My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Hog Rider
Giant Snowball
Skeletons Goblin Gang Hog Rider
Zap
Skeletons Goblin Gang Firecracker
Barbarian Barrel
Skeletons Ice Spirit Goblin Gang Firecracker Tesla
The Log
Skeletons Ice Spirit Goblin Gang Firecracker Hog Rider
Earthquake
Skeletons Goblin Gang Firecracker Tesla Hog Rider
Arrows
Skeletons Ice Spirit Goblin Gang Firecracker
Royal Delivery
Skeletons Ice Spirit Goblin Gang Firecracker Hog Rider
Fireball
Goblin Gang Firecracker Tesla Hog Rider
Poison
Goblin Gang Firecracker
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Rage Goblin Gang Firecracker Tesla Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Rage Goblin Gang

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Firecracker Mega Knight
Goblin Gang
Hog Rider Firecracker
Firecracker
Hog Rider Ice Spirit Goblin Gang Mega Knight
Tesla
Hog Rider
Ice Spirit Goblin Gang Firecracker Rage Mega Knight
Rage
Hog Rider
Mega Knight
Ice Spirit Firecracker Hog Rider

Defense Synergies 3 8

Skeletons
Tesla Ice Spirit Firecracker
Ice Spirit
Goblin Gang Skeletons Firecracker Tesla Mega Knight
Goblin Gang
Ice Spirit Tesla Firecracker
Firecracker
Skeletons Ice Spirit Goblin Gang Tesla Mega Knight
Tesla
Skeletons Goblin Gang Ice Spirit Firecracker
Hog Rider
Rage
Mega Knight
Ice Spirit Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Skeletons Ice Spirit Goblin Gang Firecracker Tesla Mega Knight
Goblin Gang Tesla Mega Knight Skeletons
Tesla Skeletons Goblin Gang Firecracker Mega Knight
Firecracker Mega Knight
Goblin Gang Skeletons Firecracker Tesla Mega Knight
Tesla Ice Spirit Goblin Gang Firecracker
Tesla Mega Knight
Tesla Skeletons Goblin Gang
Goblin Gang Skeletons Ice Spirit Firecracker Tesla Mega Knight
Goblin Gang Skeletons Firecracker Tesla Mega Knight
Tesla Goblin Gang Firecracker
Tesla Mega Knight Skeletons Ice Spirit Goblin Gang
Mega Knight Ice Spirit Goblin Gang Firecracker Tesla
Goblin Gang Tesla Mega Knight
Ice Spirit Goblin Gang Tesla Mega Knight
Tesla Mega Knight Skeletons Goblin Gang Firecracker
Ice Spirit Tesla Mega Knight Goblin Gang Firecracker
Ice Spirit Firecracker Tesla Mega Knight
Tesla
Goblin Gang Mega Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons Tesla
Goblin Gang Firecracker Tesla Mega Knight
Goblin Gang Mega Knight Skeletons Ice Spirit
Goblin Gang Mega Knight Tesla
Skeletons Goblin Gang Tesla Mega Knight
Firecracker Skeletons Ice Spirit Goblin Gang Tesla
Goblin Gang Skeletons Tesla
Mega Knight Tesla
Mega Knight Skeletons Ice Spirit Firecracker
Skeletons Goblin Gang Tesla
Mega Knight Tesla
Mega Knight
Mega Knight Skeletons Goblin Gang Tesla
Firecracker Tesla Mega Knight
Goblin Gang Tesla Skeletons Ice Spirit Firecracker
Mega Knight Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Ice Spirit
Firecracker
Ice Spirit Firecracker
Firecracker
Goblin Gang
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight
Firecracker Mega Knight
Mega Knight
Firecracker Ice Spirit Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker
Ice Spirit Firecracker
Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker
Ice Spirit Goblin Gang
Firecracker
Goblin Gang Firecracker Mega Knight
Firecracker
Firecracker Mega Knight
Ice Spirit Goblin Gang Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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