My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Sparky
Giant Snowball
Skeletons Cannon
Zap
Skeletons Cannon Goblin Giant Sparky
Barbarian Barrel
Skeletons Ice Spirit Cannon Sparky
The Log
Skeletons Ice Spirit Cannon Sparky
Earthquake
Skeletons Cannon
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Sparky
Fireball
Cannon Sparky
Poison
Cannon Sparky
Lightning
Cannon Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Royal Delivery Earthquake The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Delivery Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Cannon Royal Delivery Earthquake Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Cannon

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Sparky Goblin Giant
Cannon
Royal Delivery
Earthquake
Goblin Giant The Log Sparky
Goblin Giant
Sparky Ice Spirit Earthquake The Log
The Log
Earthquake Goblin Giant Sparky
Sparky
Ice Spirit Goblin Giant Earthquake The Log

Defense Synergies 4 20

Skeletons
Cannon Ice Spirit Royal Delivery Earthquake The Log Sparky
Ice Spirit
Sparky Skeletons Cannon Royal Delivery Earthquake Goblin Giant The Log
Cannon
Skeletons Royal Delivery The Log Ice Spirit Earthquake Sparky
Royal Delivery
Cannon Skeletons Ice Spirit Earthquake The Log Sparky
Earthquake
Skeletons Ice Spirit Cannon Royal Delivery The Log Sparky
Goblin Giant
Ice Spirit The Log Sparky
The Log
Cannon Skeletons Ice Spirit Royal Delivery Earthquake Goblin Giant Sparky
Sparky
Ice Spirit Skeletons Cannon Royal Delivery Earthquake Goblin Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Goblin Giant The Log Sparky
Sparky Skeletons Ice Spirit Cannon Royal Delivery The Log
Cannon Sparky Skeletons Royal Delivery
Cannon Sparky Skeletons
Royal Delivery Earthquake The Log Sparky
Royal Delivery The Log Skeletons Cannon Earthquake
Ice Spirit Cannon Royal Delivery
Earthquake Cannon Goblin Giant The Log Sparky
Cannon Sparky Skeletons
Skeletons Ice Spirit Cannon Royal Delivery Sparky
Skeletons Cannon Royal Delivery Earthquake Goblin Giant The Log
Royal Delivery
Cannon Sparky Skeletons Ice Spirit Royal Delivery Earthquake The Log
Sparky Ice Spirit Cannon Royal Delivery Earthquake The Log
Sparky Cannon
Ice Spirit Cannon Royal Delivery The Log Sparky
Sparky Skeletons Cannon Royal Delivery
Ice Spirit Cannon Royal Delivery The Log
Royal Delivery Earthquake The Log Ice Spirit Cannon
Sparky Cannon
Cannon Royal Delivery Earthquake Goblin Giant The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Sparky
Royal Delivery The Log
Royal Delivery Skeletons Ice Spirit Goblin Giant The Log Sparky
Royal Delivery Goblin Giant The Log Sparky
Skeletons Cannon Royal Delivery Goblin Giant Sparky
Royal Delivery Skeletons Ice Spirit Goblin Giant
Royal Delivery Sparky Skeletons Goblin Giant
Royal Delivery Goblin Giant Sparky
Royal Delivery Skeletons Ice Spirit The Log Sparky
Skeletons Cannon Royal Delivery Goblin Giant Sparky
Sparky
Royal Delivery Goblin Giant The Log
Royal Delivery Skeletons Cannon Goblin Giant Sparky
Cannon Sparky
Sparky Skeletons Ice Spirit Royal Delivery Goblin Giant The Log
Cannon Royal Delivery Earthquake The Log Sparky
Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log Sparky
The Log
Earthquake Goblin Giant The Log Sparky
Earthquake The Log Sparky
Earthquake The Log Sparky
Ice Spirit Goblin Giant
Earthquake The Log Sparky
Earthquake The Log Ice Spirit
The Log
Sparky
Earthquake The Log Sparky
Earthquake The Log Sparky
Earthquake
Earthquake The Log Sparky
Earthquake The Log Sparky
Earthquake The Log Sparky
Earthquake Sparky
Sparky
Earthquake The Log Sparky
Earthquake The Log
Earthquake The Log Sparky
The Log Sparky
Earthquake The Log
Earthquake The Log Ice Spirit Sparky
The Log Earthquake Sparky
The Log Sparky
The Log Sparky
Sparky
Ice Spirit
Sparky
Earthquake The Log Sparky
Ice Spirit Sparky
Sparky
Earthquake The Log Sparky
Earthquake Ice Spirit
The Log
Sparky
The Log Earthquake
Sparky
Sparky
Ice Spirit The Log Sparky
Goblin Giant The Log Sparky
Sparky
Sparky

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