My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider
Zap
Skeletons Cannon Firecracker
Barbarian Barrel
Skeletons Ice Spirit Cannon Firecracker Valkyrie Ice Wizard
The Log
Skeletons Ice Spirit Cannon Firecracker Hog Rider
Earthquake
Skeletons Cannon Firecracker Hog Rider
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Valkyrie Hog Rider Ice Wizard
Fireball
Cannon Firecracker Hog Rider Ice Wizard
Poison
Cannon Firecracker Ice Wizard
Lightning
Cannon Valkyrie Ice Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Cannon Firecracker Ice Wizard Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Cannon

Attack Synergies 5 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Hog Rider Firecracker
Cannon
Firecracker
Hog Rider Ice Spirit Valkyrie
Valkyrie
Ice Spirit Hog Rider Firecracker
Hog Rider
Ice Spirit Firecracker Valkyrie The Log
The Log
Hog Rider
Ice Wizard

Defense Synergies 4 16

Skeletons
Cannon Ice Spirit Firecracker The Log Ice Wizard
Ice Spirit
Skeletons Cannon Firecracker Valkyrie The Log Ice Wizard
Cannon
Skeletons The Log Ice Spirit Firecracker Valkyrie Ice Wizard
Firecracker
Valkyrie The Log Skeletons Ice Spirit Cannon Ice Wizard
Valkyrie
Firecracker Ice Spirit Cannon The Log Ice Wizard
Hog Rider
The Log
Cannon Firecracker Skeletons Ice Spirit Valkyrie Ice Wizard
Ice Wizard
Skeletons Ice Spirit Cannon Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie The Log
Skeletons Ice Spirit Cannon Firecracker Valkyrie The Log Ice Wizard
Cannon Skeletons Valkyrie Ice Wizard
Cannon Skeletons Firecracker Valkyrie Ice Wizard
Firecracker Valkyrie The Log
The Log Skeletons Cannon Firecracker Valkyrie Ice Wizard
Ice Spirit Cannon Firecracker Ice Wizard
Cannon Valkyrie The Log
Cannon Skeletons Ice Wizard
Skeletons Ice Spirit Cannon Firecracker Valkyrie Ice Wizard
Valkyrie Ice Wizard Skeletons Cannon Firecracker The Log
Firecracker Ice Wizard
Cannon Skeletons Ice Spirit Valkyrie The Log Ice Wizard
Valkyrie Ice Spirit Cannon Firecracker The Log
Cannon
Ice Spirit Cannon The Log
Skeletons Cannon Firecracker Valkyrie
Ice Spirit Cannon Firecracker Valkyrie The Log Ice Wizard
Valkyrie The Log Ice Spirit Cannon Firecracker Ice Wizard
Cannon
Valkyrie Cannon Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons
Firecracker Valkyrie The Log
Skeletons Ice Spirit Valkyrie The Log
Valkyrie The Log
Skeletons Cannon Valkyrie
Firecracker Skeletons Ice Spirit Ice Wizard
Skeletons Valkyrie Ice Wizard
Valkyrie
Skeletons Ice Spirit Firecracker Valkyrie The Log
Skeletons Cannon
Valkyrie
Valkyrie The Log
Skeletons Cannon Valkyrie
Cannon Firecracker Valkyrie
Skeletons Ice Spirit Firecracker Valkyrie The Log
Valkyrie Cannon Firecracker The Log Ice Wizard
Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log Ice Wizard
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Ice Spirit Ice Wizard
Firecracker The Log
The Log Ice Spirit Firecracker Ice Wizard
The Log Firecracker
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker Valkyrie The Log
The Log
The Log
The Log
Firecracker The Log Ice Spirit Valkyrie Ice Wizard
Firecracker The Log Ice Wizard
The Log
Firecracker The Log
Firecracker Ice Wizard
Ice Spirit Firecracker
The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit
Firecracker Ice Wizard
The Log
Firecracker Valkyrie
The Log Firecracker
Firecracker
Ice Spirit Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

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