenix
Skeletons Ice Spirit Cannon Firecracker Phoenix
Skeletons Cannon Firecracker Goblin Drill The Log
Firecracker Phoenix
Cannon Goblin Drill Skeletons Ice Spirit Rocket The Log
Rocket Ice Spirit Cannon Firecracker Goblin Drill The Log
Cannon Goblin Drill Phoenix
Rocket Ice Spirit Cannon Goblin Drill The Log
Skeletons Cannon Firecracker Goblin Drill
Ice Spirit Cannon Firecracker Goblin Drill The Log
Goblin Drill The Log Ice Spirit Cannon Firecracker
Cannon Goblin Drill Phoenix
Cannon Firecracker The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Firecracker Rocket The Log Phoenix
Skeletons Ice Spirit Rocket The Log
Rocket The Log Phoenix
Skeletons Cannon Goblin Drill Phoenix
Firecracker Rocket Skeletons Ice Spirit
Rocket Skeletons Phoenix
Phoenix
Rocket Skeletons Ice Spirit Firecracker The Log Phoenix
Skeletons Cannon Goblin Drill Phoenix
Phoenix
Rocket The Log Phoenix
Rocket Skeletons Cannon
Cannon Firecracker
Phoenix Skeletons Ice Spirit Firecracker Rocket Goblin Drill The Log
Cannon Firecracker The Log Phoenix
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Goblin Drill The Log
Firecracker The Log
Rocket Goblin Drill The Log
Firecracker Rocket The Log
Rocket Firecracker The Log
Firecracker Ice Spirit Rocket
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Rocket
Firecracker Rocket The Log
Firecracker Rocket
Rocket Firecracker The Log
Firecracker Rocket
Firecracker The Log
Rocket Firecracker Goblin Drill The Log
Firecracker Rocket The Log
Rocket
Rocket
Rocket Firecracker The Log
Rocket Firecracker The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Goblin Drill The Log
Firecracker The Log Ice Spirit
Firecracker The Log
The Log
Rocket Firecracker The Log
Firecracker
Rocket Ice Spirit Firecracker
Rocket The Log
Rocket Ice Spirit Firecracker
Rocket Firecracker The Log
Ice Spirit Rocket
Rocket Firecracker
The Log
Firecracker Rocket
The Log Firecracker
Rocket
Firecracker
Ice Spirit Firecracker Rocket The Log
Firecracker Rocket
Firecracker Rocket The Log
Firecracker Rocket

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