My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
RIP
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket Barbarian Barrel Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Cannon
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Ice Spirit Cannon
The Log
Skeletons Ice Spirit Cannon
Earthquake
Skeletons Cannon
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit
Fireball
Cannon
Poison
Cannon
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Royal Delivery Rocket Barbarian Barrel Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Delivery Rocket Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Barbarian Barrel The Log Cannon Royal Delivery Tornado Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Barbarian Barrel The Log

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Barbarian Barrel
Cannon
Royal Delivery
Rocket
Tornado
Barbarian Barrel
Ice Spirit Tornado
Tornado
Rocket Barbarian Barrel The Log
The Log
Tornado

Defense Synergies 5 18

Skeletons
Cannon Ice Spirit Royal Delivery Barbarian Barrel Tornado The Log
Ice Spirit
Skeletons Cannon Royal Delivery Rocket Barbarian Barrel Tornado The Log
Cannon
Skeletons Royal Delivery The Log Ice Spirit Rocket Barbarian Barrel
Royal Delivery
Cannon Tornado Skeletons Ice Spirit Barbarian Barrel The Log
Rocket
Tornado Ice Spirit Cannon The Log
Barbarian Barrel
Skeletons Ice Spirit Cannon Royal Delivery Tornado
Tornado
Royal Delivery Rocket Skeletons Ice Spirit Barbarian Barrel The Log
The Log
Cannon Skeletons Ice Spirit Royal Delivery Rocket Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Barbarian Barrel The Log
Skeletons Ice Spirit Cannon Royal Delivery The Log
Cannon Rocket Tornado Skeletons Royal Delivery
Cannon Skeletons
Royal Delivery Rocket Barbarian Barrel Tornado The Log
Royal Delivery Barbarian Barrel Tornado The Log Skeletons Cannon
Rocket Tornado Ice Spirit Cannon Royal Delivery
Rocket Cannon Barbarian Barrel The Log
Cannon Skeletons Tornado
Tornado Skeletons Ice Spirit Cannon Royal Delivery Barbarian Barrel
Skeletons Cannon Royal Delivery Barbarian Barrel Tornado The Log
Royal Delivery Tornado
Cannon Skeletons Ice Spirit Royal Delivery Rocket The Log
Rocket Ice Spirit Cannon Royal Delivery Barbarian Barrel Tornado The Log
Cannon
Rocket Tornado Ice Spirit Cannon Royal Delivery The Log
Skeletons Cannon Royal Delivery Tornado
Ice Spirit Cannon Royal Delivery Barbarian Barrel Tornado The Log
Royal Delivery Barbarian Barrel Tornado The Log Ice Spirit Cannon
Cannon Tornado
Cannon Royal Delivery Barbarian Barrel The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Barbarian Barrel
Royal Delivery Rocket Barbarian Barrel The Log
Royal Delivery Skeletons Ice Spirit Rocket The Log
Rocket Royal Delivery Barbarian Barrel Tornado The Log
Skeletons Cannon Royal Delivery
Royal Delivery Rocket Skeletons Ice Spirit Tornado
Royal Delivery Rocket Skeletons
Royal Delivery
Royal Delivery Rocket Skeletons Ice Spirit Barbarian Barrel Tornado The Log
Skeletons Cannon Royal Delivery
Rocket Royal Delivery Tornado The Log
Royal Delivery Rocket Skeletons Cannon
Cannon
Skeletons Ice Spirit Royal Delivery Rocket Barbarian Barrel Tornado The Log
Cannon Royal Delivery Barbarian Barrel The Log
Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Barrel The Log
Barbarian Barrel Tornado The Log
Rocket Barbarian Barrel The Log
Rocket Barbarian Barrel The Log
Rocket Barbarian Barrel The Log
Ice Spirit Rocket Tornado
Tornado The Log
The Log Ice Spirit Barbarian Barrel Tornado
The Log Tornado
Rocket Tornado
Rocket Barbarian Barrel Tornado The Log
Rocket Tornado
Rocket Barbarian Barrel The Log
Rocket Barbarian Barrel
Barbarian Barrel The Log
Rocket Barbarian Barrel The Log
Rocket Barbarian Barrel The Log
Rocket Barbarian Barrel Tornado
Rocket
Rocket Barbarian Barrel The Log
Rocket Barbarian Barrel Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Barbarian Barrel The Log
Tornado The Log Ice Spirit Barbarian Barrel
The Log Barbarian Barrel Tornado
Tornado The Log
Rocket Barbarian Barrel Tornado The Log
Tornado
Rocket Ice Spirit
Rocket The Log
Rocket Ice Spirit
Rocket The Log
Ice Spirit Rocket Barbarian Barrel
Rocket Tornado
The Log Barbarian Barrel
Rocket
The Log
Rocket Tornado
Ice Spirit Rocket Tornado The Log
Rocket Tornado
Rocket Barbarian Barrel Tornado The Log
Rocket

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