My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider Witch
Zap
Skeletons Firecracker Witch
Barbarian Barrel
Skeletons Ice Spirit Firecracker Witch Electro Wizard
The Log
Skeletons Ice Spirit Firecracker Hog Rider Witch
Earthquake
Skeletons Firecracker Hog Rider Witch
Arrows
Skeletons Ice Spirit Firecracker Witch
Royal Delivery
Skeletons Ice Spirit Firecracker Hog Rider Witch Electro Wizard
Fireball
Firecracker Hog Rider Witch Electro Wizard
Poison
Firecracker Witch Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Firecracker Hog Rider Freeze Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Spirit Firecracker Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Firecracker Witch Mega Knight
Firecracker
Hog Rider Ice Spirit Mega Knight
Hog Rider
Ice Spirit Firecracker Freeze Witch Electro Wizard Mega Knight
Freeze
Hog Rider
Witch
Ice Spirit Hog Rider Mega Knight
Electro Wizard
Hog Rider Mega Knight
Mega Knight
Ice Spirit Firecracker Hog Rider Witch Electro Wizard

Defense Synergies 0 15

Skeletons
Ice Spirit Firecracker Witch Electro Wizard
Ice Spirit
Skeletons Firecracker Witch Electro Wizard Mega Knight
Firecracker
Skeletons Ice Spirit Electro Wizard Mega Knight
Hog Rider
Freeze
Electro Wizard Mega Knight
Witch
Skeletons Ice Spirit Electro Wizard Mega Knight
Electro Wizard
Skeletons Ice Spirit Firecracker Freeze Witch Mega Knight
Mega Knight
Ice Spirit Firecracker Freeze Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard
Skeletons Ice Spirit Firecracker Witch Electro Wizard Mega Knight
Witch Mega Knight Skeletons Freeze Electro Wizard
Witch Skeletons Firecracker Electro Wizard Mega Knight
Firecracker Mega Knight
Freeze Skeletons Firecracker Electro Wizard Mega Knight
Electro Wizard Ice Spirit Firecracker Freeze Witch
Electro Wizard Mega Knight
Witch Skeletons
Skeletons Ice Spirit Firecracker Electro Wizard Mega Knight
Witch Electro Wizard Skeletons Firecracker Freeze Mega Knight
Firecracker Witch Electro Wizard
Mega Knight Skeletons Ice Spirit Freeze Witch Electro Wizard
Mega Knight Ice Spirit Firecracker Freeze Witch Electro Wizard
Electro Wizard Mega Knight
Ice Spirit Freeze Electro Wizard Mega Knight
Mega Knight Skeletons Firecracker Witch Electro Wizard
Ice Spirit Mega Knight Firecracker Witch Electro Wizard
Freeze Witch Ice Spirit Firecracker Electro Wizard Mega Knight
Electro Wizard
Mega Knight Firecracker Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Witch Electro Wizard
Electro Wizard Firecracker Mega Knight
Mega Knight Skeletons Ice Spirit Witch Electro Wizard
Mega Knight Electro Wizard
Skeletons Witch Mega Knight
Firecracker Skeletons Ice Spirit Freeze Witch Electro Wizard
Skeletons Witch Electro Wizard
Mega Knight
Freeze Electro Wizard Mega Knight Skeletons Ice Spirit Firecracker Witch
Witch Skeletons
Mega Knight Witch
Mega Knight Electro Wizard
Mega Knight Skeletons Witch
Firecracker Witch Mega Knight
Witch Electro Wizard Skeletons Ice Spirit Firecracker Freeze
Mega Knight Firecracker Freeze Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze
Firecracker Electro Wizard
Firecracker Freeze
Firecracker Mega Knight
Firecracker Ice Spirit Freeze Witch
Firecracker Witch
Ice Spirit Firecracker Freeze
Firecracker
Electro Wizard
Firecracker Electro Wizard
Firecracker
Firecracker
Firecracker Freeze
Firecracker
Firecracker Witch
Firecracker Mega Knight
Freeze
Firecracker Electro Wizard Mega Knight
Firecracker Witch Mega Knight
Mega Knight
Firecracker Freeze Ice Spirit Witch Mega Knight
Witch
Firecracker Witch Electro Wizard
Witch Mega Knight
Firecracker
Firecracker Witch Electro Wizard
Electro Wizard Ice Spirit Firecracker Freeze Witch
Mega Knight
Ice Spirit Firecracker Freeze Electro Wizard
Mega Knight
Firecracker
Electro Wizard Ice Spirit Freeze Witch
Firecracker Witch Electro Wizard
Freeze
Firecracker Electro Wizard Mega Knight
Firecracker
Firecracker Mega Knight
Ice Spirit Firecracker Freeze Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Freeze Witch Electro Wizard Mega Knight
Firecracker Mega Knight

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