My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

4 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Valkyrie P.E.K.K.A Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Dart Goblin
Zap
Skeletons Dart Goblin
Barbarian Barrel
Skeletons Ice Spirit Dart Goblin Valkyrie
The Log
Skeletons Ice Spirit Dart Goblin Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons Ice Spirit Dart Goblin
Royal Delivery
Skeletons Ice Spirit Dart Goblin Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball
Dart Goblin
Poison
Dart Goblin
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Dart Goblin Mini P.E.K.K.A Valkyrie Golden Knight P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Spirit Dart Goblin Mini P.E.K.K.A

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie P.E.K.K.A Dart Goblin Mini P.E.K.K.A Mega Knight
Dart Goblin
Valkyrie Ice Spirit P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Ice Spirit Valkyrie Mega Knight
Valkyrie
Ice Spirit Dart Goblin Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A
Ice Spirit Dart Goblin Valkyrie
Mega Knight
Ice Spirit Dart Goblin Mini P.E.K.K.A
Golden Knight

Defense Synergies 2 15

Skeletons
Dart Goblin Ice Spirit Mini P.E.K.K.A P.E.K.K.A
Ice Spirit
Mini P.E.K.K.A Skeletons Dart Goblin Valkyrie P.E.K.K.A Mega Knight Golden Knight
Dart Goblin
Skeletons Ice Spirit Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight Golden Knight
Mini P.E.K.K.A
Ice Spirit Skeletons Dart Goblin Valkyrie
Valkyrie
Ice Spirit Dart Goblin Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A
Skeletons Ice Spirit Dart Goblin Valkyrie
Mega Knight
Ice Spirit Dart Goblin
Golden Knight
Ice Spirit Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Golden Knight
Mini P.E.K.K.A P.E.K.K.A Skeletons Ice Spirit Dart Goblin Valkyrie Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Skeletons Dart Goblin Valkyrie
Mini P.E.K.K.A P.E.K.K.A Skeletons Dart Goblin Valkyrie Mega Knight
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
Skeletons Dart Goblin Valkyrie Mega Knight
Dart Goblin Ice Spirit
Dart Goblin Valkyrie P.E.K.K.A Mega Knight Golden Knight
Mini P.E.K.K.A P.E.K.K.A Skeletons
Skeletons Ice Spirit Dart Goblin Mini P.E.K.K.A Valkyrie Mega Knight
Dart Goblin Valkyrie Skeletons Mega Knight
Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Mega Knight Skeletons Ice Spirit Valkyrie
Valkyrie Mega Knight Ice Spirit Dart Goblin Mini P.E.K.K.A P.E.K.K.A Golden Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Ice Spirit Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A Valkyrie P.E.K.K.A
Ice Spirit Valkyrie Mega Knight Dart Goblin Golden Knight
Valkyrie Ice Spirit Dart Goblin Mega Knight
Mini P.E.K.K.A P.E.K.K.A Dart Goblin
Valkyrie Mega Knight Dart Goblin Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Skeletons P.E.K.K.A
Mini P.E.K.K.A Valkyrie Mega Knight
P.E.K.K.A Mega Knight Skeletons Ice Spirit Mini P.E.K.K.A Valkyrie Golden Knight
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A Skeletons Mini P.E.K.K.A Valkyrie Mega Knight
Skeletons Ice Spirit Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Skeletons Dart Goblin Valkyrie
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Skeletons Ice Spirit Mini P.E.K.K.A Valkyrie
P.E.K.K.A Skeletons Dart Goblin
P.E.K.K.A Mega Knight Dart Goblin Mini P.E.K.K.A Valkyrie Golden Knight
P.E.K.K.A Mega Knight Valkyrie
Mini P.E.K.K.A P.E.K.K.A Mega Knight Skeletons Valkyrie Golden Knight
Dart Goblin Valkyrie Mega Knight
Skeletons Ice Spirit Dart Goblin Mini P.E.K.K.A Valkyrie P.E.K.K.A Golden Knight
Valkyrie Mega Knight Dart Goblin Mini P.E.K.K.A P.E.K.K.A Golden Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Golden Knight
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin Valkyrie
Valkyrie Mega Knight
Ice Spirit Dart Goblin
Dart Goblin
Ice Spirit Dart Goblin
Dart Goblin Golden Knight
Mini P.E.K.K.A
Dart Goblin Valkyrie Golden Knight
Dart Goblin
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin
Dart Goblin Golden Knight
Dart Goblin Mega Knight
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Mega Knight
Dart Goblin Valkyrie Mega Knight Golden Knight
Mega Knight
Ice Spirit Valkyrie Mega Knight
Dart Goblin Golden Knight
Mega Knight Golden Knight
Dart Goblin Golden Knight
Dart Goblin
Ice Spirit Dart Goblin
Mini P.E.K.K.A
Dart Goblin Mega Knight
Ice Spirit
P.E.K.K.A Mega Knight
Ice Spirit Dart Goblin
Dart Goblin
Dart Goblin Mini P.E.K.K.A Valkyrie Mega Knight
Dart Goblin
Dart Goblin P.E.K.K.A Mega Knight
Ice Spirit Dart Goblin Golden Knight
Dart Goblin
Dart Goblin Mega Knight Golden Knight
P.E.K.K.A
Dart Goblin Mega Knight

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